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<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-static-methods">Static Public Member Functions</a> &#124;
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<p><code>#include &lt;<a class="el" href="_shot_8h_source.html">Shot.h</a>&gt;</code></p>
<div class="dynheader">
Inheritance diagram for Shot:</div>
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<area href="class_sim_object.html" alt="SimObject" shape="rect" coords="0,56,86,80"/>
<area href="class_sim_observer.html" alt="SimObserver" shape="rect" coords="96,56,182,80"/>
<area href="class_physical.html" alt="Physical" shape="rect" coords="0,0,86,24"/>
<area href="class_drone.html" alt="Drone" shape="rect" coords="48,168,134,192"/>
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<p><a href="class_shot-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a192720cd066d3b1e2ca234d4531c5879"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a192720cd066d3b1e2ca234d4531c5879">Shot</a> (const <a class="el" href="struct_point.html">Point</a> &amp;pos, const <a class="el" href="class_camera.html">Camera</a> &amp;<a class="el" href="class_physical.html#ae6b6004183efe4ba25cace4fc3f2fd4d">cam</a>, <a class="el" href="class_weapon_design.html">WeaponDesign</a> *<a class="el" href="class_shot.html#ae5f9e7482d41b8558c4b9b8ae1b55de6">design</a>, const <a class="el" href="class_ship.html">Ship</a> *ship=0)</td></tr>
<tr class="memitem:a9c3437fd84fa6178a5191ea040e7d837"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a9c3437fd84fa6178a5191ea040e7d837">~Shot</a> ()</td></tr>
<tr class="memitem:ab5d5010a6dbeb0f71af8b77aa337ce3c"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#ab5d5010a6dbeb0f71af8b77aa337ce3c">SeekTarget</a> (<a class="el" href="class_sim_object.html">SimObject</a> *target, <a class="el" href="class_system.html">System</a> *sub=0)</td></tr>
<tr class="memitem:a4d1e4bc0a638697ad354350ce31c3853"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a4d1e4bc0a638697ad354350ce31c3853">ExecFrame</a> (double factor)</td></tr>
<tr class="memitem:a87f690dcdc01385c33e1c26a9cf151bf"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a87f690dcdc01385c33e1c26a9cf151bf">Activate</a> (<a class="el" href="class_scene.html">Scene</a> &amp;scene)</td></tr>
<tr class="memitem:a5f408057c6a8c604be1ced01947a61fe"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a5f408057c6a8c604be1ced01947a61fe">Deactivate</a> (<a class="el" href="class_scene.html">Scene</a> &amp;scene)</td></tr>
<tr class="memitem:a93a15e6e17e1745b1fb9bb898e288ea8"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="class_ship.html">Ship</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a93a15e6e17e1745b1fb9bb898e288ea8">Owner</a> () const </td></tr>
<tr class="memitem:abd298f2cfc98db7e7151f200d695952e"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#abd298f2cfc98db7e7151f200d695952e">Damage</a> () const </td></tr>
<tr class="memitem:abcb8e24cad59c8ee19de608313d6aa5e"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#abcb8e24cad59c8ee19de608313d6aa5e">ShotType</a> () const </td></tr>
<tr class="memitem:aed531d298e2709eea2a3132a2335c7d5"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_sim_object.html">SimObject</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#aed531d298e2709eea2a3132a2335c7d5">GetTarget</a> () const </td></tr>
<tr class="memitem:ad6192c4ef2523f7b02349bc6f0846dbe"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#ad6192c4ef2523f7b02349bc6f0846dbe">IsPrimary</a> () const </td></tr>
<tr class="memitem:abad49d59682e149920778eafe5d72752"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#abad49d59682e149920778eafe5d72752">IsDrone</a> () const </td></tr>
<tr class="memitem:a41fc6a8d2af221525399fbb937360246"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a41fc6a8d2af221525399fbb937360246">IsDecoy</a> () const </td></tr>
<tr class="memitem:acb7f9ce387bfc1636982ef37cf5e30b7"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#acb7f9ce387bfc1636982ef37cf5e30b7">IsProbe</a> () const </td></tr>
<tr class="memitem:afb51286dcc48eebaf872a4b6b8d377f7"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#afb51286dcc48eebaf872a4b6b8d377f7">IsMissile</a> () const </td></tr>
<tr class="memitem:aa994a48c4c0b2fb43585425cbe35cc76"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#aa994a48c4c0b2fb43585425cbe35cc76">IsArmed</a> () const </td></tr>
<tr class="memitem:a15f636f9c361fb08ea3c4e95db14ed53"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a15f636f9c361fb08ea3c4e95db14ed53">IsBeam</a> () const </td></tr>
<tr class="memitem:a3b60864c63f48493fcb6993656bb52d2"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a3b60864c63f48493fcb6993656bb52d2">IsFlak</a> () const </td></tr>
<tr class="memitem:a1560099bed275ea09bd6e100df76d1f9"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a1560099bed275ea09bd6e100df76d1f9">IsHostileTo</a> (const <a class="el" href="class_sim_object.html">SimObject</a> *o) const </td></tr>
<tr class="memitem:aaf206ea4c824b9c1e5d95e26c02ae6cf"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#aaf206ea4c824b9c1e5d95e26c02ae6cf">HitTarget</a> () const </td></tr>
<tr class="memitem:abf1780b2dbc3a0f8ca401483247dda44"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#abf1780b2dbc3a0f8ca401483247dda44">SetHitTarget</a> (bool h)</td></tr>
<tr class="memitem:a7ae0b40104aeda14d5948dda703cd013"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a7ae0b40104aeda14d5948dda703cd013">IsTracking</a> (<a class="el" href="class_ship.html">Ship</a> *tgt) const </td></tr>
<tr class="memitem:ad35bde6be6ccfa8cf2b3b5cb09e7f25c"><td class="memItemLeft" align="right" valign="top">virtual double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#ad35bde6be6ccfa8cf2b3b5cb09e7f25c">PCS</a> () const </td></tr>
<tr class="memitem:aed2a3f14c254cdf875897dd5b316f8d9"><td class="memItemLeft" align="right" valign="top">virtual double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#aed2a3f14c254cdf875897dd5b316f8d9">ACS</a> () const </td></tr>
<tr class="memitem:af080b22214cb3ee405ec8ae7dacac5d2"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#af080b22214cb3ee405ec8ae7dacac5d2">GetIFF</a> () const </td></tr>
<tr class="memitem:aa9be380dfc52d702f991b5a19366cb86"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_color.html">Color</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#aa9be380dfc52d702f991b5a19366cb86">MarkerColor</a> () const </td></tr>
<tr class="memitem:a1f18e924060cfee069d70aad7dae8918"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="struct_point.html">Point</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a1f18e924060cfee069d70aad7dae8918">Origin</a> () const </td></tr>
<tr class="memitem:a90e8d60a17d1e641e946e72e93314ca7"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a90e8d60a17d1e641e946e72e93314ca7">Charge</a> () const </td></tr>
<tr class="memitem:a4ea72a69a385e0005fdc128ae99cae58"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a4ea72a69a385e0005fdc128ae99cae58">SetCharge</a> (float c)</td></tr>
