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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    ComboBox class
*/

#ifndef ComboBox_h
#define ComboBox_h

#include "Types.h"
#include "ActiveWindow.h"
#include "Bitmap.h"

#include "List.h"
#include "Text.h"

// +--------------------------------------------------------------------+

class ComboList;

// +--------------------------------------------------------------------+

class ComboBox : public ActiveWindow
{
public:
    static const char* TYPENAME() { return "ComboBox"; }

    ComboBox(ActiveWindow* p, int ax, int ay, int aw, int ah, DWORD aid=0);
    ComboBox(Screen* s,       int ax, int ay, int aw, int ah, DWORD aid=0);
    virtual ~ComboBox();

    // Operations:
    virtual void         Draw();
    virtual void         ShowList();
    virtual void         HideList();
    virtual void         MoveTo(const Rect& r);

    // Event Target Interface:
    virtual int          OnMouseMove(int x, int y);
    virtual int          OnLButtonDown(int x, int y);
    virtual int          OnLButtonUp(int x, int y);
    virtual int          OnClick();
    virtual int          OnMouseEnter(int x, int y);
    virtual int          OnMouseExit(int x, int y);

    virtual void         OnListSelect(AWEvent* event);
    virtual void         OnListExit(AWEvent* event);

    // Property accessors:
    virtual int          NumItems();
    virtual void         ClearItems();
    virtual void         AddItem(const char* item);
    virtual const char*  GetItem(int index);
    virtual void         SetItem(int index, const char* item);
    virtual void         SetLabel(const char* label);

    virtual int          GetCount();
    virtual const char*  GetSelectedItem();
    virtual int          GetSelectedIndex();
    virtual void         SetSelection(int index);

    Color GetActiveColor()                 const { return active_color;  }
    void  SetActiveColor(Color c);
    bool  GetAnimated()                    const { return animated;      }
    void  SetAnimated(bool bNewValue);
    short GetBevelWidth()                  const { return bevel_width;   }
    void  SetBevelWidth(short nNewValue);
    bool  GetBorder()                      const { return border;        }
    void  SetBorder(bool bNewValue);
    Color GetBorderColor()                 const { return border_color;  }
    void  SetBorderColor(Color c);
    short GetButtonState()                 const { return button_state;  }
    void  SetButtonState(short nNewValue);

    bool  IsListShowing()                  const { return list_showing;  }

protected:
    Rect  CalcLabelRect();
    void  DrawRectSimple(Rect& rect, int stat);

    List<Text>     items;
    ComboList*     list;
    bool           list_showing;
    bool           animated;
    bool           border;
    int            seln;
    int            captured;
    int            bevel_width;
    int            button_state;
    int            pre_state;

    Color          active_color;
    Color          border_color;
};

#endif  // ComboBox_h