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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<p><code>#include <<a class="el" href="_star_server_8h_source.html">StarServer.h</a>></code></p>
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Inheritance diagram for StarServer:</div>
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<div class="center">
<img src="class_star_server.png" usemap="#StarServer_map" alt=""/>
<map id="StarServer_map" name="StarServer_map">
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<p><a href="class_star_server-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-types"></a>
Public Types</h2></td></tr>
<tr class="memitem:a45e99f7e81eddd6972000e1462fd1d6d"><td class="memItemLeft" align="right" valign="top">enum  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#a45e99f7e81eddd6972000e1462fd1d6d">MODE</a> { <a class="el" href="class_star_server.html#a45e99f7e81eddd6972000e1462fd1d6da8843b2ea3fbb7a719df81f2d99ef9229">MENU_MODE</a>,
<a class="el" href="class_star_server.html#a45e99f7e81eddd6972000e1462fd1d6da211652c77f3ad3438b059faf37cf7eb3">LOAD_MODE</a>,
<a class="el" href="class_star_server.html#a45e99f7e81eddd6972000e1462fd1d6da383333ce70de70539ea2b5e6602259ba">PLAY_MODE</a>
}</td></tr>
<tr class="inherit_header pub_types_class_game"><td colspan="2" onclick="javascript:toggleInherit('pub_types_class_game')"><img src="closed.png" alt="-"/> Public Types inherited from <a class="el" href="class_game.html">Game</a></td></tr>
<tr class="memitem:a066792e131ddbd89acd5c7572825eccc inherit pub_types_class_game"><td class="memItemLeft" align="right" valign="top">enum  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a066792e131ddbd89acd5c7572825eccc">STATUS</a> { <br/>
  <a class="el" href="class_game.html#a066792e131ddbd89acd5c7572825eccca21ab3f0bfa4c0897e17a4bfbcfca6743">OK</a>,
<a class="el" href="class_game.html#a066792e131ddbd89acd5c7572825ecccad398922deb70db08df1fead2a2446c4f">RUN</a>,
<a class="el" href="class_game.html#a066792e131ddbd89acd5c7572825eccca66e2ac0cdacbf1a02a26825feff2ff57">EXIT</a>,
<a class="el" href="class_game.html#a066792e131ddbd89acd5c7572825eccca73339cd9138b2d23f483ee289292805b">PANIC</a>,
<br/>
  <a class="el" href="class_game.html#a066792e131ddbd89acd5c7572825eccca8178d326ae4ed5499976b4666f2d8a72">INIT_FAILED</a>,
<a class="el" href="class_game.html#a066792e131ddbd89acd5c7572825eccca4d0c98037656241ed7b36b90658cc301">TOO_MANY</a>
<br/>
}</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:afdc8aba2b5b83e9f9859511563bf15e4"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#afdc8aba2b5b83e9f9859511563bf15e4">StarServer</a> ()</td></tr>
<tr class="memitem:a8952a12cc55cfacf701bd1fb323cb512"><td class="memItemLeft" align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#a8952a12cc55cfacf701bd1fb323cb512">~StarServer</a> ()</td></tr>
<tr class="memitem:aa70f9fd6313fe77fb7c0de6fd3ef2036"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#aa70f9fd6313fe77fb7c0de6fd3ef2036">Init</a> (HINSTANCE hi, HINSTANCE hpi, LPSTR cmdline, int nCmdShow)</td></tr>
<tr class="memitem:a7e0b5d747b294003ff49af2b09279f30"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#a7e0b5d747b294003ff49af2b09279f30">InitGame</a> ()</td></tr>
<tr class="memitem:a5b1c99d018a9aebd046e5877f06b15ce"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#a5b1c99d018a9aebd046e5877f06b15ce">GameState</a> ()</td></tr>
<tr class="memitem:afb06915f357df913edf82f295b093b0b"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#afb06915f357df913edf82f295b093b0b">OnPaint</a> ()</td></tr>
<tr class="memitem:af9dd42d532bb94a6a38a0525e3f82333"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#af9dd42d532bb94a6a38a0525e3f82333">GetGameMode</a> ()</td></tr>
<tr class="memitem:a56f05677e045068646596554c555298c"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#a56f05677e045068646596554c555298c">SetGameMode</a> (int mode)</td></tr>
<tr class="memitem:a9c0e41bc65eb3077e5d81cc79842516b"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#a9c0e41bc65eb3077e5d81cc79842516b">SetNextMission</a> (const char *script)</td></tr>
<tr class="memitem:aaee9ae9f0b58354f986d7062c8dac45e"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#aaee9ae9f0b58354f986d7062c8dac45e">CreateWorld</a> ()</td></tr>
<tr class="memitem:ab6e89a6d766cf80c117d0bc3a149fe84"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#ab6e89a6d766cf80c117d0bc3a149fe84">Shutdown</a> (bool restart=false)</td></tr>
<tr class="inherit_header pub_methods_class_game"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_game')"><img src="closed.png" alt="-"/> Public Member Functions inherited from <a class="el" href="class_game.html">Game</a></td></tr>
<tr class="memitem:ad59df6562a58a614fda24622d3715b65 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ad59df6562a58a614fda24622d3715b65">Game</a> ()</td></tr>
<tr class="memitem:ae3d112ca6e0e55150d2fdbc704474530 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ae3d112ca6e0e55150d2fdbc704474530">~Game</a> ()</td></tr>
<tr class="memitem:a1880d9816a978b82bb91e4679743173d inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a1880d9816a978b82bb91e4679743173d">Run</a> ()</td></tr>