<tr class="memitem:ab853f7a5b613ba099a0e36614f39215a"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#ab853f7a5b613ba099a0e36614f39215a">Length</a> () const </td></tr>
<tr class="memitem:a9ebd30211aa280ca141f3fba0709a267"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_graphic.html">Graphic</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a9ebd30211aa280ca141f3fba0709a267">GetTrail</a> () const </td></tr>
<tr class="memitem:a19c3bf22818a2101f85da50104d18837"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a19c3bf22818a2101f85da50104d18837">SetFuse</a> (double seconds)</td></tr>
<tr class="memitem:a4d60ed9eb5ecfbd15c79f5607ee3f218"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a4d60ed9eb5ecfbd15c79f5607ee3f218">SetBeamPoints</a> (const <a class="el" href="struct_point.html">Point</a> &amp;from, const <a class="el" href="struct_point.html">Point</a> &amp;to)</td></tr>
<tr class="memitem:aba65a2dfc22fe35655ddc523e1e6bdbd"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#aba65a2dfc22fe35655ddc523e1e6bdbd">Disarm</a> ()</td></tr>
<tr class="memitem:ab9461118feedc62eac82fc6742693769"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#ab9461118feedc62eac82fc6742693769">Destroy</a> ()</td></tr>
<tr class="memitem:a04cfc616a35edaf4081e313aa0fc16a5"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="class_weapon_design.html">WeaponDesign</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a04cfc616a35edaf4081e313aa0fc16a5">Design</a> () const </td></tr>
<tr class="memitem:a811c0609a5d89d9a45f604d5d3386760"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a811c0609a5d89d9a45f604d5d3386760">DesignName</a> () const </td></tr>
<tr class="memitem:ac8cfc1fab3d3cf133f2de93976b94d29"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#ac8cfc1fab3d3cf133f2de93976b94d29">GetEta</a> () const </td></tr>
<tr class="memitem:a6e51cb6dc0b1fe1fbce7d6e05ecce44e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a6e51cb6dc0b1fe1fbce7d6e05ecce44e">SetEta</a> (int t)</td></tr>
<tr class="memitem:a4680d451f39c6dac0d7c89be6489935d"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a4680d451f39c6dac0d7c89be6489935d">AltitudeMSL</a> () const </td></tr>
<tr class="memitem:a693b65d9ca4a3163ed5ab68d3e934788"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a693b65d9ca4a3163ed5ab68d3e934788">AltitudeAGL</a> () const </td></tr>
<tr class="memitem:a7d46c99d869aa82b2001df8391906206"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a7d46c99d869aa82b2001df8391906206">Update</a> (<a class="el" href="class_sim_object.html">SimObject</a> *obj)</td></tr>
<tr class="memitem:a1aaa70627f3763d14c46a4b9ea4c8852"><td class="memItemLeft" align="right" valign="top">virtual const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a1aaa70627f3763d14c46a4b9ea4c8852">GetObserverName</a> () const </td></tr>
<tr class="memitem:a29b8577f1e672c0a44d9affac1cced1e"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a29b8577f1e672c0a44d9affac1cced1e">operator==</a> (const <a class="el" href="class_shot.html">Shot</a> &amp;s) const </td></tr>
<tr class="inherit_header pub_methods_class_sim_object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_sim_object')"><img src="closed.png" alt="-"/>&nbsp;Public Member Functions inherited from <a class="el" href="class_sim_object.html">SimObject</a></td></tr>
<tr class="memitem:a6c69da7ea030be24368b4da558ae63c1 inherit pub_methods_class_sim_object"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#a6c69da7ea030be24368b4da558ae63c1">SimObject</a> ()</td></tr>
<tr class="memitem:a8bdca8f73ae2749e305b6077aecd3c60 inherit pub_methods_class_sim_object"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#a8bdca8f73ae2749e305b6077aecd3c60">SimObject</a> (const char *n, int t=0)</td></tr>
<tr class="memitem:a5ad9e70d2845434235780f39d95906f2 inherit pub_methods_class_sim_object"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#a5ad9e70d2845434235780f39d95906f2">~SimObject</a> ()</td></tr>
<tr class="memitem:aa15b8215840833436f14f22919cf01f5 inherit pub_methods_class_sim_object"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_sim_region.html">SimRegion</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#aa15b8215840833436f14f22919cf01f5">GetRegion</a> () const </td></tr>
<tr class="memitem:a8058f379a6013c9ed7eab1dbed404d38 inherit pub_methods_class_sim_object"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#a8058f379a6013c9ed7eab1dbed404d38">SetRegion</a> (<a class="el" href="class_sim_region.html">SimRegion</a> *rgn)</td></tr>
<tr class="memitem:a0c85131bf7bd49549606d0b5aa6d5dd4 inherit pub_methods_class_sim_object"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#a0c85131bf7bd49549606d0b5aa6d5dd4">Notify</a> ()</td></tr>
<tr class="memitem:a090a75a5b60d9ef25f9fe15443f33793 inherit pub_methods_class_sim_object"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#a090a75a5b60d9ef25f9fe15443f33793">Register</a> (<a class="el" href="class_sim_observer.html">SimObserver</a> *obs)</td></tr>
<tr class="memitem:a1ea6bea057e5c482e5a2fd04338d9f80 inherit pub_methods_class_sim_object"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#a1ea6bea057e5c482e5a2fd04338d9f80">Unregister</a> (<a class="el" href="class_sim_observer.html">SimObserver</a> *obs)</td></tr>
<tr class="memitem:adb8e82281f413545f6330530488fac03 inherit pub_methods_class_sim_object"><td class="memItemLeft" align="right" valign="top">virtual DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#adb8e82281f413545f6330530488fac03">GetObjID</a> () const </td></tr>
<tr class="memitem:a50f7f2a23635713d123d6811b38fc848 inherit pub_methods_class_sim_object"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#a50f7f2a23635713d123d6811b38fc848">SetObjID</a> (DWORD <a class="el" href="class_physical.html#ada97e68f8c9359d9c934f0e45918c774">id</a>)</td></tr>
<tr class="inherit_header pub_methods_class_physical"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_physical')"><img src="closed.png" alt="-"/>&nbsp;Public Member Functions inherited from <a class="el" href="class_physical.html">Physical</a></td></tr>
<tr class="memitem:ac11a1bca87389886d9d8291fef41ad8c inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ac11a1bca87389886d9d8291fef41ad8c">Physical</a> ()</td></tr>
<tr class="memitem:aad0f1cffb043f81488f6f24e9f8ef3fd inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#aad0f1cffb043f81488f6f24e9f8ef3fd">Physical</a> (const char *n, int t=0)</td></tr>
<tr class="memitem:a91cc6325d27fe86bddeab281c0ff068f inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a91cc6325d27fe86bddeab281c0ff068f">~Physical</a> ()</td></tr>
<tr class="memitem:a05e7ed3478a661bc38517f328256f988 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a05e7ed3478a661bc38517f328256f988">operator==</a> (const <a class="el" href="class_physical.html">Physical</a> &amp;p) const </td></tr>
