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AgeCommit message (Expand)Author
2022-03-27Moved FoundationEx closer to c++ standardAki
2022-03-27Replaced ThreadSync with stl's mutexAki
2022-03-27Replaced own ThreadSync with atomic variable in TextAki
2022-03-27Removed MemDebug from FoundationExAki
2022-03-24Starserver no longer initializes windows applicationAki
2022-03-24Added ostream output for TextAki
2022-03-23Removed Clock from Game for nowAki
2022-03-23Moved application state internals to GameWinDX9Aki
2022-03-23Moved Video methods to GameWinDX9Aki
2022-03-22Moved WndProc implementation to own file along low-level keyboard funcsAki
2022-03-20Moved screen color and size functions to GameWinDX9Aki
2022-03-20Game no longer exposes Video instanceAki
2022-03-18Fixed FPS counterAki
2022-03-18Removed DisplayModeSupported wrapper from GameAki
2022-03-16Removed gamma level management from Game and Starshatter classesAki
2022-03-14Moved max texture size to GameWinDX9Aki
2022-03-14Added instance retrieval method to GameWinDX9Aki
2022-03-13Moved palette to GameWinDX9Aki
2022-03-12Moved Inits for Application and Instance into GameWinDX9Aki
2022-03-11Moved part of Init to GameWinDX9Aki
2022-03-11Rotated ApplicationDX9 around into GameWinDX9Aki
2022-03-11Renamed application instanceAki
2022-03-10Simplified clock usage in FadeViewAki
2022-03-10Changed to use default clock duration for elapsed time counting in ClockAki
2022-03-10Fixed logic error in game loop conditionAki
2022-03-09Changed to access Pause through Game rather than derived classesAki
2022-03-09Changed to use Video's cache invalidation method directlyAki
2022-03-08Removed legacy functions that acted as wrappers for time compressionAki
2022-03-08Replaced time funcs from Game with Clock equivalentsAki
2022-03-08Replaced GetRealTime uses with Game->Clock equivalentAki
2022-03-07Replaced old integrated clock with new oneAki
2022-03-07Removed minimum frame length from GameAki
2022-03-07New Clock uses counters instead of epoch from now onAki
2022-03-07Changed to use find_file for dllsAki
2022-03-02Extended new clock with some utility methodsAki
2022-03-02Removed unused base_game_timeAki
2022-03-01Added stub Clock to replace Game built-inAki
2022-02-28Replaced old panic mechanism uses with the new oneAki
2022-02-28Created compatible replacement panic functionalityAki
2022-02-28Fixed deleted copy and moves for bundleAki
2022-02-28Added stub to export WinApi and DX9 parts toAki
2022-02-23Switched to use ContentBundle's GetTextAki
2022-02-23Moved content management out to ContentBundleAki
2022-02-18Switched to use GetIntance for Game instead of static methodsAki
2022-02-17Everything but panic and singleton impl is now instance basedAki
2022-02-16Changed video related static game method to instance methodsAki
2022-02-16Changed static members to instance for a Game singletonAki
2022-02-16Removed game loop outside of game classAki
2022-02-16Removed nGenEx left-oversAki
2022-02-16Removed unused ex-precomp headerAki