<tr class="memitem:ad06e374518f2c8fa38279be6712a6ea4 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ad06e374518f2c8fa38279be6712a6ea4">Exit</a> ()</td></tr>
<tr class="memitem:a4e3666d6c8de6608c05120db5e56996c inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a4e3666d6c8de6608c05120db5e56996c">OnHelp</a> ()</td></tr>
<tr class="memitem:a2d162e07c6984135bafc7390835e70fd inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a2d162e07c6984135bafc7390835e70fd">Activate</a> (bool f)</td></tr>
<tr class="memitem:a36a50b783aaadcfdaf172b2422708b25 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a36a50b783aaadcfdaf172b2422708b25">Pause</a> (bool f)</td></tr>
<tr class="memitem:ae1bc267fe3e61fded553f9b395631b9e inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ae1bc267fe3e61fded553f9b395631b9e">Status</a> () const </td></tr>
<tr class="memitem:ae8e4da96107f407f463ab3a99b980a5e inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ae8e4da96107f407f463ab3a99b980a5e">ScreenCapture</a> (const char *name=0)</td></tr>
<tr class="memitem:a35c4a58dc99225a8fb280704ddfa2bca inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a35c4a58dc99225a8fb280704ddfa2bca">AVICapture</a> (const char *fname=0)</td></tr>
<tr class="memitem:a2ffc56fa60db8f569b93c096bea918d2 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="struct_render_stats.html">RenderStats</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a2ffc56fa60db8f569b93c096bea918d2">GetPolyStats</a> ()</td></tr>
<tr class="memitem:a4d6afdbf783effb0fbc726c3723fcea0 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a4d6afdbf783effb0fbc726c3723fcea0">UpdateScreen</a> ()</td></tr>
<tr class="memitem:a0358e3415e3cb9ae7f598bcefb3e3c63 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a0358e3415e3cb9ae7f598bcefb3e3c63">CollectStats</a> ()</td></tr>
<tr class="memitem:aa7175d886f342a564b479d49984ee8ec inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aa7175d886f342a564b479d49984ee8ec">InitApplication</a> (HINSTANCE)</td></tr>
<tr class="memitem:a49129400f3feb0b5ba125c49ee176db2 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a49129400f3feb0b5ba125c49ee176db2">InitInstance</a> (HINSTANCE, int)</td></tr>
<tr class="memitem:aff17a8bc48222723abb2f0f4998f5692 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aff17a8bc48222723abb2f0f4998f5692">InitContent</a> ()</td></tr>
<tr class="memitem:a209027ed88d0f52176464ee4ef2a07c7 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a209027ed88d0f52176464ee4ef2a07c7">InitVideo</a> ()</td></tr>
<tr class="memitem:afc812384457ce286aa21f6d5e2bddb7c inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#afc812384457ce286aa21f6d5e2bddb7c">ResizeVideo</a> ()</td></tr>
<tr class="memitem:a007c876a1bdd022f4c5d6589fa93d0f3 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a007c876a1bdd022f4c5d6589fa93d0f3">ResetVideo</a> ()</td></tr>
<tr class="memitem:a86b2d93248042cd430b7bde7a213603a inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a86b2d93248042cd430b7bde7a213603a">ToggleFullscreen</a> ()</td></tr>
<tr class="memitem:ab900dff2afbac0dd89267baafd85924b inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ab900dff2afbac0dd89267baafd85924b">AdjustWindowForChange</a> ()</td></tr>
<tr class="memitem:a18f0e2c6f9330e16e86bd59bb0d66fbb inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a18f0e2c6f9330e16e86bd59bb0d66fbb">SetupPalette</a> ()</td></tr>
<tr class="memitem:add785f9def5c7063b7c455e408da02e9 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#add785f9def5c7063b7c455e408da02e9">LoadPalette</a> (PALETTEENTRY *pal, BYTE *inv)</td></tr>
<tr class="memitem:a1d9ed7140c6dee1aad5a42dc5654d5ab inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a1d9ed7140c6dee1aad5a42dc5654d5ab">ShowStats</a> ()</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr class="memitem:aa56b0c7c1b8c80729fd39e4b982f1774"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_star_server.html">StarServer</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#aa56b0c7c1b8c80729fd39e4b982f1774">GetInstance</a> ()</td></tr>
<tr class="inherit_header pub_static_methods_class_game"><td colspan="2" onclick="javascript:toggleInherit('pub_static_methods_class_game')"><img src="closed.png" alt="-"/> Static Public Member Functions inherited from <a class="el" href="class_game.html">Game</a></td></tr>
<tr class="memitem:a3831b64614c991a390add3003a91f39b inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static const char * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a3831b64614c991a390add3003a91f39b">TYPENAME</a> ()</td></tr>
<tr class="memitem:a868b0cf4e70d9e7b6c78867ac9c4388f inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a868b0cf4e70d9e7b6c78867ac9c4388f">Panic</a> (const char *msg=0)</td></tr>
<tr class="memitem:a0564d5a4ae5ca2dbb93a0ba12bad7870 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a0564d5a4ae5ca2dbb93a0ba12bad7870">DisplayModeSupported</a> (int w, int h, int bpp)</td></tr>
<tr class="memitem:a974eb01822ff12e4dfd1c94e6f30e1ac inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a974eb01822ff12e4dfd1c94e6f30e1ac">MaxTexSize</a> ()</td></tr>
<tr class="memitem:a23aa266db8ba04668b3a12eb9c65b25e inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a23aa266db8ba04668b3a12eb9c65b25e">MaxTexAspect</a> ()</td></tr>
