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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
File loader for 3DStudio MAX 3DS format models
*/
#ifndef ModelFile3DS_h
#define ModelFile3DS_h
#include "Solid.h"
// +--------------------------------------------------------------------+
class ModelFile3DS : public ModelFile
{
public:
ModelFile3DS(const char* fname);
virtual ~ModelFile3DS();
virtual bool Load(Model* m, double scale=1.0);
virtual bool Save(Model* m);
protected:
};
// +--------------------------------------------------------------------+
#endif ModelFile3DS_h
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