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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

    AUTHOR:       John DiCamillo

*/

#ifndef CmpnScreen_h
#define CmpnScreen_h

#include "Types.h"
#include "Bitmap.h"
#include "Screen.h"
#include "BaseScreen.h"

// +--------------------------------------------------------------------+

class CmdForceDlg;
class CmdMissionsDlg;
class CmdOrdersDlg;
class CmdIntelDlg;
class CmdTheaterDlg;

class CmdMsgDlg;
class CmpFileDlg;
class CmpCompleteDlg;
class CmpSceneDlg;

class Campaign;
class Starshatter;

class Bitmap;
class DataLoader;
class Font;
class FormEx;
class Screen;
class Video;

// +--------------------------------------------------------------------+

class CmpnScreen
{
public:
    CmpnScreen();
    virtual ~CmpnScreen();

    virtual void         Setup(Screen* screen);
    virtual void         TearDown();
    virtual bool         CloseTopmost();

    virtual bool         IsShown()         const { return isShown; }
    virtual void         Show();
    virtual void         Hide();

    virtual void         ShowCmdDlg();

    virtual void         ShowCmdForceDlg();
    virtual void         HideCmdForceDlg();
    virtual bool         IsCmdForceShown();
    virtual CmdForceDlg* GetCmdForceDlg()        { return cmd_force_dlg; }

    virtual void         ShowCmdMissionsDlg();
    virtual void         HideCmdMissionsDlg();
    virtual bool         IsCmdMissionsShown();
    virtual CmdMissionsDlg* GetCmdMissionsDlg()  { return cmd_missions_dlg; }

    virtual void         ShowCmdOrdersDlg();
    virtual void         HideCmdOrdersDlg();
    virtual bool         IsCmdOrdersShown();
    virtual CmdOrdersDlg* GetCmdOrdersDlg()      { return cmd_orders_dlg; }

    virtual void         ShowCmdIntelDlg();
    virtual void         HideCmdIntelDlg();
    virtual bool         IsCmdIntelShown();
    virtual CmdIntelDlg* GetCmdIntelDlg()        { return cmd_intel_dlg; }

    virtual void         ShowCmdTheaterDlg();
    virtual void         HideCmdTheaterDlg();
    virtual bool         IsCmdTheaterShown();
    virtual CmdTheaterDlg* GetCmdTheaterDlg()    { return cmd_theater_dlg; }

    virtual void         ShowCmpFileDlg();
    virtual void         HideCmpFileDlg();
    virtual bool         IsCmpFileShown();
    virtual CmpFileDlg*  GetCmpFileDlg()         { return cmp_file_dlg; }

    virtual void         ShowCmdMsgDlg();
    virtual void         HideCmdMsgDlg();
    virtual bool         IsCmdMsgShown();
    virtual CmdMsgDlg*   GetCmdMsgDlg()          { return cmd_msg_dlg; }

    virtual void         ShowCmpCompleteDlg();
    virtual void         HideCmpCompleteDlg();
    virtual bool         IsCmpCompleteShown();
    virtual CmpCompleteDlg* GetCmpCompleteDlg()  { return cmp_end_dlg; }

    virtual void         ShowCmpSceneDlg();
    virtual void         HideCmpSceneDlg();
    virtual bool         IsCmpSceneShown();
    virtual CmpSceneDlg* GetCmpSceneDlg()        { return cmp_scene_dlg; }

    virtual void         HideAll();
    virtual void         ExecFrame();

    void                 SetFieldOfView(double fov);
    double               GetFieldOfView() const;

private:
    Screen*                 screen;

    CmdForceDlg*            cmd_force_dlg;
    CmdOrdersDlg*           cmd_orders_dlg;
    CmdMissionsDlg*         cmd_missions_dlg;
    CmdIntelDlg*            cmd_intel_dlg;
    CmdTheaterDlg*          cmd_theater_dlg;

    CmdMsgDlg*              cmd_msg_dlg;
    CmpFileDlg*             cmp_file_dlg;
    CmpCompleteDlg*         cmp_end_dlg;
    CmpSceneDlg*            cmp_scene_dlg;

    DataLoader*             loader;

    bool                    isShown;

    Campaign*               campaign;
    Starshatter*            stars;
    int                     completion_stage;
};

// +--------------------------------------------------------------------+

#endif  // CmpnScreen_h