<tr class="memitem:a8e2aba22eb7fae7db322ba0b21b05758 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a8e2aba22eb7fae7db322ba0b21b05758">AeroFrame</a> (double seconds)</td></tr>
<tr class="memitem:a88fac6ecccf78d96ccb164d1e9797f58 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a88fac6ecccf78d96ccb164d1e9797f58">ArcadeFrame</a> (double seconds)</td></tr>
<tr class="memitem:a06d9391d5c0b3b32783a3b1f60f59e17 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a06d9391d5c0b3b32783a3b1f60f59e17">AngularFrame</a> (double seconds)</td></tr>
<tr class="memitem:abf3689db9ce20a6cb3901ce8d5d10762 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#abf3689db9ce20a6cb3901ce8d5d10762">LinearFrame</a> (double seconds)</td></tr>
<tr class="memitem:abe8b831faa85d7022f641209213e18d7 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#abe8b831faa85d7022f641209213e18d7">CalcFlightPath</a> ()</td></tr>
<tr class="memitem:aaab110c0381fdc000018c6a65b9ef657 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#aaab110c0381fdc000018c6a65b9ef657">MoveTo</a> (const <a class="el" href="struct_point.html">Point</a> &amp;new_loc)</td></tr>
<tr class="memitem:a441070b74fe991914da5bc4d3b25124c inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a441070b74fe991914da5bc4d3b25124c">TranslateBy</a> (const <a class="el" href="struct_point.html">Point</a> &amp;ref)</td></tr>
<tr class="memitem:a2d36b9780cfaa079f7402a4d5c491c91 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a2d36b9780cfaa079f7402a4d5c491c91">ApplyForce</a> (const <a class="el" href="struct_point.html">Point</a> &amp;force)</td></tr>
<tr class="memitem:a021f0362ffa486a3b46bd727e83a5839 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a021f0362ffa486a3b46bd727e83a5839">ApplyTorque</a> (const <a class="el" href="struct_point.html">Point</a> &amp;torque)</td></tr>
<tr class="memitem:acb6369b0de01a11ae7c4135b777d7a24 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#acb6369b0de01a11ae7c4135b777d7a24">SetThrust</a> (double t)</td></tr>
<tr class="memitem:af340eb740dfcd3a58abba041255f438b inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#af340eb740dfcd3a58abba041255f438b">SetTransX</a> (double t)</td></tr>
<tr class="memitem:a0d5a6d2cfc223e6ea9661599e331aaa8 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a0d5a6d2cfc223e6ea9661599e331aaa8">SetTransY</a> (double t)</td></tr>
<tr class="memitem:a10bef5ec31ba56a8965778a0edaddd64 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a10bef5ec31ba56a8965778a0edaddd64">SetTransZ</a> (double t)</td></tr>
<tr class="memitem:af7174818ed105cf84fb3ed46f68a824c inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#af7174818ed105cf84fb3ed46f68a824c">SetHeading</a> (double r, double p, double y)</td></tr>
<tr class="memitem:a7a21ad2f57ef7634de4cfc8403e82f1d inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a7a21ad2f57ef7634de4cfc8403e82f1d">LookAt</a> (const <a class="el" href="struct_point.html">Point</a> &amp;dst)</td></tr>
<tr class="memitem:adc0005c9ad6bea9c1beb03912ba1a079 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#adc0005c9ad6bea9c1beb03912ba1a079">ApplyRoll</a> (double roll_acc)</td></tr>
<tr class="memitem:a5137b08d6a56f79c00cc7f8b5d66a146 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a5137b08d6a56f79c00cc7f8b5d66a146">ApplyPitch</a> (double pitch_acc)</td></tr>
<tr class="memitem:a4b5a83f5bd906e0c09ff326f5c0168a2 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a4b5a83f5bd906e0c09ff326f5c0168a2">ApplyYaw</a> (double yaw_acc)</td></tr>
<tr class="memitem:a07ea38d0c62738583a283dc805ab7948 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a07ea38d0c62738583a283dc805ab7948">CollidesWith</a> (<a class="el" href="class_physical.html">Physical</a> &amp;o)</td></tr>
<tr class="memitem:a90321d772170e0ff0745667aad65cf65 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a90321d772170e0ff0745667aad65cf65">InflictDamage</a> (double damage, int type=0)</td></tr>
<tr class="memitem:a46304a3da17a2d7704e8cca3b09a798a inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a46304a3da17a2d7704e8cca3b09a798a">Identity</a> () const </td></tr>
<tr class="memitem:a2ce9ae48d2e4f4fb434bdc4083746068 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a2ce9ae48d2e4f4fb434bdc4083746068">Type</a> () const </td></tr>
<tr class="memitem:a805a89f8e93e2e66452b5cb6ab0c5f6b inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a805a89f8e93e2e66452b5cb6ab0c5f6b">Name</a> () const </td></tr>
<tr class="memitem:a18d7b806f29edde8af178ae9a6d0ad90 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a18d7b806f29edde8af178ae9a6d0ad90">Location</a> () const </td></tr>
<tr class="memitem:a2fba0c03cbd4afade7da4fc1e5bb0c0b inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a2fba0c03cbd4afade7da4fc1e5bb0c0b">Heading</a> () const </td></tr>
<tr class="memitem:aefe4361f213e12c50c1bd40a70daa5a2 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#aefe4361f213e12c50c1bd40a70daa5a2">LiftLine</a> () const </td></tr>
<tr class="memitem:acfeeb57de6a94b1e3d68a7f24e8a9cff inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#acfeeb57de6a94b1e3d68a7f24e8a9cff">BeamLine</a> () const </td></tr>
<tr class="memitem:a60c5e5f05f780f8accae363e9748131c inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a60c5e5f05f780f8accae363e9748131c">Velocity</a> () const </td></tr>
<tr class="memitem:a9f82b440b9156266414c98ff15688545 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a9f82b440b9156266414c98ff15688545">Acceleration</a> () const </td></tr>
<tr class="memitem:ae2f2fa70cb366f708fe10065186e3ad0 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ae2f2fa70cb366f708fe10065186e3ad0">Thrust</a> () const </td></tr>
<tr class="memitem:a4c2142777216044b02549418b13a6280 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a4c2142777216044b02549418b13a6280">TransX</a> () const </td></tr>
<tr class="memitem:a006733966b21b0c69c6c2af69d60979d inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a006733966b21b0c69c6c2af69d60979d">TransY</a> () const </td></tr>
<tr class="memitem:aad0dad42db34cd3e615533af4a85285f inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#aad0dad42db34cd3e615533af4a85285f">TransZ</a> () const </td></tr>
<tr class="memitem:a322750d3a90eeb77c3cac7e6ba2700a0 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a322750d3a90eeb77c3cac7e6ba2700a0">Drag</a> () const </td></tr>
<tr class="memitem:af82790fdb4dd82da5248f764416fc9f6 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#af82790fdb4dd82da5248f764416fc9f6">Roll</a> () const </td></tr>
<tr class="memitem:adedbc5524c3cac44ba2047a6e2bf2bd3 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#adedbc5524c3cac44ba2047a6e2bf2bd3">Pitch</a> () const </td></tr>
<tr class="memitem:a52e9b61fdca0610b1ad843221a1bd8d1 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a52e9b61fdca0610b1ad843221a1bd8d1">Yaw</a> () const </td></tr>
<tr class="memitem:ada01c690d060ad1dca5c7473db1a5faa inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ada01c690d060ad1dca5c7473db1a5faa">Rotation</a> () const </td></tr>
