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/*  Project nGenEx
    Destroyer Studios LLC
    Copyright © 1997-2004. All Rights Reserved.

    SUBSYSTEM:    NetEx.lib
    FILE:         NetLink.h
    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Network Link for Remote Player
*/


#ifndef NetLink_h
#define NetLink_h

#include <windows.h>
#include "NetAddr.h"
#include "NetSock.h"
#include "List.h"
#include "ThreadSync.h"

// +-------------------------------------------------------------------+

class NetGram;
class NetMsg;
class NetPeer;

// +-------------------------------------------------------------------+

class NetLink
{
public:
   static const char* TYPENAME() { return "NetLink"; }

   NetLink();
   NetLink(NetAddr& a);
   virtual ~NetLink();

   int operator == (const NetLink& that) const { return this == &that; }

   const NetAddr&    GetAddress() const { return addr;  }

   DWORD             AddPeer(const char* a, WORD p=12345);
   DWORD             AddPeer(DWORD       a, WORD p=12345);
   DWORD             AddPeer(const NetAddr& a);

   bool              SendMessage(DWORD nid, void* d, int l, BYTE f=0);
   bool              SendMessage(DWORD nid, BYTE type, const char* text, int len, BYTE f=0);
   bool              SendMessage(NetMsg* msg);

   NetMsg*           GetMessage();
   NetMsg*           GetMessage(DWORD netid);

   virtual void      Shutdown();
   DWORD             DoSendRecv();

   DWORD             GetResendInterval()     const { return resend_time;   }
   void              SetResendInterval(DWORD t)    { resend_time = t;      }
   DWORD             GetTrafficInterval()    const { return traffic_time;  }
   void              SetTrafficInterval(DWORD t)   { traffic_time = t;     }

   DWORD             GetPacketsSent()        const { return packets_sent;  }
   DWORD             GetPacketsRecv()        const { return packets_recv;  }
   DWORD             GetBytesSent()          const { return bytes_sent;    }
   DWORD             GetBytesRecv()          const { return bytes_recv;    }
   DWORD             GetRetries()            const { return retries;       }
   DWORD             GetDrops()              const { return drops;         }
   DWORD             GetLag()                const { return lag;           }

   NetPeer*          FindPeer(const NetAddr& a);
   NetPeer*          FindPeer(DWORD netid);

protected:
   void              SendNetGram(NetGram* g);
   NetGram*          RecvNetGram();
   void              AckNetGram(NetGram* gram);
   void              ProcessAck(NetGram* gram);
   void              QueueNetGram(NetGram* gram);

   void              ReadPackets();
   void              SendPackets();
   void              DoRetries();

   NetAddr           addr;
   NetSock           sock;
   List<NetGram>     send_list;
   List<NetMsg>      recv_list;
   List<NetPeer>     peer_list;

   HANDLE            hnet;
   bool              shutdown;
   ThreadSync        sync;

   DWORD             resend_time;
   DWORD             traffic_time;

   DWORD             packets_sent;
   DWORD             packets_recv;
   DWORD             bytes_sent;
   DWORD             bytes_recv;
   DWORD             retries;
   DWORD             drops;
   DWORD             lag;

   DWORD             lag_samples[10];
   int               lag_index;
};


#endif NetLink_h