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   <div id="projectbrief">Open source Starshatter engine</div>
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<div class="title">SoundD3D Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="class_sound_d3_d.html">SoundD3D</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a2022fd0b6a80c80b941b9183298ac526">AddToSoundCard</a>()</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#ab45c50e0791d4c619f20db18015b6fd8">AllocateBuffer</a>(DWORD bytes)</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827ad684f956d92cbb32ca64f379f146a0d0">AMBIENT</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#ab6f7b56112de8f06238e37886369d79b">buffer</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a2f13c928494132b3e5b5c166375629fb">Create</a>(DWORD flags, LPWAVEFORMATEX format)</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a3d409fcd6191adfa75d76507abe89dc1">Create</a>(DWORD flags, LPWAVEFORMATEX format, DWORD len, LPBYTE data)</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#ae44b3132e3cc45885788f18783785802">CreateOggStream</a>(const char *filename)</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a09ad1363689e323f6195321b88e8cfba">CreateStream</a>(const char *filename)</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#adcbf76117ed07cd12e7ba04dbf28b35c">creator</a></td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a9eebf010c63a1f6c82a6090778d3b831">data</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#af2b48d702ee63c61ef758a744b6bad10">data_len</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a13131d3f79c8fcc39b40792e2e7a6f9caaa0a51588fdd0d62f508ce217ddff71b">DONE</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827ad34945a16eed7a09be033c2f3e571371">DOPPLER</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a6a1c219047ca3f781dd76712d09fa879">dsbd</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#ae5828419361d2577c929bbe7b37df399">Duplicate</a>()</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a9da98b4d2ad9097f99e99450f0038b2e">eos_latch</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a76d3510a825ce952cd32bd4d1b5548a6">eos_written</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a4448663c1a7a3a6ad879de5f1b440679">filename</a></td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827">FlagEnum</a> enum name</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a45283b596dd7ebd8387af0fe45e391f8">flags</a></td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827a28eaca2a95143581b23241e8c43d5017">FREE</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a87f4cc9d6850571322dbe332d43ee4c3">GetFilename</a>() const </td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a95c2b7fc367220e3ec70548f75ecb053">GetFlags</a>() const </td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#aa6584f668371ea70ad4f64acf4c3ccae">GetLocation</a>() const </td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a2388990836c215ac73743eea8cb3c071">GetMaxDistance</a>() const </td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a40787afa520b9e73513ed09adefb8d6f">GetMinDistance</a>() const </td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a50f91ddd6b3b595bac89591dea2a5692">GetPan</a>() const </td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a820534ecc3e5e2ae5d8fd664f07ce1b6">GetStatus</a>() const </td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a006b55e377ddc118fbd9957039f489d7">GetTimeElapsed</a>() const </td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a7178074b077a62dab86b44871d353ec0">GetTimeRemaining</a>() const </td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a07fdd1341ef1e0ff9810858688949a1e">GetTotalTime</a>() const </td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a3c72bf1780bd32cd572d5a17d7983376">GetVelocity</a>() const </td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a4c8f7b73b7bf5b3678dec8c920ec5925">GetVolume</a>() const </td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a13131d3f79c8fcc39b40792e2e7a6f9ca13d076fbc49d4d1b38ef7c4876b23be1">INITIALIZING</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827a6b0807b0d603810715656ebeb7a845f2">INTERFACE</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a8a566cc51c19398d48f08eb5abeeff3b">IsDone</a>() const </td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a6ff92464b345595dcaa3c50ce5c3e067">IsPlaying</a>() const </td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a3c8a9307de7096783dc1beca450912e9">IsReady</a>() const </td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a385a002688ccf8589251ebb425964bd9">Load</a>(DWORD bytes, BYTE *data)</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827ab2e734b41be1344ca9d8060f8348c645">LOC_3D</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#ab06014dc930f6153911225240e4f38a9">Localize</a>()</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827a3b2736342fd21a6fce744a414b9be691">LOCALIZED</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a9b2fd7dac5c7aa3029a214539c5ef29c">location</a></td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827acd711d8f3b29618af50e0c1fda30d52e">LOCKED</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827ad6c280f77ae9f0d4ac810e90d58fda96">LOOP</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#aa403e6fe6462b6b4a7341785a875004a">LoopCount</a>() const </td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a8e49414860fb70c27a90c03d0b74f4eb">looped</a></td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a165078f2f2a7b6f7da40e5a37090a199">max_dist</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827a1a879233c8d670177d25a0b23b7cae93">MEMORY</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#ae30ee7892e50333980332a0d8afc5082">min_dist</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a1d4f4b22aeaec5fdd0c5209b27dfcb1c">min_safety</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#aa52673a24c0ffd73433207cfd3fb29e6">moved</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827aa2508b17e8fb5e7a60aaff5331d6e313">OGGVORBIS</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827a2126784e328d82be188b45ea6bb287fd">ONCE</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a8be6484b42f267c9fa8b3a3fc0058120">operator==</a>(const