<tr class="memitem:a241e57056e2ae1c6e4d8dad01c037e70 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a241e57056e2ae1c6e4d8dad01c037e70">Alpha</a> () const </td></tr>
<tr class="memitem:a84bdec78881ec165e6092a93a1b93820 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a84bdec78881ec165e6092a93a1b93820">FlightPathYawAngle</a> () const </td></tr>
<tr class="memitem:acc20166630ba1960a7569292a6f3c84e inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#acc20166630ba1960a7569292a6f3c84e">FlightPathPitchAngle</a> () const </td></tr>
<tr class="memitem:a31367f0054fd23eeb6458c42bb663fc7 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a31367f0054fd23eeb6458c42bb663fc7">Radius</a> () const </td></tr>
<tr class="memitem:ad352c259640eecc358bf7d7e07552bbe inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ad352c259640eecc358bf7d7e07552bbe">Mass</a> () const </td></tr>
<tr class="memitem:ad665e179e85f6d2f19536cf54b7f03a5 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ad665e179e85f6d2f19536cf54b7f03a5">Integrity</a> () const </td></tr>
<tr class="memitem:aec2a93daff24c5b87933914cbcb100fe inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#aec2a93daff24c5b87933914cbcb100fe">Life</a> () const </td></tr>
<tr class="memitem:a8300d2af00872a70a579d0a787755eb2 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a8300d2af00872a70a579d0a787755eb2">Shake</a> () const </td></tr>
<tr class="memitem:a807db494059310172bf5d9d5af046ff8 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="struct_point.html">Point</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a807db494059310172bf5d9d5af046ff8">Vibration</a> () const </td></tr>
<tr class="memitem:ac6be8bd79bd6622fd67d2d71f8e125af inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="class_camera.html">Camera</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ac6be8bd79bd6622fd67d2d71f8e125af">Cam</a> () const </td></tr>
<tr class="memitem:a6d29a1d011f1ab48bcea980ded24ce4d inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_graphic.html">Graphic</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a6d29a1d011f1ab48bcea980ded24ce4d">Rep</a> () const </td></tr>
<tr class="memitem:a7ad335cf65139df6d8b6c1446394ce89 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_light.html">Light</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a7ad335cf65139df6d8b6c1446394ce89">LightSrc</a> () const </td></tr>
<tr class="memitem:afb266107493cf3b901d794903d6f1077 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_director.html">Director</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#afb266107493cf3b901d794903d6f1077">GetDirector</a> () const </td></tr>
<tr class="memitem:a6fe4f81f6b9d31efe9fb2da0f9441842 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a6fe4f81f6b9d31efe9fb2da0f9441842">SetAngularRates</a> (double r, double p, double y)</td></tr>
<tr class="memitem:a09066864123e7aef872e6e4dc12bdb3e inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a09066864123e7aef872e6e4dc12bdb3e">GetAngularRates</a> (double &amp;r, double &amp;p, double &amp;y)</td></tr>
<tr class="memitem:ac280a1b30eb3ce6974ed2e8846ed0436 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ac280a1b30eb3ce6974ed2e8846ed0436">SetAngularDrag</a> (double r, double p, double y)</td></tr>
<tr class="memitem:a3d2cd41c96af67bfe07094b54c9b2591 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a3d2cd41c96af67bfe07094b54c9b2591">GetAngularDrag</a> (double &amp;r, double &amp;p, double &amp;y)</td></tr>
<tr class="memitem:aebfee03c9e62ec742802649673a0aa20 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#aebfee03c9e62ec742802649673a0aa20">GetAngularThrust</a> (double &amp;r, double &amp;p, double &amp;y)</td></tr>
<tr class="memitem:a4b41633cf4646992e3ab9b8f5ec6a533 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a4b41633cf4646992e3ab9b8f5ec6a533">SetVelocity</a> (const <a class="el" href="struct_point.html">Point</a> &amp;v)</td></tr>
<tr class="memitem:a2cc71395813b8b47968c48ec92ce6698 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a2cc71395813b8b47968c48ec92ce6698">SetAbsoluteOrientation</a> (double <a class="el" href="class_physical.html#a1342854ae569c6e053a106df8e97a522">roll</a>, double <a class="el" href="class_physical.html#a760b0be05697d5fbe9a652b8d9fe48d0">pitch</a>, double <a class="el" href="class_physical.html#a9622775c81f1934ee5b3370008aceb15">yaw</a>)</td></tr>
<tr class="memitem:abbe74c30cd25ae97fd2482dbdc7b6437 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#abbe74c30cd25ae97fd2482dbdc7b6437">CloneCam</a> (const <a class="el" href="class_camera.html">Camera</a> &amp;<a class="el" href="class_physical.html#ae6b6004183efe4ba25cace4fc3f2fd4d">cam</a>)</td></tr>
<tr class="memitem:a38c066fefef072c683edd9939a9ac2e9 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a38c066fefef072c683edd9939a9ac2e9">SetDrag</a> (double d)</td></tr>
<tr class="memitem:a2e44e8b8d36e7664301923699854e1d3 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a2e44e8b8d36e7664301923699854e1d3">SetPrimary</a> (const <a class="el" href="struct_point.html">Point</a> &amp;loc, double <a class="el" href="class_physical.html#a7c68f6e32d5725d6ae0099400f7c0b6e">mass</a>)</td></tr>
<tr class="memitem:a27342f7cf678159a9c56a1c9c4e8d918 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a27342f7cf678159a9c56a1c9c4e8d918">SetGravity</a> (double g)</td></tr>
<tr class="memitem:a21d9cb466d59d3854164f0124290d5e2 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a21d9cb466d59d3854164f0124290d5e2">SetBaseDensity</a> (double d)</td></tr>
<tr class="memitem:a7cb3fe422731fe3cc790ecc5aa91a74d inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a7cb3fe422731fe3cc790ecc5aa91a74d">GetBaseDensity</a> () const </td></tr>
<tr class="memitem:ab2128e0932c88467240448f972e23239 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ab2128e0932c88467240448f972e23239">GetDensity</a> () const </td></tr>
<tr class="inherit_header pub_methods_class_sim_observer"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_sim_observer')"><img src="closed.png" alt="-"/>&nbsp;Public Member Functions inherited from <a class="el" href="class_sim_observer.html">SimObserver</a></td></tr>
<tr class="memitem:a7348e5f58ba93c8ec4c3349676dfd42e inherit pub_methods_class_sim_observer"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_observer.html#a7348e5f58ba93c8ec4c3349676dfd42e">~SimObserver</a> ()</td></tr>
<tr class="memitem:a03823f3af6e76868bc1dba46631c53e0 inherit pub_methods_class_sim_observer"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_observer.html#a03823f3af6e76868bc1dba46631c53e0">operator==</a> (const <a class="el" href="class_sim_observer.html">SimObserver</a> &amp;o) const </td></tr>
<tr class="memitem:ae6c9a20e4fd0bcb3590f983a391dd451 inherit pub_methods_class_sim_observer"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_observer.html#ae6c9a20e4fd0bcb3590f983a391dd451">Observe</a> (<a class="el" href="class_sim_object.html">SimObject</a> *obj)</td></tr>
