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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Wrapper for WinSock Library
*/
#include "MemDebug.h"
#include <windows.h>
#include "NetLayer.h"
#include <mmsystem.h>
#include <time.h>
// +-------------------------------------------------------------------+
static DWORD baseTime = timeGetTime();
// +-------------------------------------------------------------------+
NetLayer::NetLayer()
{
fail = false;
ZeroMemory(&info, sizeof(info));
WORD ver = MAKEWORD(2,2);
int err = WSAStartup(ver, &info);
if (err)
fail = true;
}
NetLayer::~NetLayer()
{
WSACleanup();
}
bool
NetLayer::OK() const
{
return !fail;
}
const char*
NetLayer::Description() const
{
return info.szDescription;
}
int
NetLayer::GetLastError()
{
return WSAGetLastError();
}
DWORD
NetLayer::GetTime()
{
DWORD msec = timeGetTime();
if (msec >= baseTime) {
return msec - baseTime;
}
else {
DWORD extra = 0xffffffff;
return msec + extra - baseTime;
}
}
long
NetLayer::GetUTC()
{
return (long) time(0);
}
Text
NetLayer::GetHostName()
{
char hostname[256];
ZeroMemory(hostname, sizeof(hostname));
::gethostname(hostname, sizeof(hostname));
return hostname;
}
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