<tr class="memitem:a98a4e13ca2210ee80af8d55512cacafc inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a98a4e13ca2210ee80af8d55512cacafc">GammaLevel</a> ()</td></tr>
<tr class="memitem:a0d0b9e94a1badf727361705a88d41850 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a0d0b9e94a1badf727361705a88d41850">SetGammaLevel</a> (int g)</td></tr>
<tr class="memitem:a83b149fd920e16950e3716fddc1654f2 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a83b149fd920e16950e3716fddc1654f2">SetMaxTexSize</a> (int n)</td></tr>
<tr class="memitem:a321790057c657d52f3585f883cdbc507 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a321790057c657d52f3585f883cdbc507">RealTime</a> ()</td></tr>
<tr class="memitem:ac76ba05e5da1ac16b84367e513e59466 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ac76ba05e5da1ac16b84367e513e59466">GameTime</a> ()</td></tr>
<tr class="memitem:ae43d0f946685592ccfa06c85d2efdd51 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ae43d0f946685592ccfa06c85d2efdd51">TimeCompression</a> ()</td></tr>
<tr class="memitem:a19353ea72dacfdb5d102692210428804 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a19353ea72dacfdb5d102692210428804">SetTimeCompression</a> (DWORD comp)</td></tr>
<tr class="memitem:ae6e2f4be1af7243aa7eb8ad615eb3e06 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ae6e2f4be1af7243aa7eb8ad615eb3e06">Frame</a> ()</td></tr>
<tr class="memitem:a85076959b52a20235edebd6567cd0f25 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a85076959b52a20235edebd6567cd0f25">ResetGameTime</a> ()</td></tr>
<tr class="memitem:af5224b8e484ba13e394ff35c5573acc7 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#af5224b8e484ba13e394ff35c5573acc7">SkipGameTime</a> (double <a class="el" href="class_game.html#a916566f25e3b8a6a77d7004d086d6645">seconds</a>)</td></tr>
<tr class="memitem:ad57804ee1ce563f564fe410d9098bb1d inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static double </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ad57804ee1ce563f564fe410d9098bb1d">FrameRate</a> ()</td></tr>
<tr class="memitem:ab5b2d0ac9efee1e7576ecd4cc8d105f3 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static double </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ab5b2d0ac9efee1e7576ecd4cc8d105f3">FrameTime</a> ()</td></tr>
<tr class="memitem:a8e4cb951ff7fafc87bb28194132b9d35 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static double </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a8e4cb951ff7fafc87bb28194132b9d35">GUITime</a> ()</td></tr>
<tr class="memitem:aad48b59499c9dfb4141de7997c583ed9 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aad48b59499c9dfb4141de7997c583ed9">SetMaxFrameLength</a> (double <a class="el" href="class_game.html#a916566f25e3b8a6a77d7004d086d6645">seconds</a>)</td></tr>
<tr class="memitem:a305744238835bd76892f7d9c0716da15 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a305744238835bd76892f7d9c0716da15">SetMinFrameLength</a> (double <a class="el" href="class_game.html#a916566f25e3b8a6a77d7004d086d6645">seconds</a>)</td></tr>
<tr class="memitem:a901091fe2423169232d9f9b947529241 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static double </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a901091fe2423169232d9f9b947529241">GetMaxFrameLength</a> ()</td></tr>
<tr class="memitem:aafcca471d1069757ad8891e3c81e9a80 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static double </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aafcca471d1069757ad8891e3c81e9a80">GetMinFrameLength</a> ()</td></tr>
<tr class="memitem:ae0ccfa05f3ed42b794051c94edfdf48b inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_video.html">Video</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ae0ccfa05f3ed42b794051c94edfdf48b">GetVideo</a> ()</td></tr>
<tr class="memitem:a64b9495df99caded5c1c89ce51dedf88 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_color.html">Color</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a64b9495df99caded5c1c89ce51dedf88">GetScreenColor</a> ()</td></tr>
<tr class="memitem:a1d16a4acd9a28b865ef805d277e7ce05 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a1d16a4acd9a28b865ef805d277e7ce05">SetScreenColor</a> (<a class="el" href="class_color.html">Color</a> c)</td></tr>
<tr class="memitem:a3c9d5a21d35b4306c13bd8f26b2a9a12 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a3c9d5a21d35b4306c13bd8f26b2a9a12">GetScreenWidth</a> ()</td></tr>
<tr class="memitem:a2de965dd02107be97af00b9b60b4a72a inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a2de965dd02107be97af00b9b60b4a72a">GetScreenHeight</a> ()</td></tr>
<tr class="memitem:afb80cb3def1cdadb495d00d00e0f5a50 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#afb80cb3def1cdadb495d00d00e0f5a50">Active</a> ()</td></tr>
<tr class="memitem:a7565bb8df0532d4f1ddc82229d13a016 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a7565bb8df0532d4f1ddc82229d13a016">Paused</a> ()</td></tr>
<tr class="memitem:afa97a3067dbff68d5fef690a7331180b inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#afa97a3067dbff68d5fef690a7331180b">Server</a> ()</td></tr>
<tr class="memitem:a2242214e223970ebfff685c55ce5fdd3 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a2242214e223970ebfff685c55ce5fdd3">ShowMouse</a> ()</td></tr>
