1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
|
/* Starshatter OpenSource Distribution
Copyright (c) 1997-2004, Destroyer Studios LLC.
All Rights Reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name "Destroyer Studios" nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
SUBSYSTEM: NetEx.lib
FILE: NetSock.h
AUTHOR: John DiCamillo
OVERVIEW
========
Network (IP) Socket
*/
#ifndef NetSock_h
#define NetSock_h
#include <windows.h>
#include "NetAddr.h"
#include "Text.h"
// +-------------------------------------------------------------------+
#define NET_MAX_TIMEOUT 1e9
class NetSock
{
public:
static const char* TYPENAME() { return "NetSock"; }
enum SELECT_TYPE {
SELECT_READ = 1,
SELECT_WRITE = 2
};
NetSock(bool stream=false);
NetSock(const NetAddr& addr, bool stream=false);
~NetSock();
int bind(const NetAddr& addr);
int connect(const NetAddr& addr);
int listen(int max_connections=5);
NetSock* accept(NetAddr* addr=0);
int available();
int send(Text msg);
Text recv();
int sendto(Text msg, const NetAddr& dest);
Text recvfrom(NetAddr* a=0);
int select(SELECT_TYPE t=SELECT_READ,
long seconds=0, long microseconds=0);
int shutdown_input();
int shutdown_output();
int set_timeout(int msecs);
int close();
DWORD max_packet_size() const;
bool is_stream() const { return stream; }
bool is_closed() const { return closed; }
int status() const { return stat; }
private:
NetSock(SOCKET s, bool stream);
SOCKET s;
bool stream;
bool closed;
int stat;
int current_timeout;
};
#endif NetSock_h
|