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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Network Address (specifically, Internet Protocol)
*/
#ifndef NetAddr_h
#define NetAddr_h
#include <windows.h>
#include <winsock.h>
// +-------------------------------------------------------------------+
class NetAddr
{
public:
static const char* TYPENAME() { return "NetAddr"; }
NetAddr(const char* a, WORD p=0);
NetAddr(DWORD a=0, WORD p=0);
NetAddr(const NetAddr& n);
int operator == (const NetAddr& a) const { return addr==a.addr && port==a.port; }
DWORD IPAddr() const { return addr; }
BYTE B4() const { return (BYTE) ((addr & 0xff000000) >> 24); }
BYTE B3() const { return (BYTE) ((addr & 0x00ff0000) >> 16); }
BYTE B2() const { return (BYTE) ((addr & 0x0000ff00) >> 8); }
BYTE B1() const { return (BYTE) ((addr & 0x000000ff) ); }
WORD Port() const { return port; }
void SetPort(WORD p) { port = p; }
sockaddr* GetSockAddr() const;
size_t GetSockAddrLength() const;
void SetSockAddr(sockaddr* s, int size);
void InitFromSockAddr();
private:
void Init();
DWORD addr; // IP addr in host byte order
WORD port; // IP port in host byte order
sockaddr_in sadr;
};
#endif // NetAddr_h
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