blob: 88c1c3c2b1fa7c111ca73dbfa4c635647e85c13e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
|
/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Network Server Pump for HTTP Server
*/
#ifndef HttpServer_h
#define HttpServer_h
#include <cstdint>
#include "HttpRequest.h"
#include "HttpResponse.h"
#include "NetAddr.h"
#include "NetServer.h"
#include "Text.h"
class HttpServer : public NetServer
{
public:
static const char* TYPENAME() { return "HttpServer"; }
HttpServer(std::uint16_t port, int poolsize=1);
virtual ~HttpServer();
int operator == (const HttpServer& l) const { return addr == l.addr; }
virtual Text ProcessRequest(Text request, const NetAddr& addr);
virtual Text DefaultResponse();
virtual Text ErrorResponse();
virtual bool DoGet(HttpRequest& request, HttpResponse& response);
virtual bool DoPost(HttpRequest& request, HttpResponse& response);
virtual bool DoHead(HttpRequest& request, HttpResponse& response);
virtual Text GetServerName();
virtual void SetServerName(const char* name);
protected:
Text http_server_name;
};
#endif // HttpServer_h
|