Sound &amp;rhs) const </td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#ad0f70c300b7c8b01eecd76bc0565cf50">ov_file</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a702d3cf34b096906fd59321c4fec953d">Pause</a>()</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a3b56565d05e5be8e75e427afb321af72">Play</a>()</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a13131d3f79c8fcc39b40792e2e7a6f9caad04eb42407b6383072c808f9f0e2465">PLAYING</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a85cd6c507c95f417288642bb7f6471e9">r</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a38c069a85cb83390dca3b2f174596c07">read_size</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a13131d3f79c8fcc39b40792e2e7a6f9cabb86223b74f15901f48929155b456cd6">READY</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a3894275768425881b9d7d7af33651702">Release</a>()</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827a5e1f8b7001985c5b493852e74005cb2e">RESOURCE</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#ac47bc90999ac3ee8cc119a43f2bccf65">Rewind</a>()</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#ac49458721c8f435c8aac7bbd14ac78e1">RewindOggStream</a>()</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#ad28b392cea3d4003c1441170ff2b39de">RewindStream</a>()</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#adcbb2c640b02ee8e6a12fdd0203f552d">SetFilename</a>(const char *s)</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#ae2796672915118e7ad6df08d5c6d4f9f">SetFlags</a>(DWORD f)</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#ab6ce5f3a1df10551848bfab0f5181e66">SetListener</a>(const Camera &amp;cam, const Vec3 &amp;vel)</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a1233fc67fcb40fd164043061be0e1645">SetLocation</a>(const Vec3 &amp;l)</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a31ca0e951c9e96614a12eeecabcbae11">SetMaxDistance</a>(float f)</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a8f55ae7305c8626ef024704f50c03f1d">SetMinDistance</a>(float f)</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a2ac29c2b15ad1be720f8183224d7afd6">SetPan</a>(long p)</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a659ba942e98aeeb2711c67aaac5534e8">SetSoundCheck</a>(SoundCheck *s)</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a2241ece100bf7c114f9090ac0daeeda2">SetVelocity</a>(const Vec3 &amp;v)</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a9ede387664adad448fbc179dd520bcee">SetVolume</a>(long v)</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a539c205cdf06fe2c621fd77c37bcfac9">Sound</a>()</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a2e96e762a3a2496713087994d2ca1cc0">sound_check</a></td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#ad01e9ef199dad87ade6ff81f139455f8">soundcard</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a601f815f0297af35a1a13fcb56062f19">SoundD3D</a>(LPDIRECTSOUND card, DWORD flags, LPWAVEFORMATEX format)</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a4811212fa02b07dea82d7e794f9f4708">SoundD3D</a>(LPDIRECTSOUND card, DWORD flags, LPWAVEFORMATEX format, DWORD len, LPBYTE data)</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#afb7436d2b75ddedf22edae072906ad39">status</a></td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a13131d3f79c8fcc39b40792e2e7a6f9c">StatusEnum</a> enum name</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a0ead4c9c1c4dbe0e365c76608b6a114e">Stop</a>()</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a5d97934fdc0a6a6666d37fa26576beea">stream</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a58e5e92a060a4a9336f8222e56736712">stream_left</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#afd80041aa0ddbdd07b0b6adc9dbeb744">stream_offset</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a97c639c2e3e84e49f21ef01d47533bf8">StreamBlock</a>()</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827af2ee7f9ff2d78b5802ff756a2e0e6ef2">STREAMED</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#ac3f2a03d0c6a912ebe21830f61984325">StreamFile</a>(const char *name, DWORD offset)</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#aec751735e92bcc9cd51821d2154bb65e">StreamOggBlock</a>()</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a49a9103a29ea719129c6a5990c92f740">StreamOggFile</a>()</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a501b6bbaa93c775c860363e308b60bdf">sync</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a6ca291ecc59594db3ced5155c1afe692">total_time</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a3bafd59fd70967d3ae1cb28a18989bab">transfer</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#aa10ca00571d1410ec5c3dfe14e8a30f9">TYPENAME</a>()</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a13131d3f79c8fcc39b40792e2e7a6f9cae4b7a1fa90b6c732333f904dcbb06f49">UNINITIALIZED</a> enum value</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a8478fbeb3095270c405a1804e69c7b48">Update</a>()</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#a902ee3e5c763d5173908dc3e00bb6557">UseSoundCard</a>(SoundCard *s)</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a8b88afd2abaf3bc58e5777721d2157e5">velocity</a></td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound.html#af65aaa1f8ff75aaebbc06a5b0e289955">volume</a></td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound_d3_d.html#a4f569007e4c4586dc4d0cdb34c3624e8">w</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a67821fccab25334e2f024291e97881c0">wfex</a></td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sound.html#a0907389078bf740be2a5763366ad3376">~Sound</a>()</td><td class="entry"><a class="el" href="class_sound.html">Sound</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sound_d3_d.html#a66b070868bc34c7c1206f82336c3f623">~SoundD3D</a>()</td><td class="entry"><a class="el" href="class_sound_d3_d.html">SoundD3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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