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Starshatter: The Open Source Project
master
Military space combat simulator
Aki
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Author
2024-04-03
Fixed mission points reward calculation
Aki
2024-04-02
Removed unused third-party header
Aki
2024-04-02
Fixed segv due to this capture
Aki
2024-04-01
Each Campaign now has a specific start date and time
Aki
2024-04-01
Fixed date and time consistency across Campaigns and Missions
Aki
2024-03-29
Allow passing additional args to test step
Aki
2024-03-29
Updated README file to the current state of the project
Aki
2024-03-28
Trick players into picking Standard flight Model by default
Aki
2024-03-26
Misleasing implicit capture [=] probably inteded to get *this
Aki
2024-03-26
DWORD replaced with std::uint32_t in non-Win32-related parts
Aki
2024-03-24
Allow passing custom args to ci/build.sh
Aki
2024-03-24
Fixed infoware patch and ci/test.sh
Aki
2024-03-23
You may no longer attempt to join server with mismatched version
Aki
2024-03-23
You may now edit saved multiplayer servers in-game
Aki
2024-03-23
Show server version in multiplayer server list
Aki
2024-03-21
Add localhost to default servers list
Aki
2024-03-21
Removed Fixed Point Arithmetic implementation
Aki
2024-03-20
Tweaked DefinitionEx include paths; also Parser_ss.h name is finally fixed
Aki
2024-03-19
Definition Parser now consumes from the new Reader
Aki
2024-03-18
Added filesystem-only starshatter::data DataLoader replacement
Aki
2024-03-18
Removed unused FileReader, too
Aki
2024-03-18
Bulk busy work towards Reader replacement to inject into DataLoader
Aki
2024-03-18
Text operations that return new Text are now const
Aki
2024-03-18
Removed ConsoleReader
Aki
2024-03-12
Added bash completion for ./Starshatter.exe
Aki
2024-03-12
Legal notices updated
Aki
2024-03-12
Another reorganization change that diverts me from crying unable to get rid o...
Aki
2024-03-12
Removed some connections from Starserver and Game to Types.h
Aki
2024-03-11
Fix format of Stardate dump
Aki
2024-03-10
Fixed little bug that prevented listing saved campaign files
Aki
2024-03-10
Collisions will now always use the highest LOD model
Aki
2024-03-09
Zlib shared library is no longer part of distribution
Aki
2024-03-09
Replaced MachineInfo with stripped cross-platform solution
Aki
2024-03-09
You may now try to run game on WIN95 and 98 if you can
Aki
2024-03-08
Fixed a problem where switching into fullscreen mode would not set chosen res...
Aki
2024-03-08
Game will start in windowed mode by default now
Aki
2024-03-08
You might be able to use more than 16 joystick buttons now
Aki
2024-03-08
You can now adjust master volumes in settings
Aki
2024-03-08
Include briefly excluded dat utility in the package
Aki
2024-03-07
Added gtest to the project and a stub test for showcase
Aki
2024-03-06
Include Public Test Server info with game until Lobby is working
Aki
2024-03-06
You can now select resolution without accepting full screen mode first
Aki
2024-03-06
External projects with established upstream are no longer part of this source...
Aki
2024-03-06
Limited uses of zlib to just ArchiveEx
Aki
2024-03-03
libogg and libvorbis are no longer part of this source tree
Aki
2024-03-03
libpng sources removed from this tree
Aki
2024-03-03
Remove zconf.h to prevent all builds be -dirty
Aki
2024-03-03
zlib sources removed from this tree
Aki
2024-03-02
You can now toggle Full Screen in Video settings
Aki
2024-03-01
Removed useless MachineInfo queries
Aki
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