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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Network Server Pump for HTTP Server
*/
#include "HttpServlet.h"
#include <stdio.h>
#include "HttpRequest.h"
#include "HttpResponse.h"
HttpServlet::HttpServlet() :
session(nullptr)
{
}
HttpServlet::~HttpServlet()
{
}
bool
HttpServlet::Service(HttpRequest& request, HttpResponse& response)
{
bool result = false;
switch (request.Method()) {
case HttpRequest::HTTP_GET:
result = DoGet(request, response);
break;
case HttpRequest::HTTP_POST:
result = DoPost(request, response);
break;
case HttpRequest::HTTP_HEAD:
result = DoHead(request, response);
break;
default:
break;
}
return result;
}
bool
HttpServlet::DoGet(HttpRequest& request, HttpResponse& response)
{
return false;
}
bool
HttpServlet::DoPost(HttpRequest& request, HttpResponse& response)
{
return DoGet(request, response);
}
bool
HttpServlet::DoHead(HttpRequest& request, HttpResponse& response)
{
if (DoGet(request, response)) {
int len = response.Content().length();
char buffer[256];
sprintf(buffer, "%d", len);
response.SetHeader("Content-Length", buffer);
response.SetContent("");
return true;
}
return false;
}
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