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Starshatter: The Open Source Project
master
Military space combat simulator
Aki
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Author
2021-10-02
Switched to long doubles instead of doing manual FPU manipulation
Aki
2021-10-02
Replaced remaining minmax macros with std equivelants
Aki
2021-10-02
Changed NULL to 0 where it was intended this way
Aki
2021-10-02
Replaced rdtsc with std clock
Aki
2021-10-02
Enabled C++11 standard with extensions
Aki
2021-10-02
Fixed annoying warning regarding extras in endif
Aki
2021-10-02
Fixed conversion and narrowing errors in Joystick error handler
Aki
2021-10-02
Fixed conversion from rvalue to non-const lvalue reference
Aki
2021-10-02
Removed storage location from enum declaration
Aki
2021-10-02
Replaced min max macros with std ones
Aki
2021-10-02
Removed inline assembly from fixed point number class
Aki
2021-10-02
Fixed 'not' keyword usage as identifier
Aki
2021-10-02
Added missing new[] debug overload
Aki
2021-10-02
Streamlined file and guard endings in Foundation and NetEx
Aki
2021-10-02
Increased control over win sdk paths
Aki
2021-10-02
Removed usage of msvc __noop extension
Aki
2021-10-02
Removed forced inline from erroneous remap function
Aki
2021-10-02
Removed unused and troublesome function
Aki
2021-10-02
Naively switched from inline assembly to std library
Aki
2021-10-02
Add missing define to Opcode compilation
Aki
2021-10-01
Project is now built with CMake
Aki
2021-10-01
Removed unused OpcodeLib
Aki
2021-10-01
Switched to use only one version of Opcode
Aki
2021-10-01
Windows SDK variables are now cached to ease configuration
Aki
2021-10-01
Removed unnecessary VS files from Opcode directory
Aki
2021-10-01
Removed Opcode Demo directory
Aki
2021-10-01
Removed vs left-overs
Aki
2021-10-01
Removed doxygen generated docs
Aki
2021-10-01
Disabled Magic2 build
Aki
2021-10-01
Partially fixed Magic2 build
Aki
2021-10-01
Fixed Datafile utility build
Aki
2021-09-30
Upgraded directinput expectations in Joystick.cpp
Aki
2021-09-30
Added dx9 and win32 libraries to linker
Aki
2021-09-30
Fixed weird behaviour of preprocessor
Aki
2021-09-30
Hid precompiled header of Opcode
Aki
2021-09-30
Fixed NetEx includes against win sdk
Aki
2021-09-30
Merged nGenEx and Parser into Stars45
Aki
2021-09-30
Removed notes regarding removed directx and starshatter directories
Aki
2021-09-30
Fixed weirdly propagated Ice macros
Aki
2021-09-30
Enabled keyword macros to avoid IcePreprocessor errors
Aki
2021-09-30
Temporarily added windows sdk include path to stars45
Aki
2021-09-30
Added Opcode to cmake tree
Aki
2021-09-29
Removed binaries and VS obsolete files
Aki
2021-09-29
Updated internal dependencies for nGenEx and Stars45
Aki
2021-09-29
Fixed libpng public includes
Aki
2021-09-29
Fixed vorbis public includes
Aki
2021-09-29
Extended libpng cmake to allow linking inside this cmake tree
Aki
2021-09-29
Added source directories to zlib public includes
Aki
2021-09-29
Added dx9 sdk include dir to nGenEx
Aki
2021-09-29
Added Parser dir to cmake tree
Aki
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