<tr class="memitem:a58c5b3d6b2fd911517dc15d12cbbf0e1 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a58c5b3d6b2fd911517dc15d12cbbf0e1">IsWindowed</a> ()</td></tr>
<tr class="memitem:ad2f8631ce5c8b9c2cc524c11fc6f27fe inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static HINSTANCE </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ad2f8631ce5c8b9c2cc524c11fc6f27fe">GetHINST</a> ()</td></tr>
<tr class="memitem:acb1d2a79326fa52868ce910b09fdbeba inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static HWND </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#acb1d2a79326fa52868ce910b09fdbeba">GetHWND</a> ()</td></tr>
<tr class="memitem:a67befaf65090ea45a670e3f30e78709d inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a67befaf65090ea45a670e3f30e78709d">UseLocale</a> (<a class="el" href="class_locale.html">Locale</a> *locale)</td></tr>
<tr class="memitem:a80f0de6fe1883b6b0e4c67b3e16afb2f inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_text.html">Text</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a80f0de6fe1883b6b0e4c67b3e16afb2f">GetText</a> (const char *key)</td></tr>
<tr class="memitem:a8f917a1f99c7dc4bcaee8b8ee8e342ec inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static const char * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a8f917a1f99c7dc4bcaee8b8ee8e342ec">GetPanicMessage</a> ()</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-methods"></a>
Protected Member Functions</h2></td></tr>
<tr class="memitem:a515339b8f5a9807f3ab599453a8fdc5c"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#a515339b8f5a9807f3ab599453a8fdc5c">GameLoop</a> ()</td></tr>
<tr class="memitem:aaf993a3971291d08e94ff74008cd2f9c"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#aaf993a3971291d08e94ff74008cd2f9c">UpdateWorld</a> ()</td></tr>
<tr class="memitem:acff3d289dae357b123238c9e98aef574"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#acff3d289dae357b123238c9e98aef574">InstantiateMission</a> ()</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr class="memitem:a4c8e4865c64ae3fc55c137916372b14c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_net_server.html">NetServer</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#a4c8e4865c64ae3fc55c137916372b14c">admin_server</a></td></tr>
<tr class="memitem:a8f076bdf230ec2ddfdbeea3cb1f4f5ee"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_net_lobby_server.html">NetLobbyServer</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#a8f076bdf230ec2ddfdbeea3cb1f4f5ee">lobby_server</a></td></tr>
<tr class="memitem:a5a4d1e1da9993420db47c5a29ea45af1"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_data_loader.html">DataLoader</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#a5a4d1e1da9993420db47c5a29ea45af1">loader</a></td></tr>
<tr class="memitem:adc4198ca9a41ab16a5590f480bdda58b"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#adc4198ca9a41ab16a5590f480bdda58b">game_mode</a></td></tr>
<tr class="memitem:ac4c0a4d0e543e78ee67d273ba998494b"><td class="memItemLeft" align="right" valign="top">DWORD </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#ac4c0a4d0e543e78ee67d273ba998494b">time_mark</a></td></tr>
<tr class="memitem:ae0d2e566eba45371867488de6e962951"><td class="memItemLeft" align="right" valign="top">DWORD </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#ae0d2e566eba45371867488de6e962951">minutes</a></td></tr>
<tr class="inherit_header pro_attribs_class_game"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_class_game')"><img src="closed.png" alt="-"/> Protected Attributes inherited from <a class="el" href="class_game.html">Game</a></td></tr>
<tr class="memitem:a519c9150af7d505c588db3cf316b844e inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_content_bundle.html">ContentBundle</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a519c9150af7d505c588db3cf316b844e">content</a></td></tr>
<tr class="memitem:ad06e9af9d15a506f69e19d4fcfbfd922 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_universe.html">Universe</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ad06e9af9d15a506f69e19d4fcfbfd922">world</a></td></tr>
<tr class="memitem:ab56a869b2be553b4a9ec643261138d15 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_video_factory.html">VideoFactory</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ab56a869b2be553b4a9ec643261138d15">video_factory</a></td></tr>
<tr class="memitem:a315f1595f040cc7a976bf2fcfa5eb858 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_video.html">Video</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a315f1595f040cc7a976bf2fcfa5eb858">video</a></td></tr>
<tr class="memitem:a4a886c1e931ac33821cb1ab30ce7ff92 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_video_settings.html">VideoSettings</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a4a886c1e931ac33821cb1ab30ce7ff92">video_settings</a></td></tr>
<tr class="memitem:a894b730dfb5beda2fd47f5d9a4a9898d inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_sound_card.html">SoundCard</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a894b730dfb5beda2fd47f5d9a4a9898d">soundcard</a></td></tr>
