Age | Commit message (Collapse) | Author |
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In case language packs will be selected via modding interface this should be
reconsidered. One way would be to merge content into main datafile and then use
English text as base for translations.
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It looks that after update of mingw there were some narrowing problems again,
but only for selected constants. This is worrying but not pressing at all.
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This to avoid any potential issues due to use of mutable state across
several objects that is in the end expected to be the same. This fits
well as a function parameter.
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This is to allow meaningful return values for identification of unique
sources.
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Including Archive.h in DataLoader.h created name conflicts and created
an error due to missing types from Types.h in the Archive.h itself.
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Actually, I will probably revert it soon enough but other changes to
DataLoader initialization are worth it. Handling this singleton mess is
rather interesting and I'm still looking for a solution that will be
nice to look at.
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This also removes multiplayer mission chaining which was broken anyway.
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