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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

     AUTHOR:       John DiCamillo


     OVERVIEW
     ========
     Declaration of the Abstract Syntax Tree classes
*/

#ifndef Term_h
#define Term_h

#include "Text.h"
#include "List.h"

// +-------------------------------------------------------------------+

class Term;
class TermBool;
class TermNumber;
class TermText;
class TermArray;
class TermDef;
class TermStruct;

// +-------------------------------------------------------------------+

class Term
{
public:
    static const char* TYPENAME() { return "Term"; }

     Term()            { }
     virtual ~Term()   { }

     virtual int operator==(const Term& rhs) const { return 0; }

     virtual void print(int level=10) { }

     // conversion tests
     virtual Term*              touch()     { return this; }
     virtual TermBool*          isBool()    { return 0; }
     virtual TermNumber*        isNumber()  { return 0; }
     virtual TermText*          isText()    { return 0; }
     virtual TermArray*         isArray()   { return 0; }
     virtual TermDef*           isDef()     { return 0; }
     virtual TermStruct*        isStruct()  { return 0; }
};

Term* error(char*, char* = 0);

// +-------------------------------------------------------------------+

typedef List<Term>      TermList;
typedef ListIter<Term>  TermListIter;

// +-------------------------------------------------------------------+

class TermBool : public Term
{
public:
    static const char* TYPENAME() { return "TermBool"; }

    TermBool(bool v) : val(v) { }

    virtual void      print(int level=10);
    virtual TermBool* isBool()      { return this; }
    bool              value() const { return val;  }

private:
    bool val;
};

// +-------------------------------------------------------------------+

class TermNumber : public Term
{
public:
    static const char* TYPENAME() { return "TermNumber"; }

    TermNumber(double v) : val(v) { }

    virtual void         print(int level=10);
    virtual TermNumber*  isNumber()     { return this; }
    double               value() const  { return val;  }

private:
    double val;
};

// +-------------------------------------------------------------------+

class TermText : public Term
{
public:
    static const char* TYPENAME() { return "TermText"; }

    TermText(const Text& v) : val(v)   { }

    virtual void      print(int level=10);
    virtual TermText* isText()       { return this; }
    Text              value() const  { return val;  }

private:
    Text val;
};

// +-------------------------------------------------------------------+

class TermArray : public Term
{
public:
    static const char* TYPENAME() { return "TermArray"; }

    TermArray(TermList* elist);
    virtual ~TermArray();

    virtual void         print(int level=10);
    virtual TermArray*   isArray()   { return this;  }
    TermList*            elements()  { return elems; }

private:
    TermList*   elems;
};

// +-------------------------------------------------------------------+

class TermStruct : public Term
{
public:
    static const char* TYPENAME() { return "TermStruct"; }

    TermStruct(TermList* elist);
    virtual ~TermStruct();

    virtual void         print(int level=10);

    virtual TermStruct*  isStruct()  { return this; }
    TermList*            elements()  { return elems; }

private:
    TermList*   elems;
};

// +-------------------------------------------------------------------+

class TermDef : public Term
{
public:
    static const char* TYPENAME() { return "TermDef"; }

    TermDef(TermText* n, Term* v) : mname(n), mval(v) { }
    virtual ~TermDef();

    virtual void         print(int level=10);
    virtual TermDef*     isDef()     { return this; }

    virtual TermText*    name()      { return mname; }
    virtual Term*        term()      { return mval;  }

private:
    TermText*   mname;
    Term*       mval;
};


#endif  // Term_h