<tr class="memitem:ad5ac3178b3368db0822fc59723bcd70e inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_screen.html">Screen</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ad5ac3178b3368db0822fc59723bcd70e">screen</a></td></tr>
<tr class="memitem:a889c2774552453107d503fec7315e6a2 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a889c2774552453107d503fec7315e6a2">gamma</a></td></tr>
<tr class="memitem:a2bef8c6023973f07d484ad142a62851f inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a2bef8c6023973f07d484ad142a62851f">max_tex_size</a></td></tr>
<tr class="memitem:a19344cfdf0e75b0a31c0c8082bd792da inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_render_stats.html">RenderStats</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a19344cfdf0e75b0a31c0c8082bd792da">stats</a></td></tr>
<tr class="memitem:adb321f5b3273e088d5390a9c4decf59e inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">DWORD </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#adb321f5b3273e088d5390a9c4decf59e">totaltime</a></td></tr>
<tr class="memitem:ab07138dda32a3585ea7566152bd6d6a2 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">PALETTEENTRY </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ab07138dda32a3585ea7566152bd6d6a2">standard_palette</a> [256]</td></tr>
<tr class="memitem:a7e58898ca6329a9d3857ad210150ff81 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">BYTE </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a7e58898ca6329a9d3857ad210150ff81">inverse_palette</a> [32768]</td></tr>
<tr class="memitem:ae289123bfb44b1024518d0fafafc2898 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">HINSTANCE </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ae289123bfb44b1024518d0fafafc2898">hInst</a></td></tr>
<tr class="memitem:a7d66d82ccb1e13d318aeacf644969b00 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">HWND </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a7d66d82ccb1e13d318aeacf644969b00">hwnd</a></td></tr>
<tr class="memitem:ab8bfd8aeaa389dee96a67591512269d3 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">HMENU </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ab8bfd8aeaa389dee96a67591512269d3">hmenu</a></td></tr>
<tr class="memitem:ad54208759750ecba316209f069fc74a3 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">DWORD </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ad54208759750ecba316209f069fc74a3">winstyle</a></td></tr>
<tr class="memitem:af268174f13bd328cc9f2d89c72fb1dc0 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">char * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#af268174f13bd328cc9f2d89c72fb1dc0">app_name</a></td></tr>
<tr class="memitem:aa453bfa03c202d6ec8250bb42ab18542 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">char * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aa453bfa03c202d6ec8250bb42ab18542">title_text</a></td></tr>
<tr class="memitem:aed439919d87e1dd2e9d7ea87703c6bda inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">char * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aed439919d87e1dd2e9d7ea87703c6bda">palette_name</a></td></tr>
<tr class="memitem:a1655b535b46ab5d4ab81ce534bf1b8a0 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a1655b535b46ab5d4ab81ce534bf1b8a0">is_windowed</a></td></tr>
<tr class="memitem:a4800b401900920ea8cbae47d72866acb inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a4800b401900920ea8cbae47d72866acb">is_active</a></td></tr>
<tr class="memitem:a37beeb0089d27c7dba274d34ad18b17f inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a37beeb0089d27c7dba274d34ad18b17f">is_device_lost</a></td></tr>
<tr class="memitem:a6983a26132b3168e5b9a9e81f0c6a9f2 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a6983a26132b3168e5b9a9e81f0c6a9f2">is_minimized</a></td></tr>
<tr class="memitem:aaba18161027965150a43fc1580b81806 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aaba18161027965150a43fc1580b81806">is_maximized</a></td></tr>
<tr class="memitem:a6d7b6d6434ef221e97b0e43203e95c27 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a6d7b6d6434ef221e97b0e43203e95c27">ignore_size_change</a></td></tr>
<tr class="memitem:a41bfc36d4cc4bc1b6f2d2e1c70442d24 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a41bfc36d4cc4bc1b6f2d2e1c70442d24">is_device_initialized</a></td></tr>
<tr class="memitem:a43aba31ca69a6fb46ba6db7534ec7c8f inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a43aba31ca69a6fb46ba6db7534ec7c8f">is_device_restored</a></td></tr>
<tr class="memitem:a43d360059ca3f8b63d06f6a5145a3cd5 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">DWORD </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a43d360059ca3f8b63d06f6a5145a3cd5">window_style</a></td></tr>
<tr class="memitem:a8bc54700740577e67b16580ac659d396 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">RECT </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a8bc54700740577e67b16580ac659d396">bounds_rect</a></td></tr>
<tr class="memitem:a14f791919e89273788c3aad9b384ffca inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">RECT </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a14f791919e89273788c3aad9b384ffca">client_rect</a></td></tr>