<tr class="memitem:a59c8f9384d12c6192cad15ccda2df0b0 inherit pub_methods_class_sim_observer"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_observer.html#a59c8f9384d12c6192cad15ccda2df0b0">Ignore</a> (<a class="el" href="class_sim_object.html">SimObject</a> *obj)</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr class="memitem:af2f3387d4bec475ccd8da080ce5c3747"><td class="memItemLeft" align="right" valign="top">static const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#af2f3387d4bec475ccd8da080ce5c3747">TYPENAME</a> ()</td></tr>
<tr class="memitem:acc1bad7eb592e2a08b0a8d34c7c49f24"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#acc1bad7eb592e2a08b0a8d34c7c49f24">Initialize</a> ()</td></tr>
<tr class="memitem:a033bf2b8d9f4fa30ee53e4944727be20"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a033bf2b8d9f4fa30ee53e4944727be20">Close</a> ()</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr class="memitem:aebea0f1638734cfa59101ab1a2ddf3ef"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="class_ship.html">Ship</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#aebea0f1638734cfa59101ab1a2ddf3ef">owner</a></td></tr>
<tr class="memitem:a1a46dbfd2cab7693188340476d1fcc6f"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a1a46dbfd2cab7693188340476d1fcc6f">type</a></td></tr>
<tr class="memitem:a93f76d8208100062124699689194355b"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a93f76d8208100062124699689194355b">base_damage</a></td></tr>
<tr class="memitem:abad9a644bfcf98e55e11c664e91532d6"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#abad9a644bfcf98e55e11c664e91532d6">charge</a></td></tr>
<tr class="memitem:a685f7a245180e23aad5b7a4153157e0f"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a685f7a245180e23aad5b7a4153157e0f">offset</a></td></tr>
<tr class="memitem:aaa10c1a4fb914a8f69cda2d9c1daad05"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#aaa10c1a4fb914a8f69cda2d9c1daad05">altitude_agl</a></td></tr>
<tr class="memitem:a650a7bb248e7846e03a80f8f9626a791"><td class="memItemLeft" align="right" valign="top">short&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a650a7bb248e7846e03a80f8f9626a791">eta</a></td></tr>
<tr class="memitem:a71a7a40aa9d7a5ed359c34b03a14381b"><td class="memItemLeft" align="right" valign="top">BYTE&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a71a7a40aa9d7a5ed359c34b03a14381b">iff_code</a></td></tr>
<tr class="memitem:a3dd6988fa6b31bb74ece8b5035742a88"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a3dd6988fa6b31bb74ece8b5035742a88">first_frame</a></td></tr>
<tr class="memitem:abeb12275ac15a502a3167e388472ac68"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#abeb12275ac15a502a3167e388472ac68">primary</a></td></tr>
<tr class="memitem:ab72b38209efe41d13fff5865cdc898b8"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#ab72b38209efe41d13fff5865cdc898b8">beam</a></td></tr>
<tr class="memitem:aa7d764d05b19b8726737cbb330312e6b"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#aa7d764d05b19b8726737cbb330312e6b">armed</a></td></tr>
<tr class="memitem:ae320c3b046c14a813d8660bf81026def"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#ae320c3b046c14a813d8660bf81026def">hit_target</a></td></tr>
<tr class="memitem:a1bfe46e21ad38496aab8ad7e920527a2"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_sprite.html">Sprite</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a1bfe46e21ad38496aab8ad7e920527a2">flash</a></td></tr>
<tr class="memitem:aa2a4256f0449fe386192ce64ccaf80f8"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_sprite.html">Sprite</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#aa2a4256f0449fe386192ce64ccaf80f8">flare</a></td></tr>
<tr class="memitem:a856d5f418f8b061c624aa9844d7a2a0e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_trail.html">Trail</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a856d5f418f8b061c624aa9844d7a2a0e">trail</a></td></tr>
<tr class="memitem:af5c0cf9b4ae72fe7af65b32e972f6aad"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_sound.html">Sound</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#af5c0cf9b4ae72fe7af65b32e972f6aad">sound</a></td></tr>
<tr class="memitem:ae5f9e7482d41b8558c4b9b8ae1b55de6"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_weapon_design.html">WeaponDesign</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#ae5f9e7482d41b8558c4b9b8ae1b55de6">design</a></td></tr>
<tr class="memitem:a701985701d6070af28893ae82c0b1af6"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_shot.html#a701985701d6070af28893ae82c0b1af6">origin</a></td></tr>
<tr class="inherit_header pro_attribs_class_sim_object"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_class_sim_object')"><img src="closed.png" alt="-"/>&nbsp;Protected Attributes inherited from <a class="el" href="class_sim_object.html">SimObject</a></td></tr>
<tr class="memitem:ad157797b86f44e754880b3115e99ee2b inherit pro_attribs_class_sim_object"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_sim_region.html">SimRegion</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#ad157797b86f44e754880b3115e99ee2b">region</a></td></tr>
<tr class="memitem:ae34937d9a0fb1190cc4f4da782c2840b inherit pro_attribs_class_sim_object"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_sim_observer.html">SimObserver</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#ae34937d9a0fb1190cc4f4da782c2840b">observers</a></td></tr>
<tr class="memitem:af08d08c917e449b101e7e3e3ca9d8dff inherit pro_attribs_class_sim_object"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#af08d08c917e449b101e7e3e3ca9d8dff">objid</a></td></tr>
<tr class="memitem:af2a5aaa9061b3b8d85ac35259c8c5ad7 inherit pro_attribs_class_sim_object"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#af2a5aaa9061b3b8d85ac35259c8c5ad7">active</a></td></tr>
<tr class="memitem:a4db0e23db1b1283f925a312bcccab9f8 inherit pro_attribs_class_sim_object"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#a4db0e23db1b1283f925a312bcccab9f8">notifying</a></td></tr>
<tr class="inherit_header pro_attribs_class_physical"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_class_physical')"><img src="closed.png" alt="-"/>&nbsp;Protected Attributes inherited from <a class="el" href="class_physical.html">Physical</a></td></tr>
<tr class="memitem:ada97e68f8c9359d9c934f0e45918c774 inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ada97e68f8c9359d9c934f0e45918c774">id</a></td></tr>
<tr class="memitem:a6c0701c3b48649aab8fa7c4ccd00e21c inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a6c0701c3b48649aab8fa7c4ccd00e21c">obj_type</a></td></tr>
<tr class="memitem:a8494a16d51ebf60bba3961b2a9101b8d inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">char&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a8494a16d51ebf60bba3961b2a9101b8d">name</a> [<a class="el" href="class_physical.html#a0a2f00f99707710a99352755c456738da52a005a47cab0fb16fabf08151e16fd5">NAMELEN</a>]</td></tr>
