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/*  Project Starshatter 4.5
	Destroyer Studios LLC
	Copyright © 1997-2004. All Rights Reserved.

	SUBSYSTEM:    Stars.exe
	FILE:         CombatRoster.h
	AUTHOR:       John DiCamillo


	OVERVIEW
	========
	The complete roster of all known persistent entities
	for all combatants in the game.
*/

#ifndef CombatRoster_h
#define CombatRoster_h

#include "Types.h"
#include "Geometry.h"
#include "List.h"

// +--------------------------------------------------------------------+

class CombatGroup;

// +--------------------------------------------------------------------+

class CombatRoster
{
	CombatRoster();
	~CombatRoster();

public:
	static const char* TYPENAME() { return "CombatRoster"; }

	static void             Initialize();
	static void             Close();
	static CombatRoster*    GetInstance();

	CombatGroup*            GetForce(const char* name);

private:
	List<CombatGroup>       forces;
};


#endif CombatRoster_h