<tr class="memitem:a5e6b03be8efb979f24ca966d994d9dbb inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">double </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a5e6b03be8efb979f24ca966d994d9dbb">gui_seconds</a></td></tr>
<tr class="memitem:a916566f25e3b8a6a77d7004d086d6645 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">double </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a916566f25e3b8a6a77d7004d086d6645">seconds</a></td></tr>
<tr class="memitem:acb58074c00d1ecfc7ba77219a8e07d47 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">double </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#acb58074c00d1ecfc7ba77219a8e07d47">frame_rate</a></td></tr>
<tr class="memitem:a1cd0028e4f72da2d1f5e33b5ec4a64db inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a1cd0028e4f72da2d1f5e33b5ec4a64db">frame_count</a></td></tr>
<tr class="memitem:a9c4e238f3b526a67b2ca9b5814f9cfa1 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a9c4e238f3b526a67b2ca9b5814f9cfa1">frame_count0</a></td></tr>
<tr class="memitem:a06a2550fd170f8f64bd03401f4437124 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a06a2550fd170f8f64bd03401f4437124">frame_time</a></td></tr>
<tr class="memitem:ac7fc897c7a3460b5ef2d6e1c3ebd3570 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ac7fc897c7a3460b5ef2d6e1c3ebd3570">frame_time0</a></td></tr>
<tr class="memitem:a0a06f04f655a73ad7705f84fa17122a5 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a0a06f04f655a73ad7705f84fa17122a5">status</a></td></tr>
<tr class="memitem:af983a95e2796b9d5ac674d0b319a2934 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#af983a95e2796b9d5ac674d0b319a2934">exit_code</a></td></tr>
<tr class="memitem:a2447e87059481a7e00010b6a071e038f inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_color.html">Color</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a2447e87059481a7e00010b6a071e038f">screen_color</a></td></tr>
<tr class="memitem:af78048a1f16f87835824277ca574e58e inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_avi_file.html">AviFile</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#af78048a1f16f87835824277ca574e58e">avi_file</a></td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-static-attribs"></a>
Static Protected Attributes</h2></td></tr>
<tr class="memitem:a8a103c0273780f79e7ebf7b5e1285480"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_star_server.html">StarServer</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_star_server.html#a8a103c0273780f79e7ebf7b5e1285480">instance</a> = 0</td></tr>
<tr class="inherit_header pro_static_attribs_class_game"><td colspan="2" onclick="javascript:toggleInherit('pro_static_attribs_class_game')"><img src="closed.png" alt="-"/> Static Protected Attributes inherited from <a class="el" href="class_game.html">Game</a></td></tr>
<tr class="memitem:a9e39ee4684dc3a151abd8aa641490aeb inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a9e39ee4684dc3a151abd8aa641490aeb">active</a> = false</td></tr>
<tr class="memitem:a255049de8fb46a9f00946631e3121c03 inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a255049de8fb46a9f00946631e3121c03">paused</a> = false</td></tr>
<tr class="memitem:a9ffc34481b24de71601890a7734c02c9 inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a9ffc34481b24de71601890a7734c02c9">server</a> = false</td></tr>
<tr class="memitem:a03cdec1ff3849f81756b9041cef8b49a inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a03cdec1ff3849f81756b9041cef8b49a">show_mouse</a> = false</td></tr>
<tr class="memitem:a4ddfe0819ee53779bb5b43ab7fa332be inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a4ddfe0819ee53779bb5b43ab7fa332be">base_game_time</a> = 0</td></tr>
<tr class="memitem:ab9806c0752b1b29bae9c1d4b859fbb4a inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ab9806c0752b1b29bae9c1d4b859fbb4a">real_time</a> = 0</td></tr>
<tr class="memitem:a5f07b0585aa3dcfe6004ca1216f18d02 inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a5f07b0585aa3dcfe6004ca1216f18d02">game_time</a> = 0</td></tr>
<tr class="memitem:a6be265cf356c81e629da99f2834620e3 inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a6be265cf356c81e629da99f2834620e3">time_comp</a> = 1</td></tr>
<tr class="memitem:aa71366c11a31162268bb20a09b606da7 inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aa71366c11a31162268bb20a09b606da7">frame_number</a> = 0</td></tr>
<tr class="memitem:abd83cdcd46b3c579f7468e7f1557a96e inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static double </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#abd83cdcd46b3c579f7468e7f1557a96e">max_frame_length</a> = <a class="el" href="_game_8cpp.html#a87287f8c7d887be86261d976c5c9473d">MAX_FRAME_TIME_NORMAL</a></td></tr>
<tr class="memitem:a0459db8747586a56def959a1166f9cb7 inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static double </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a0459db8747586a56def959a1166f9cb7">min_frame_length</a> = <a class="el" href="_game_8cpp.html#aed064e7e7772f78931c05d995c63d794">MIN_FRAME_TIME_NORMAL</a></td></tr>
<tr class="memitem:a21f1b35e2bd6105e7ccb8a7115e7a01f inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static char </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a21f1b35e2bd6105e7ccb8a7115e7a01f">panicbuf</a> [256]</td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock">
