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var l3ds_8h =
[
[ "LVector4", "struct_l_vector4.html", "struct_l_vector4" ],
[ "LVector3", "struct_l_vector3.html", "struct_l_vector3" ],
[ "LVector2", "struct_l_vector2.html", "struct_l_vector2" ],
[ "LColor3", "struct_l_color3.html", "struct_l_color3" ],
[ "LTriangle", "struct_l_triangle.html", "struct_l_triangle" ],
[ "LMatrix4", "struct_l_matrix4.html", "struct_l_matrix4" ],
[ "LTriangle2", "struct_l_triangle2.html", "struct_l_triangle2" ],
[ "LMap", "struct_l_map.html", "struct_l_map" ],
[ "LObject", "class_l_object.html", "class_l_object" ],
[ "LMaterial", "class_l_material.html", "class_l_material" ],
[ "LMesh", "class_l_mesh.html", "class_l_mesh" ],
[ "LLight", "class_l_light.html", "class_l_light" ],
[ "LImporter", "class_l_importer.html", "class_l_importer" ],
[ "L3DS", "class_l3_d_s.html", "class_l3_d_s" ],
[ "byte", "l3ds_8h.html#a0c8186d9b9b7880309c27230bbb5e69d", null ],
[ "uint", "l3ds_8h.html#a91ad9478d81a7aaf2593e8d9c3d06a14", null ],
[ "LOptimizationLevel", "l3ds_8h.html#a756d882d7c090e8fdc009969d3adf957", null ],
[ "LShading", "l3ds_8h.html#acbcf7942df082345aa05bfd2625e0941", null ]
];
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