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/*  Starshatter OpenSource Distribution
    Copyright (c) 1997-2004, Destroyer Studios LLC.
    All Rights Reserved.

    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are met:

    * Redistributions of source code must retain the above copyright notice,
      this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright notice,
      this list of conditions and the following disclaimer in the documentation
      and/or other materials provided with the distribution.
    * Neither the name "Destroyer Studios" nor the names of its contributors
      may be used to endorse or promote products derived from this software
      without specific prior written permission.

    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
    LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    POSSIBILITY OF SUCH DAMAGE.

    SUBSYSTEM:    nGenEx.lib
    FILE:         Bitmap.h
    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Bitmap Resource class
*/

#ifndef Bitmap_h
#define Bitmap_h

#include "Res.h"
#include "Types.h"
#include "Geometry.h"

// +--------------------------------------------------------------------+

class Color;
class ColorIndex;

class Bitmap : public Resource
{
public:
    static const char* TYPENAME() { return "Bitmap"; }

    enum BMP_TYPES { BMP_SOLID, BMP_TRANSPARENT, BMP_TRANSLUCENT };

    Bitmap();
    Bitmap(int w, int h, ColorIndex* p=0, int t=BMP_SOLID);
    Bitmap(int w, int h, Color*      p,   int t=BMP_SOLID);
    virtual ~Bitmap();

    int            IsIndexed()       const { return pix   != 0;        }
    int            IsHighColor()     const { return hipix != 0;        }
    int            IsDual()          const { return IsIndexed() &&
        IsHighColor();     }

    void           SetType(int t)          { type = t;                 }
    int            Type()            const { return type;              }
    bool           IsSolid()         const { return type==BMP_SOLID;       }
    bool           IsTransparent()   const { return type==BMP_TRANSPARENT; }
    bool           IsTranslucent()   const { return type==BMP_TRANSLUCENT; }

    int            Width()           const { return width;   }
    int            Height()          const { return height;  }
    ColorIndex*    Pixels()          const { return pix;     }
    Color*         HiPixels()        const { return hipix;   }
    int            BmpSize()         const;
    int            RowSize()         const;

    ColorIndex     GetIndex(int x, int y) const;
    Color          GetColor(int x, int y) const;
    void           SetIndex(int x, int y, ColorIndex c);
    void           SetColor(int x, int y, Color      c);

    void           FillColor(Color c);

    void           ClearImage();
    void           BitBlt(int x, int y, const Bitmap& srcImage, int sx, int sy, int w, int h, bool blend=false);
    void           CopyBitmap(const Bitmap& rhs);
    void           CopyImage(int w, int h, BYTE* p, int t=BMP_SOLID);
    void           CopyHighColorImage(int w, int h, DWORD* p, int t=BMP_SOLID);
    void           CopyAlphaImage(int w, int h, BYTE* p);
    void           CopyAlphaRedChannel(int w, int h, DWORD* p);
    void           AutoMask(DWORD mask=0);

    virtual BYTE*  GetSurface();
    virtual int    Pitch() const;
    virtual int    PixSize() const;
    bool           ClipLine(int& x1, int& y1, int& x2, int& y2);
    bool           ClipLine(double& x1, double& y1, double& x2, double& y2);
    void           DrawLine(int x1, int y1, int x2, int y2, Color color);
    void           DrawRect(int x1, int y1, int x2, int y2, Color color);
    void           DrawRect(const Rect& r, Color color);
    void           FillRect(int x1, int y1, int x2, int y2, Color color);
    void           FillRect(const Rect& r, Color color);
    void           DrawEllipse(int x1, int y1, int x2, int y2, Color color, BYTE quad=0x0f);
    void           DrawEllipsePoints(int x0, int y0, int x, int y, Color c, BYTE quad);

    void           ScaleTo(int w, int h);
    void           MakeIndexed();
    void           MakeHighColor();
    void           MakeTexture();
    bool           IsTexture() const       { return texture; }
    void           TakeOwnership()         { ownpix = true; }

    const char*    GetFilename() const     { return filename; }
    void           SetFilename(const char* s);

    DWORD          LastModified()    const { return last_modified; }

    static Bitmap* Default();

    static Bitmap* GetBitmapByID(HANDLE bmp_id);
    static Bitmap* CheckCache(const char* filename);
    static void    AddToCache(Bitmap* bmp);
    static void    CacheUpdate();
    static void    ClearCache();
    static DWORD   CacheMemoryFootprint();

protected:
    int            type;
    int            width;
    int            height;
    int            mapsize;

    bool           ownpix;
    bool           alpha_loaded;
    bool           texture;

    ColorIndex*    pix;
    Color*         hipix;
    DWORD          last_modified;
    char           filename[64];
};

#endif  // Bitmap_h