<p>Definition at line <a class="el" href="_star_server_8h_source.html#l00035">35</a> of file <a class="el" href="_star_server_8h_source.html">StarServer.h</a>.</p>
</div><hr/><h2>Member Enumeration Documentation</h2>
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<td class="memname">enum <a class="el" href="class_star_server.html#a45e99f7e81eddd6972000e1462fd1d6d">StarServer::MODE</a></td>
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<dl><dt><b>Enumerator: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em><a class="anchor" id="a45e99f7e81eddd6972000e1462fd1d6da8843b2ea3fbb7a719df81f2d99ef9229"></a>MENU_MODE</em> </td><td>
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<tr><td valign="top"><em><a class="anchor" id="a45e99f7e81eddd6972000e1462fd1d6da211652c77f3ad3438b059faf37cf7eb3"></a>LOAD_MODE</em> </td><td>
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<tr><td valign="top"><em><a class="anchor" id="a45e99f7e81eddd6972000e1462fd1d6da383333ce70de70539ea2b5e6602259ba"></a>PLAY_MODE</em> </td><td>
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<p>Definition at line <a class="el" href="_star_server_8h_source.html#l00046">46</a> of file <a class="el" href="_star_server_8h_source.html">StarServer.h</a>.</p>
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<hr/><h2>Constructor & Destructor Documentation</h2>
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<td class="memname">StarServer::StarServer </td>
<td>(</td>
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<p>Definition at line <a class="el" href="_star_server_8cpp_source.html#l00068">68</a> of file <a class="el" href="_star_server_8cpp_source.html">StarServer.cpp</a>.</p>
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<td class="memname">StarServer::~StarServer </td>
<td>(</td>
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<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
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<p>Definition at line <a class="el" href="_star_server_8cpp_source.html#l00104">104</a> of file <a class="el" href="_star_server_8cpp_source.html">StarServer.cpp</a>.</p>
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<hr/><h2>Member Function Documentation</h2>
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<td class="memname">void StarServer::CreateWorld </td>
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<p>Definition at line <a class="el" href="_star_server_8cpp_source.html#l00254">254</a> of file <a class="el" href="_star_server_8cpp_source.html">StarServer.cpp</a>.</p>
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<td class="memname">bool StarServer::GameLoop </td>
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<p>Reimplemented from <a class="el" href="class_game.html#a71c26976040f1115930416e5e750935f">Game</a>.</p>
<p>Definition at line <a class="el" href="_star_server_8cpp_source.html#l00301">301</a> of file <a class="el" href="_star_server_8cpp_source.html">StarServer.cpp</a>.</p>
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<td class="memname">void StarServer::GameState </td>
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<p>Reimplemented from <a class="el" href="class_game.html#aff7ddf1e88f785674ea63bde20ed62a5">Game</a>.</p>
<p>Definition at line <a class="el" href="_star_server_8cpp_source.html#l00370">370</a> of file <a class="el" href="_star_server_8cpp_source.html">StarServer.cpp</a>.</p>
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<td class="memname">int StarServer::GetGameMode </td>
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<p>Definition at line <a class="el" href="_star_server_8h_source.html#l00051">51</a> of file <a class="el" href="_star_server_8h_source.html">StarServer.h</a>.</p>
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<td class="memname">static <a class="el" href="class_star_server.html">StarServer</a>* StarServer::GetInstance </td>
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<p>Reimplemented from <a class="el" href="class_game.html#aa989d3cee96d5ae093663bf62dea57e2">Game</a>.</p>
<p>Definition at line <a class="el" href="_star_server_8h_source.html#l00058">58</a> of file <a class="el" href="_star_server_8h_source.html">StarServer.h</a>.</p>
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<td class="memname">bool StarServer::Init </td>
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<td class="paramname"><em>hi</em>, </td>
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<td class="paramtype">HINSTANCE </td>
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<td class="paramname"><em>cmdline</em>, </td>
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<p>Reimplemented from <a class="el" href="class_game.html#abbbf43b05d9a9ff1e18cf272c1388402">Game</a>.</p>
<p>Definition at line <a class="el" href="_star_server_8cpp_source.html#l00140">140</a> of file <a class="el" href="_star_server_8cpp_source.html">StarServer.cpp</a>.</p>
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<td class="memname">bool StarServer::InitGame </td>
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<p>Reimplemented from <a class="el" href="class_game.html#a37f89eca4c728c3d05d0a1b9f0850274">Game</a>.</p>