<tr class="memitem:ae6b6004183efe4ba25cace4fc3f2fd4d inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_camera.html">Camera</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ae6b6004183efe4ba25cace4fc3f2fd4d">cam</a></td></tr>
<tr class="memitem:a02b1afe5e027120d1e8dc445ee80143e inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a02b1afe5e027120d1e8dc445ee80143e">velocity</a></td></tr>
<tr class="memitem:aed93819206c4ca747edf57ba36e930e2 inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#aed93819206c4ca747edf57ba36e930e2">arcade_velocity</a></td></tr>
<tr class="memitem:ae7dd31dfd66682e1048b5d540a9f02e9 inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ae7dd31dfd66682e1048b5d540a9f02e9">accel</a></td></tr>
<tr class="memitem:ab4a9f94781e500cfc2e594d122b23927 inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ab4a9f94781e500cfc2e594d122b23927">thrust</a></td></tr>
<tr class="memitem:a31ee78848140bfc4a05e3ccbf6770656 inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a31ee78848140bfc4a05e3ccbf6770656">trans_x</a></td></tr>
<tr class="memitem:a41e10f76bb0bee8782e12b1b4ff9eacc inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a41e10f76bb0bee8782e12b1b4ff9eacc">trans_y</a></td></tr>
<tr class="memitem:a23a156200251e24ac72d80854b870c9b inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a23a156200251e24ac72d80854b870c9b">trans_z</a></td></tr>
<tr class="memitem:ac9b8033226e8a1f0757ab8ceb25bb8c9 inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ac9b8033226e8a1f0757ab8ceb25bb8c9">drag</a></td></tr>
<tr class="memitem:a1342854ae569c6e053a106df8e97a522 inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a1342854ae569c6e053a106df8e97a522">roll</a></td></tr>
<tr class="memitem:a760b0be05697d5fbe9a652b8d9fe48d0 inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a760b0be05697d5fbe9a652b8d9fe48d0">pitch</a></td></tr>
<tr class="memitem:a9622775c81f1934ee5b3370008aceb15 inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a9622775c81f1934ee5b3370008aceb15">yaw</a></td></tr>
<tr class="memitem:af93e3c7b7e9c8978caff8f84d4f0cfb0 inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#af93e3c7b7e9c8978caff8f84d4f0cfb0">dr</a></td></tr>
<tr class="memitem:aaefd9045f896c5322df107f980249f20 inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#aaefd9045f896c5322df107f980249f20">dp</a></td></tr>
<tr class="memitem:ac6071904c1e17537adef89fbae9f3942 inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ac6071904c1e17537adef89fbae9f3942">dy</a></td></tr>
<tr class="memitem:a700d67f9d9d134d6e89619e2ff88a03f inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a700d67f9d9d134d6e89619e2ff88a03f">dr_acc</a></td></tr>
<tr class="memitem:a19430528448288c4b73b17f9f0e6418c inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a19430528448288c4b73b17f9f0e6418c">dp_acc</a></td></tr>
<tr class="memitem:a122baad9132db172b9e1103c736df69a inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a122baad9132db172b9e1103c736df69a">dy_acc</a></td></tr>
<tr class="memitem:aa97e3222a4d7bee7f0a86f0ddfedc729 inherit pro_attribs_class_physical"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#aa97e3222a4d7bee7f0a86f0ddfedc729">dr_drg</a></td></tr>
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<tr class="inherit_header pro_attribs_class_sim_observer"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_class_sim_observer')"><img src="closed.png" alt="-"/>&nbsp;Protected Attributes inherited from <a class="el" href="class_sim_observer.html">SimObserver</a></td></tr>
<tr class="memitem:a3fe87e6bbf13018f8f78f76e4d5c4164 inherit pro_attribs_class_sim_observer"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_sim_object.html">SimObject</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_observer.html#a3fe87e6bbf13018f8f78f76e4d5c4164">observe_list</a></td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="inherited"></a>
Additional Inherited Members</h2></td></tr>
<tr class="inherit_header pub_types_class_sim_object"><td colspan="2" onclick="javascript:toggleInherit('pub_types_class_sim_object')"><img src="closed.png" alt="-"/>&nbsp;Public Types inherited from <a class="el" href="class_sim_object.html">SimObject</a></td></tr>
<tr class="memitem:a43f6bd6f43c6e7798b4f7ac729c53982 inherit pub_types_class_sim_object"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_object.html#a43f6bd6f43c6e7798b4f7ac729c53982">TYPES</a> { <br/>
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<a class="el" href="class_sim_object.html#a43f6bd6f43c6e7798b4f7ac729c53982af19ae8c44fb3b12bc78ec664c65116f5">SIM_SHOT</a>, 
<a class="el" href="class_sim_object.html#a43f6bd6f43c6e7798b4f7ac729c53982ae13513f3708d04b53ead6fb2e85facad">SIM_DRONE</a>, 
<a class="el" href="class_sim_object.html#a43f6bd6f43c6e7798b4f7ac729c53982ad4d1ea0637243627d7683f06928c68ee">SIM_EXPLOSION</a>, 
<br/>
&#160;&#160;<a class="el" href="class_sim_object.html#a43f6bd6f43c6e7798b4f7ac729c53982afef3725362907c6728104e1ce41fb542">SIM_DEBRIS</a>, 
<a class="el" href="class_sim_object.html#a43f6bd6f43c6e7798b4f7ac729c53982ad9bf4353b06b6ce0b2cb976d727762d5">SIM_ASTEROID</a>
<br/>
 }</td></tr>
<tr class="inherit_header pub_types_class_physical"><td colspan="2" onclick="javascript:toggleInherit('pub_types_class_physical')"><img src="closed.png" alt="-"/>&nbsp;Public Types inherited from <a class="el" href="class_physical.html">Physical</a></td></tr>
<tr class="memitem:a0a2f00f99707710a99352755c456738d inherit pub_types_class_physical"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom">{ <a class="el" href="class_physical.html#a0a2f00f99707710a99352755c456738da52a005a47cab0fb16fabf08151e16fd5">NAMELEN</a> =  48
 }</td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock">
<p>Definition at line <a class="el" href="_shot_8h_source.html#l00035">35</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>
</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" id="a192720cd066d3b1e2ca234d4531c5879"></a>
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          <td class="memname">Shot::Shot </td>
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          <td class="paramname"><em>pos</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const <a class="el" href="class_camera.html">Camera</a> &amp;&#160;</td>
          <td class="paramname"><em>cam</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="class_weapon_design.html">WeaponDesign</a> *&#160;</td>
          <td class="paramname"><em>design</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const <a class="el" href="class_ship.html">Ship</a> *&#160;</td>
          <td class="paramname"><em>ship</em> = <code>0</code>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00039">39</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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</div>
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          <td class="memname">Shot::~Shot </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span>  </td>
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</div><div class="memdoc">

