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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Commands for adding basic geometric primitives to a mesh
*/
#include "stdafx.h"
#include "Primitives.h"
#include "MagicDoc.h"
#include "ModelView.h"
#include "Selection.h"
// +----------------------------------------------------------------------+
// +----------------------------------------------------------------------+
// +----------------------------------------------------------------------+
CreatePolyCommand::CreatePolyCommand(MagicDoc* d)
: Command(n, d)
{
}
CreatePolyCommand::~CreatePolyCommand()
{
}
// +----------------------------------------------------------------------+
void
CreatePolyCommand::Do()
{
if (document) {
}
}
// +----------------------------------------------------------------------+
void
EditCommand::Undo()
{
if (document) {
}
}
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