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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

     AUTHOR:       John DiCamillo


     OVERVIEW
     ========
     Wrapper for WinSock Library
*/


#include "MemDebug.h"
#include <windows.h>
#include "NetLayer.h"

#include <mmsystem.h>
#include <time.h>

// +-------------------------------------------------------------------+

static DWORD baseTime = timeGetTime();

// +-------------------------------------------------------------------+

NetLayer::NetLayer()
{
    fail = false;
    ZeroMemory(&info, sizeof(info));

    WORD ver = MAKEWORD(2,2);
    int  err = WSAStartup(ver, &info);

    if (err)
        fail = true;
}

NetLayer::~NetLayer()
{
    WSACleanup();
}

bool
NetLayer::OK() const
{
    return !fail;
}

const char*
NetLayer::Description() const
{
    return info.szDescription;
}

int
NetLayer::GetLastError()
{
    return WSAGetLastError();
}

DWORD
NetLayer::GetTime()
{
    DWORD msec = timeGetTime();

    if (msec >= baseTime) {
        return msec - baseTime;
    }

    else {
        DWORD extra = 0xffffffff;
        return msec + extra - baseTime;
    }
}

long
NetLayer::GetUTC()
{
    return (long) time(0);
}

Text
NetLayer::GetHostName()
{
    char hostname[256];
    ZeroMemory(hostname, sizeof(hostname));
    ::gethostname(hostname, sizeof(hostname));

    return hostname;
}