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/* Starshatter OpenSource Distribution
Copyright (c) 1997-2004, Destroyer Studios LLC.
All Rights Reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name "Destroyer Studios" nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
SUBSYSTEM: FoundationEx
FILE: Text.h
AUTHOR: John DiCamillo
OVERVIEW
========
Declaration of the Text class
*/
#ifndef Text_h
#define Text_h
#include <string.h>
#include <windows.h>
#include "ThreadSync.h"
// +-------------------------------------------------------------------+
class TextRep
{
friend class Text;
public:
TextRep();
~TextRep();
private:
TextRep(const char* s);
TextRep(const char* s, int len);
TextRep(char c, int len);
TextRep(const TextRep* rep);
void addref();
long deref();
void dohash();
char* data;
long ref;
int length;
unsigned hash;
bool sensitive;
static ThreadSync sync;
static TextRep nullrep;
};
// +-------------------------------------------------------------------+
class Text
{
public:
static const char* TYPENAME() { return "Text"; }
Text();
Text(char c);
Text(const char* s);
Text(const char* s, int len);
Text(char c, int len);
Text(const Text& s);
~Text();
// case sensitivity
bool isSensitive() const;
void setSensitive(bool s);
// comparison
int compare(const char* s) const;
int compare(const Text& s) const;
// assignment
Text& operator=(const char* s);
Text& operator=(const Text& s);
// catenation
Text& append(char c);
Text& append(const char* s);
Text& append(const Text& s);
Text operator+(char c);
Text operator+(const char* s);
Text operator+(const Text& s);
Text& operator+=(char c) { return append(c); }
Text& operator+=(const char* s) { return append(s); }
Text& operator+=(const Text& s) { return append(s); }
// indexing
char operator[](int index) const;
char operator()(int index) const;
char& operator[](int index);
char& operator()(int index);
Text operator()(int start, int len) const;
// access
int length() const { return rep->length; }
unsigned hash() const { return rep->hash; }
const char* data() const { return sym; }
operator const char* () const { return sym; }
bool contains(char c) const;
bool contains(const char* s) const;
bool containsAnyOf(const char* charSet) const;
int indexOf(char c) const;
int indexOf(const char* s) const;
// mutation
void toLower();
void toUpper();
// substring
Text substring(int start, int length);
Text trim();
Text replace(const char* pattern, const char* substitution);
private:
void clone();
const char* sym;
TextRep* rep;
};
// +-------------------------------------------------------------------+
inline int Text::compare(const char* s) const
{
if (rep->sensitive)
return strcmp(sym, s);
else
return _stricmp(sym, s);
}
inline int Text::compare(const Text& s) const
{
if (rep->sensitive && s.rep->sensitive)
return strcmp(sym, s.sym);
else
return _stricmp(sym, s.sym);
}
// +-------------------------------------------------------------------+
inline int operator==(const Text& l, const Text& r) {
return (l.length() == r.length()) && (l.compare(r) == 0); }
inline int operator!=(const Text& l, const Text& r) { return l.compare(r) != 0; }
inline int operator< (const Text& l, const Text& r) { return l.compare(r) < 0; }
inline int operator<=(const Text& l, const Text& r) { return l.compare(r) <= 0; }
inline int operator> (const Text& l, const Text& r) { return l.compare(r) > 0; }
inline int operator>=(const Text& l, const Text& r) { return l.compare(r) >= 0; }
inline int operator==(const char* l, const Text& r) { return r.compare(l) == 0; }
inline int operator!=(const char* l, const Text& r) { return r.compare(l) != 0; }
inline int operator< (const char* l, const Text& r) { return r.compare(l) < 0; }
inline int operator<=(const char* l, const Text& r) { return r.compare(l) <= 0; }
inline int operator> (const char* l, const Text& r) { return r.compare(l) > 0; }
inline int operator>=(const char* l, const Text& r) { return r.compare(l) >= 0; }
inline int operator==( char* l, const Text& r) { return r.compare(l) == 0; }
inline int operator!=( char* l, const Text& r) { return r.compare(l) != 0; }
inline int operator< ( char* l, const Text& r) { return r.compare(l) < 0; }
inline int operator<=( char* l, const Text& r) { return r.compare(l) <= 0; }
inline int operator> ( char* l, const Text& r) { return r.compare(l) > 0; }
inline int operator>=( char* l, const Text& r) { return r.compare(l) >= 0; }
inline int operator==(const Text& l, const char* r) { return l.compare(r) == 0; }
inline int operator!=(const Text& l, const char* r) { return l.compare(r) != 0; }
inline int operator< (const Text& l, const char* r) { return l.compare(r) < 0; }
inline int operator<=(const Text& l, const char* r) { return l.compare(r) <= 0; }
inline int operator> (const Text& l, const char* r) { return l.compare(r) > 0; }
inline int operator>=(const Text& l, const char* r) { return l.compare(r) >= 0; }
inline int operator==(const Text& l, char* r) { return l.compare(r) == 0; }
inline int operator!=(const Text& l, char* r) { return l.compare(r) != 0; }
inline int operator< (const Text& l, char* r) { return l.compare(r) < 0; }
inline int operator<=(const Text& l, char* r) { return l.compare(r) <= 0; }
inline int operator> (const Text& l, char* r) { return l.compare(r) > 0; }
inline int operator>=(const Text& l, char* r) { return l.compare(r) >= 0; }
inline Text operator+(const char* l, const Text& r) { return Text(l) + r; }
inline Text operator+( char* l, const Text& r) { return Text(l) + r; }
// +-------------------------------------------------------------------+
#endif // Text_h
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