Age | Commit message (Collapse) | Author |
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Actually, I will probably revert it soon enough but other changes to
DataLoader initialization are worth it. Handling this singleton mess is
rather interesting and I'm still looking for a solution that will be
nice to look at.
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This also removes multiplayer mission chaining which was broken anyway.
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Formatting was bad and resulted in crashes or malformed save files.
Avoiding c-style cast is just an addition.
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Intent is to separate headless server and game and make a dedicated
executable for each. While this can be done without any directory
changes, this is intended to cause as many compilation and linking
errors as possible in order to clean them up and refactor general
structure of the whole project.
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