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path: root/Magic2/CMakeLists.txt
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project(Magic2)  # FIXME: This project is unused as of now; see TODO in top-level.
set(CMAKE_MFC_FLAG 1)
add_executable(
	Magic2 WIN32
	AlphaInverse.cpp
	AlphaPalette.cpp
	Command.cpp
	ContentBundle.cpp
	Editor.cpp
	Grid.cpp
	GridProps.cpp
	l3ds.cpp
	Locale_ss.cpp
	M3DS.cpp
	Magic.cpp
	MagicDoc.cpp
	MagicView.cpp
	MainFrm.cpp
	MaterialDialog.cpp
	ModelFile3DS.cpp
	ModelFileMAG.cpp
	ModelFileOBJ.cpp
	ModelView.cpp
	Primitives.cpp
	Selection.cpp
	Selector.cpp
	StdAfx.cpp
	SurfacePropertiesDialog.cpp
	TexCubeDX9.cpp
	TextureMapDialog.cpp
	Thumbnail.cpp
	UVMapView.cpp
	VideoDX9.cpp
	)
target_include_directories(
	Magic2
	PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
	PUBLIC $ENV{DXSDK_DIR}/Include
	PUBLIC ${WINDOWSSDK_PATH}/um  # FIXME
	)
target_precompile_headers(
	Magic2
	PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.h
	)
target_link_libraries(
	Magic2
	PUBLIC FoundationEx
	)
target_compile_definitions(
	Magic2
	PRIVATE _AFXDLL
	)