<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00141">141</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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</div>
<hr/><h2>Member Function Documentation</h2>
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          <td class="memname">virtual double Shot::ACS </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Reimplemented in <a class="el" href="class_drone.html#a9fed4b8cd436ecf9d94b6f235700cdbf">Drone</a>.</p>

<p>Definition at line <a class="el" href="_shot_8h_source.html#l00072">72</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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</div>
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          <td class="memname">void Shot::Activate </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_scene.html">Scene</a> &amp;&#160;</td>
          <td class="paramname"><em>scene</em></td><td>)</td>
          <td></td>
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  </td>
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<span class="mlabels"><span class="mlabel">virtual</span></span>  </td>
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<p>Reimplemented from <a class="el" href="class_sim_object.html#a4e9cf8e13cdb901e6e6f09a8b4951c5a">SimObject</a>.</p>

<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00536">536</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">double Shot::AltitudeAGL </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00454">454</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">double Shot::AltitudeMSL </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00448">448</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">float Shot::Charge </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00077">77</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">void Shot::Close </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">static</span></span>  </td>
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<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00485">485</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">double Shot::Damage </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00492">492</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">void Shot::Deactivate </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_scene.html">Scene</a> &amp;&#160;</td>
          <td class="paramname"><em>scene</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span>  </td>
  </tr>
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</div><div class="memdoc">

