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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Base class (interface) for command pattern. A
command encapsulates a single editing operation
that may be performed on a document. Each command
may be done or undone multiple times. The specialized
implementations for each type of operation are re-
sponsible for providing a means to return the model
to the prior state.
*/
#ifndef Command_h
#define Command_h
#include "Text.h"
// +--------------------------------------------------------------------+
class MagicDoc;
class Solid;
class Model;
// +--------------------------------------------------------------------+
class Command
{
public:
static const char* TYPENAME() { return "Command"; }
Command(const char* name, MagicDoc* document);
virtual ~Command();
// operations
virtual void Do();
virtual void Undo();
const char* Name() const { return name; }
protected:
Text name;
MagicDoc* document;
};
// +--------------------------------------------------------------------+
#endif Command_h
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