blob: 18452ecc17e0d7837c00d0116f2f5889c448e42e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
|
/* Project Starshatter 4.5
Destroyer Studios LLC
Copyright © 1997-2004. All Rights Reserved.
SUBSYSTEM: Stars.exe
FILE: Computer.h
AUTHOR: John DiCamillo
OVERVIEW
========
Various computer systems class
*/
#ifndef Computer_h
#define Computer_h
#include "Types.h"
#include "System.h"
#include "Geometry.h"
// +--------------------------------------------------------------------+
class Computer : public System
{
public:
enum CompType { AVIONICS=1, FLIGHT, TACTICAL };
Computer(int comp_type, const char* comp_name);
Computer(const Computer& rhs);
virtual ~Computer();
virtual void ApplyDamage(double damage);
virtual void ExecFrame(double seconds);
virtual void Distribute(double delivered_energy, double seconds);
protected:
};
#endif Computer_h
|