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var l3ds_8h =
[
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    [ "LVector3", "struct_l_vector3.html", "struct_l_vector3" ],
    [ "LVector2", "struct_l_vector2.html", "struct_l_vector2" ],
    [ "LColor3", "struct_l_color3.html", "struct_l_color3" ],
    [ "LTriangle", "struct_l_triangle.html", "struct_l_triangle" ],
    [ "LMatrix4", "struct_l_matrix4.html", "struct_l_matrix4" ],
    [ "LTriangle2", "struct_l_triangle2.html", "struct_l_triangle2" ],
    [ "LMap", "struct_l_map.html", "struct_l_map" ],
    [ "LObject", "class_l_object.html", "class_l_object" ],
    [ "LMaterial", "class_l_material.html", "class_l_material" ],
    [ "LMesh", "class_l_mesh.html", "class_l_mesh" ],
    [ "LLight", "class_l_light.html", "class_l_light" ],
    [ "LImporter", "class_l_importer.html", "class_l_importer" ],
    [ "L3DS", "class_l3_d_s.html", "class_l3_d_s" ],
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    [ "uint", "l3ds_8h.html#a91ad9478d81a7aaf2593e8d9c3d06a14", null ],
    [ "LOptimizationLevel", "l3ds_8h.html#a756d882d7c090e8fdc009969d3adf957", null ],
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];