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2022-03-02Extended new clock with some utility methodsAki
2022-03-02Removed unused base_game_timeAki
2022-03-01Added stub Clock to replace Game built-inAki
2022-02-28Replaced old panic mechanism uses with the new oneAki
2022-02-28Created compatible replacement panic functionalityAki
2022-02-28Fixed deleted copy and moves for bundleAki
2022-02-28Added stub to export WinApi and DX9 parts toAki
2022-02-23Switched to use ContentBundle's GetTextAki
2022-02-23Moved content management out to ContentBundleAki
2022-02-18Switched to use GetIntance for Game instead of static methodsAki
2022-02-17Everything but panic and singleton impl is now instance basedAki
2022-02-16Changed video related static game method to instance methodsAki
2022-02-16Changed static members to instance for a Game singletonAki
2022-02-16Removed game loop outside of game classAki
2022-02-16Removed unused ex-precomp headerAki
2022-02-15Fixed late night uncompiled changesAki
2022-02-15Exported infamous Print to FoundationExAki
2022-02-14Fixed missing include for winres in rc fileAki
2022-02-13Sorted out resource file for Starshatter executableAki
2022-02-13Added forgotten header guardAki
2022-02-13Starshatter versions are now generated based on information from gitAki
2022-02-13Added copyright NOTICE and project license, cleaned up notices in filesAki
2022-02-12Added some modern screen resolutions and increased the defaults a bitAki
2022-02-12Changed game executable name to StarshatterAki
2022-02-09Added simplistic install-time configurationAki
2022-02-07Changed all file opening modes to be binary to have consistent newlinesAki
2022-02-03Added hostname to the server configurationAki
2022-01-31Removed AVI recording functionalityAki
2022-01-30Removed trailing whitespace all over the placeAki
2022-01-29Fixed case in include paths in Stars45Aki
2021-10-03Cleaned up Opcode cmake targetAki
2021-10-02Separated out msvc cmake configurationAki
2021-10-02Switched to use game handler instead as mingw couldnt find extern oneAki
2021-10-02Fixed rvalue reference in TerrainPatchAki
2021-10-02Fixed rvalue reference in MFD text drawingAki
2021-10-02Fixed rvalue as nonconst lvalue ref in MapViewAki
2021-10-02Switched to long doubles instead of doing manual FPU manipulationAki
2021-10-02Replaced remaining minmax macros with std equivelantsAki
2021-10-02Changed NULL to 0 where it was intended this wayAki
2021-10-02Replaced rdtsc with std clockAki
2021-10-02Fixed annoying warning regarding extras in endifAki
2021-10-02Fixed conversion and narrowing errors in Joystick error handlerAki
2021-10-02Fixed conversion from rvalue to non-const lvalue referenceAki
2021-10-02Removed storage location from enum declarationAki
2021-10-02Replaced min max macros with std onesAki
2021-10-02Removed inline assembly from fixed point number classAki
2021-10-02Fixed 'not' keyword usage as identifierAki
2021-10-02Increased control over win sdk pathsAki
2021-10-01Switched to use only one version of OpcodeAki
2021-10-01Removed vs left-oversAki