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-rw-r--r--nGenEx/Mouse.h174
1 files changed, 99 insertions, 75 deletions
diff --git a/nGenEx/Mouse.h b/nGenEx/Mouse.h
index 09cb83f..07bc98f 100644
--- a/nGenEx/Mouse.h
+++ b/nGenEx/Mouse.h
@@ -1,75 +1,99 @@
-/* Project nGenEx
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: nGenEx.lib
- FILE: Mouse.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Mouse class
-*/
-
-#ifndef Mouse_h
-#define Mouse_h
-
-#include "Types.h"
-
-// +--------------------------------------------------------------------+
-
-class Bitmap;
-class Screen;
-class Window;
-
-// +--------------------------------------------------------------------+
-
-class Mouse
-{
- friend LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
- friend class Game;
-
-public:
- static const char* TYPENAME() { return "Mouse"; }
-
- enum CURSOR { ARROW, CROSS, WAIT, NOT, DRAG, USER1, USER2, USER3 };
- enum HOTSPOT { HOTSPOT_CTR, HOTSPOT_NW };
-
- static int X() { return x; }
- static int Y() { return y; }
- static int LButton() { return l; }
- static int MButton() { return m; }
- static int RButton() { return r; }
- static int Wheel() { return w; }
-
- static void Paint();
-
- static void SetCursorPos(int x, int y);
- static void Show(int s=1);
- static int SetCursor(CURSOR c);
- static int LoadCursor(CURSOR c, const char* name, HOTSPOT hs = HOTSPOT_CTR);
-
- static void Create(Screen* screen);
- static void Resize(Screen* screen);
- static void Close();
-
-private:
- static int show;
- static int cursor;
-
- static int x;
- static int y;
- static int l;
- static int m;
- static int r;
- static int w;
-
- static Bitmap* image[8];
- static int hotspot[8];
-
- static Window* window;
-};
-
-#endif Mouse_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: nGenEx.lib
+ FILE: Mouse.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Mouse class
+*/
+
+#ifndef Mouse_h
+#define Mouse_h
+
+#include "Types.h"
+
+// +--------------------------------------------------------------------+
+
+class Bitmap;
+class Screen;
+class Window;
+
+// +--------------------------------------------------------------------+
+
+class Mouse
+{
+ friend LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
+ friend class Game;
+
+public:
+ static const char* TYPENAME() { return "Mouse"; }
+
+ enum CURSOR { ARROW, CROSS, WAIT, NOT, DRAG, USER1, USER2, USER3 };
+ enum HOTSPOT { HOTSPOT_CTR, HOTSPOT_NW };
+
+ static int X() { return x; }
+ static int Y() { return y; }
+ static int LButton() { return l; }
+ static int MButton() { return m; }
+ static int RButton() { return r; }
+ static int Wheel() { return w; }
+
+ static void Paint();
+
+ static void SetCursorPos(int x, int y);
+ static void Show(int s=1);
+ static int SetCursor(CURSOR c);
+ static int LoadCursor(CURSOR c, const char* name, HOTSPOT hs = HOTSPOT_CTR);
+
+ static void Create(Screen* screen);
+ static void Resize(Screen* screen);
+ static void Close();
+
+private:
+ static int show;
+ static int cursor;
+
+ static int x;
+ static int y;
+ static int l;
+ static int m;
+ static int r;
+ static int w;
+
+ static Bitmap* image[8];
+ static int hotspot[8];
+
+ static Window* window;
+};
+
+#endif Mouse_h
+