<p>Definition at line <a class="el" href="_star_server_8cpp_source.html#l00151">151</a> of file <a class="el" href="_star_server_8cpp_source.html">StarServer.cpp</a>.</p>
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<td class="memname">void StarServer::InstantiateMission </td>
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<p>Definition at line <a class="el" href="_star_server_8cpp_source.html#l00267">267</a> of file <a class="el" href="_star_server_8cpp_source.html">StarServer.cpp</a>.</p>
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<td class="memname">bool StarServer::OnPaint </td>
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<p>Reimplemented from <a class="el" href="class_game.html#a7f898882ba0d92a6c3def45bbe76caea">Game</a>.</p>
<p>Definition at line <a class="el" href="_star_server_8cpp_source.html#l00409">409</a> of file <a class="el" href="_star_server_8cpp_source.html">StarServer.cpp</a>.</p>
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<td class="memname">void StarServer::SetGameMode </td>
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<p>Definition at line <a class="el" href="_star_server_8cpp_source.html#l00205">205</a> of file <a class="el" href="_star_server_8cpp_source.html">StarServer.cpp</a>.</p>
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<td class="memname">void StarServer::SetNextMission </td>
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<p>Definition at line <a class="el" href="_star_server_8cpp_source.html#l00245">245</a> of file <a class="el" href="_star_server_8cpp_source.html">StarServer.cpp</a>.</p>
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<td class="memname">void StarServer::Shutdown </td>
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<p>Definition at line <a class="el" href="_star_server_8cpp_source.html#l00515">515</a> of file <a class="el" href="_star_server_8cpp_source.html">StarServer.cpp</a>.</p>
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<p>Reimplemented from <a class="el" href="class_game.html#a1e81b9e048b09149465463afa9bc23af">Game</a>.</p>
<p>Definition at line <a class="el" href="_star_server_8cpp_source.html#l00323">323</a> of file <a class="el" href="_star_server_8cpp_source.html">StarServer.cpp</a>.</p>
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<hr/><h2>Member Data Documentation</h2>
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<td class="memname"><a class="el" href="class_net_server.html">NetServer</a>* StarServer::admin_server</td>
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<p>Definition at line <a class="el" href="_star_server_8h_source.html#l00067">67</a> of file <a class="el" href="_star_server_8h_source.html">StarServer.h</a>.</p>
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<p>Definition at line <a class="el" href="_star_server_8h_source.html#l00071">71</a> of file <a class="el" href="_star_server_8h_source.html">StarServer.h</a>.</p>
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<td class="memname"><a class="el" href="class_star_server.html">StarServer</a> * StarServer::instance = 0</td>
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<p>Definition at line <a class="el" href="_star_server_8h_source.html#l00066">66</a> of file <a class="el" href="_star_server_8h_source.html">StarServer.h</a>.</p>
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<td class="memname"><a class="el" href="class_data_loader.html">DataLoader</a>* StarServer::loader</td>
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<p>Definition at line <a class="el" href="_star_server_8h_source.html#l00069">69</a> of file <a class="el" href="_star_server_8h_source.html">StarServer.h</a>.</p>
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<td class="memname"><a class="el" href="class_net_lobby_server.html">NetLobbyServer</a>* StarServer::lobby_server</td>
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<p>Definition at line <a class="el" href="_star_server_8h_source.html#l00068">68</a> of file <a class="el" href="_star_server_8h_source.html">StarServer.h</a>.</p>
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<td class="memname">DWORD StarServer::minutes</td>
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<p>Definition at line <a class="el" href="_star_server_8h_source.html#l00073">73</a> of file <a class="el" href="_star_server_8h_source.html">StarServer.h</a>.</p>
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<td class="memname">DWORD StarServer::time_mark</td>
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<p>Definition at line <a class="el" href="_star_server_8h_source.html#l00072">72</a> of file <a class="el" href="_star_server_8h_source.html">StarServer.h</a>.</p>
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<hr/>The documentation for this class was generated from the following files:<ul>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_star_server_8h_source.html">StarServer.h</a></li>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_star_server_8cpp_source.html">StarServer.cpp</a></li>
</ul>
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<a href="http://www.doxygen.org/index.html">
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