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Starshatter: The Open Source Project
master
Military space combat simulator
Aki
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path:
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Stars45
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CMakeLists.txt
Age
Commit message (
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Author
2022-03-11
Rotated ApplicationDX9 around into GameWinDX9
Aki
2022-03-01
Added stub Clock to replace Game built-in
Aki
2022-02-28
Created compatible replacement panic functionality
Aki
In the long run a more versatile solution is preferred.
2022-02-28
Added stub to export WinApi and DX9 parts to
Aki
2022-02-13
Sorted out resource file for Starshatter executable
Aki
2022-02-13
Starshatter versions are now generated based on information from git
Aki
2022-02-12
Changed game executable name to Starshatter
Aki
2022-02-09
Added simplistic install-time configuration
Aki
2022-01-31
Removed AVI recording functionality
Aki
2021-10-03
Cleaned up Opcode cmake target
Aki
2021-10-02
Separated out msvc cmake configuration
Aki
2021-10-02
Increased control over win sdk paths
Aki
2021-10-01
Switched to use only one version of Opcode
Aki
2021-10-01
Partially fixed Magic2 build
Aki
2021-09-30
Added dx9 and win32 libraries to linker
Aki
2021-09-30
Merged nGenEx and Parser into Stars45
Aki
2021-09-30
Enabled keyword macros to avoid IcePreprocessor errors
Aki
2021-09-30
Temporarily added windows sdk include path to stars45
Aki
2021-09-30
Added Opcode to cmake tree
Aki
2021-09-29
Updated internal dependencies for nGenEx and Stars45
Aki
2021-09-28
Created best-guess cmake stubs
Aki
Structure of the project as whole is... questionable. It looks that the directories are intermingled even if they appear separated. This is a first guess to have at least something in place.