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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Mission Select Dialog Active Window class
*/

#ifndef CmpSelectDlg_h
#define CmpSelectDlg_h

#include "Types.h"
#include "FormWindow.h"
#include "Bitmap.h"
#include "Button.h"
#include "ComboBox.h"
#include "ListBox.h"
#include "Font.h"
#include "Text.h"

// +--------------------------------------------------------------------+

class  MenuScreen;
class  Campaign;
class  Starshatter;

// +--------------------------------------------------------------------+

class CmpSelectDlg : public FormWindow
{
public:
    CmpSelectDlg(Screen* s, FormDef& def, MenuScreen* mgr);
    virtual ~CmpSelectDlg();

    virtual void      RegisterControls();
    virtual void      Show();
    virtual void      ExecFrame();
    virtual bool      CanClose();

    // Operations:
    virtual void      OnCampaignSelect(AWEvent* event);
    virtual void      OnNew(AWEvent* event);
    virtual void      OnSaved(AWEvent* event);
    virtual void      OnDelete(AWEvent* event);
    virtual void      OnConfirmDelete(AWEvent* event);
    virtual void      OnAccept(AWEvent* event);
    virtual void      OnCancel(AWEvent* event);

    virtual DWORD     LoadProc();

protected:
    virtual void      StartLoadProc();
    virtual void      StopLoadProc();
    virtual void      ShowNewCampaigns();
    virtual void      ShowSavedCampaigns();

    MenuScreen*       manager;

    Button*           btn_new;
    Button*           btn_saved;
    Button*           btn_delete;
    Button*           btn_accept;
    Button*           btn_cancel;

    ListBox*          lst_campaigns;

    ActiveWindow*     description;

    Starshatter*      stars;
    Campaign*         campaign;
    int               selected_mission;
    HANDLE            hproc;
    ThreadSync        sync;
    bool              loading;
    bool              loaded;
    Text              load_file;
    int               load_index;
    bool              show_saved;
    List<Bitmap>      images;

    Text              select_msg;
};

#endif  // CmpSelectDlg_h