<p>Reimplemented from <a class="el" href="class_sim_object.html#a1a44d563a6151756b1514fba646c5360">SimObject</a>.</p>

<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00579">579</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">const <a class="el" href="class_weapon_design.html">WeaponDesign</a>* Shot::Design </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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      </table>
  </td>
  <td class="mlabels-right">
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00087">87</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">const char * Shot::DesignName </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
        </tr>
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<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00156">156</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">void Shot::Destroy </td>
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<p>Reimplemented in <a class="el" href="class_drone.html#a01a268e21f7da278bdd0db734e97099c">Drone</a>.</p>

<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00413">413</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">void Shot::Disarm </td>
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<p>Reimplemented in <a class="el" href="class_drone.html#a7daa352831da288919363d8dd833408f">Drone</a>.</p>

<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00403">403</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">void Shot::ExecFrame </td>
          <td>(</td>
          <td class="paramtype">double&#160;</td>
          <td class="paramname"><em>factor</em></td><td>)</td>
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<p>Reimplemented from <a class="el" href="class_physical.html#a51b1a250980dc6169758c0cbe0dae533">Physical</a>.</p>

<p>Reimplemented in <a class="el" href="class_drone.html#a07d926c67ff72adf8f3d928325b4dfb2">Drone</a>.</p>

<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00268">268</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">int Shot::GetEta </td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00089">89</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">int Shot::GetIFF </td>
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<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00596">596</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">const char * Shot::GetObserverName </td>
          <td>(</td>
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          <td> const</td>
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<p>Reimplemented from <a class="el" href="class_sim_observer.html#a595f0092cdcc89f890484c548896394f">SimObserver</a>.</p>

<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00612">612</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_sim_object.html">SimObject</a> * Shot::GetTarget </td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00220">220</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_graphic.html">Graphic</a>* Shot::GetTrail </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00080">80</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">bool Shot::HitTarget </td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00067">67</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">void Shot::Initialize </td>
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<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00478">478</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">virtual bool Shot::IsArmed </td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00062">62</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">virtual bool Shot::IsBeam </td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00063">63</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">virtual bool Shot::IsDecoy </td>
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          <td> const</td>
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<p>Reimplemented in <a class="el" href="class_drone.html#ada816128a8c52565eb53a7d4b57aa88b">Drone</a>.</p>

<p>Definition at line <a class="el" href="_shot_8h_source.html#l00059">59</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">virtual bool Shot::IsDrone </td>
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          <td> const</td>
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<p>Reimplemented in <a class="el" href="class_drone.html#a6046aaa44ff5548cc7a1bbcdb6bcca52">Drone</a>.</p>

<p>Definition at line <a class="el" href="_shot_8h_source.html#l00058">58</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">bool Shot::IsFlak </td>
          <td>(</td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00233">233</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">bool Shot::IsHostileTo </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="class_sim_object.html">SimObject</a> *&#160;</td>
          <td class="paramname"><em>o</em></td><td>)</td>
          <td> const</td>
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<p>Reimplemented from <a class="el" href="class_sim_object.html#abd5607a8db831defd3e1ea309a1cf233">SimObject</a>.</p>

<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00241">241</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">virtual bool Shot::IsMissile </td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00061">61</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">virtual bool Shot::IsPrimary </td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00057">57</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">virtual bool Shot::IsProbe </td>
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          <td> const</td>
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<p>Reimplemented in <a class="el" href="class_drone.html#ae7ee3844628df62b8fa8d820ac781be4">Drone</a>.</p>

<p>Definition at line <a class="el" href="_shot_8h_source.html#l00060">60</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">bool Shot::IsTracking </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_ship.html">Ship</a> *&#160;</td>
          <td class="paramname"><em>tgt</em></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00214">214</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">double Shot::Length </td>
          <td>(</td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00525">525</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_color.html">Color</a> Shot::MarkerColor </td>
          <td>(</td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00604">604</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">int Shot::operator== </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="class_shot.html">Shot</a> &amp;&#160;</td>
          <td class="paramname"><em>s</em></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00099">99</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">const <a class="el" href="struct_point.html">Point</a>&amp; Shot::Origin </td>
          <td>(</td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00076">76</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">const <a class="el" href="class_ship.html">Ship</a>* Shot::Owner </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00052">52</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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<p>Reimplemented in <a class="el" href="class_drone.html#a506838ec8a6480bd914256dfd4bd04d9">Drone</a>.</p>

<p>Definition at line <a class="el" href="_shot_8h_source.html#l00071">71</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">void Shot::SeekTarget </td>
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          <td class="paramkey"></td>
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          <td class="paramtype"><a class="el" href="class_system.html">System</a> *&#160;</td>
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          <td>)</td>
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<p>Reimplemented in <a class="el" href="class_drone.html#a31f3b6713576368eef852fc434c28a26">Drone</a>.</p>

<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00183">183</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">void Shot::SetBeamPoints </td>
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<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00421">421</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">void Shot::SetCharge </td>
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<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00164">164</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">void Shot::SetEta </td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00090">90</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">void Shot::SetFuse </td>
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<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00174">174</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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          <td class="memname">void Shot::SetHitTarget </td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00068">68</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">int Shot::ShotType </td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00054">54</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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<p>Reimplemented from <a class="el" href="class_sim_object.html#aab6edd3b06355b175b13257d2a9691f9">SimObject</a>.</p>

<p>Reimplemented in <a class="el" href="class_drone.html#a0090a867b52f584cf38b7a3df00c5f60">Drone</a>.</p>

<p>Definition at line <a class="el" href="_shot_8h_source.html#l00039">39</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">bool Shot::Update </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_sim_object.html">SimObject</a> *&#160;</td>
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<p>Reimplemented from <a class="el" href="class_sim_observer.html#a1c9b265751f8a016b0e21fbfb65bec57">SimObserver</a>.</p>

<p>Definition at line <a class="el" href="_shot_8cpp_source.html#l00620">620</a> of file <a class="el" href="_shot_8cpp_source.html">Shot.cpp</a>.</p>

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<hr/><h2>Member Data Documentation</h2>
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          <td class="memname">float Shot::altitude_agl</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00108">108</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">bool Shot::armed</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00114">114</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">float Shot::base_damage</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00105">105</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00113">113</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">float Shot::charge</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00106">106</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname"><a class="el" href="class_weapon_design.html">WeaponDesign</a>* Shot::design</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00122">122</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">short Shot::eta</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00109">109</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00111">111</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00118">118</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00117">117</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00115">115</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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<p>Reimplemented in <a class="el" href="class_drone.html#ad9d6349997c26e48fcb9646c6ee17314">Drone</a>.</p>

<p>Definition at line <a class="el" href="_shot_8h_source.html#l00110">110</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00107">107</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00125">125</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00102">102</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00112">112</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname"><a class="el" href="class_sound.html">Sound</a>* Shot::sound</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00121">121</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname"><a class="el" href="class_trail.html">Trail</a>* Shot::trail</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00119">119</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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          <td class="memname">int Shot::type</td>
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<p>Definition at line <a class="el" href="_shot_8h_source.html#l00104">104</a> of file <a class="el" href="_shot_8h_source.html">Shot.h</a>.</p>

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<hr/>The documentation for this class was generated from the following files:<ul>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_shot_8h_source.html">Shot.h</a></li>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_shot_8cpp_source.html">Shot.cpp</a></li>
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