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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Network Server Pump for HTTP Server
*/
#ifndef HttpServlet_h
#define HttpServlet_h
#include "HttpRequest.h"
#include "HttpResponse.h"
#include "HttpSession.h"
class HttpServlet
{
public:
static const char* TYPENAME() { return "HttpServlet"; }
HttpServlet();
virtual ~HttpServlet();
virtual bool Service(HttpRequest& request, HttpResponse& response);
virtual bool DoGet(HttpRequest& request, HttpResponse& response);
virtual bool DoPost(HttpRequest& request, HttpResponse& response);
virtual bool DoHead(HttpRequest& request, HttpResponse& response);
virtual HttpSession* GetSession() { return session; }
virtual void SetSession(HttpSession* s) { session = s; }
protected:
HttpSession* session;
};
#endif // HttpServlet_h
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