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Diffstat (limited to 'nGenEx/Particles.h')
-rw-r--r-- | nGenEx/Particles.h | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/nGenEx/Particles.h b/nGenEx/Particles.h deleted file mode 100644 index ac0bc2b..0000000 --- a/nGenEx/Particles.h +++ /dev/null @@ -1,110 +0,0 @@ -/* Starshatter OpenSource Distribution - Copyright (c) 1997-2004, Destroyer Studios LLC. - All Rights Reserved. - - Redistribution and use in source and binary forms, with or without - modification, are permitted provided that the following conditions are met: - - * Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. - * Redistributions in binary form must reproduce the above copyright notice, - this list of conditions and the following disclaimer in the documentation - and/or other materials provided with the distribution. - * Neither the name "Destroyer Studios" nor the names of its contributors - may be used to endorse or promote products derived from this software - without specific prior written permission. - - THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE - LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - POSSIBILITY OF SUCH DAMAGE. - - SUBSYSTEM: nGenEx.lib - FILE: Particles.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Particle burst class -*/ - -#ifndef Particles_h -#define Particles_h - -#include "Types.h" -#include "Geometry.h" -#include "Graphic.h" -#include "Sprite.h" - -// +--------------------------------------------------------------------+ - -class Particles : public Graphic -{ -public: - Particles(Bitmap* bitmap, - int np, - const Vec3& base_loc, - const Vec3& vel, - float base_speed = 500.0f, - float drag = 1.0f, - float scale = 1.0f, - float bloom = 0.0f, - float decay = 100.0f, - float release = 1.0f, - bool cont = false, - bool trail = true, - bool rise = false, - int blend = 3, - int nframes = 1); - - virtual ~Particles(); - - virtual void Render(Video* video, DWORD flags); - virtual void ExecFrame(double seconds); - virtual void TranslateBy(const Point& ref) { offset = ref; loc = loc - ref; } - virtual bool CheckVisibility(Projector& projector); - - virtual bool IsEmitting() const { return emitting; } - virtual void StopEmitting() { emitting = false; } - -protected: - int nparts; - int nverts; - int blend; - bool continuous; - bool trailing; - bool rising; - bool emitting; - - float base_speed; - float max_speed; - float drag; - float release_rate; - float decay; - float min_scale; - float max_scale; - float extra; - - Point ref_loc; - Point offset; - Point* velocity; - Point* part_loc; - Point* release; - float* timestamp; - float* intensity; - float* scale; - float* angle; - BYTE* frame; - - Sprite* point_sprite; -}; - -#endif Particles_h |