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/*  Project Starshatter 4.5
	Destroyer Studios LLC
	Copyright © 1997-2004. All Rights Reserved.

	SUBSYSTEM:    Stars.exe
	FILE:         CmdTheaterDlg.h
	AUTHOR:       John DiCamillo


	OVERVIEW
	========
	Operational Command Dialog (Order of Battle Tab)
*/

#ifndef CmdTheaterDlg_h
#define CmdTheaterDlg_h

#include "Types.h"
#include "FormWindow.h"
#include "CmdDlg.h"
#include "Bitmap.h"
#include "Button.h"
#include "ComboBox.h"
#include "ListBox.h"
#include "MapView.h"
#include "Font.h"
#include "Text.h"

// +--------------------------------------------------------------------+

class CmdTheaterDlg : public FormWindow,
public CmdDlg
{
public:
	CmdTheaterDlg(Screen* s, FormDef& def, CmpnScreen* mgr);
	virtual ~CmdTheaterDlg();

	virtual void      RegisterControls();
	virtual void      Show();
	virtual void      ExecFrame();

	// Operations:
	virtual void      OnMode(AWEvent* event);
	virtual void      OnSave(AWEvent* event);
	virtual void      OnExit(AWEvent* event);
	virtual void      OnView(AWEvent* event);

protected:
	CmpnScreen*       manager;

	ActiveWindow*     map_theater;
	MapView*          map_view;
	Button*           view_btn[3];
	Button*           zoom_in_btn;
	Button*           zoom_out_btn;

	Starshatter*      stars;
	Campaign*         campaign;
};

#endif CmdTheaterDlg_h