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AgeCommit message (Expand)Author
2022-03-30Cleaned up includes in NetClientAki
2022-03-30Changed to use posix alternative for _stricmpAki
2022-03-30Fixed bad Print usageAki
2022-03-30Fixed changed that were missed in NetAddrAki
2022-03-30Fixed missing include in ListAki
2022-03-30Brought NetHost closer to standardAki
2022-03-30Brought NetAddr closer to standardAki
2022-03-30Removed windows header uses in HttpServletExecAki
2022-03-29Fixed includes in HttpServletExecAki
2022-03-29Split Session from HttpServletAki
2022-03-29Fixed includes in HttpClientAki
2022-03-29Removed windows header usage in HttpServerAki
2022-03-29Split Param, Response and Request from HttpServer filesAki
2022-03-28Removed Description of NetLayerAki
2022-03-28Removed windows headers and moved NetServer a bit closer to standardAki
2022-03-27Moved FoundationEx closer to c++ standardAki
2022-03-27Replaced ThreadSync with stl's mutexAki
2022-03-27Replaced own ThreadSync with atomic variable in TextAki
2022-03-27Removed MemDebug from FoundationExAki
2022-03-24Starserver no longer initializes windows applicationAki
2022-03-24Added ostream output for TextAki
2022-03-23Removed Clock from Game for nowAki
2022-03-23Moved application state internals to GameWinDX9Aki
2022-03-23Moved Video methods to GameWinDX9Aki
2022-03-22Moved WndProc implementation to own file along low-level keyboard funcsAki
2022-03-20Moved screen color and size functions to GameWinDX9Aki
2022-03-20Game no longer exposes Video instanceAki
2022-03-18Fixed FPS counterAki
2022-03-18Removed DisplayModeSupported wrapper from GameAki
2022-03-16Removed gamma level management from Game and Starshatter classesAki
2022-03-14Moved max texture size to GameWinDX9Aki
2022-03-14Added instance retrieval method to GameWinDX9Aki
2022-03-13Moved palette to GameWinDX9Aki
2022-03-12Moved Inits for Application and Instance into GameWinDX9Aki
2022-03-11Moved part of Init to GameWinDX9Aki
2022-03-11Rotated ApplicationDX9 around into GameWinDX9Aki
2022-03-11Renamed application instanceAki
2022-03-10Simplified clock usage in FadeViewAki
2022-03-10Changed to use default clock duration for elapsed time counting in ClockAki
2022-03-10Fixed logic error in game loop conditionAki
2022-03-09Changed to access Pause through Game rather than derived classesAki
2022-03-09Changed to use Video's cache invalidation method directlyAki
2022-03-08Removed legacy functions that acted as wrappers for time compressionAki
2022-03-08Replaced time funcs from Game with Clock equivalentsAki
2022-03-08Replaced GetRealTime uses with Game->Clock equivalentAki
2022-03-07Replaced old integrated clock with new oneAki
2022-03-07Removed minimum frame length from GameAki
2022-03-07New Clock uses counters instead of epoch from now onAki
2022-03-07Changed to use find_file for dllsAki
2022-03-02Extended new clock with some utility methodsAki