diff options
Diffstat (limited to 'nGenEx/Light.cpp')
-rw-r--r-- | nGenEx/Light.cpp | 96 |
1 files changed, 0 insertions, 96 deletions
diff --git a/nGenEx/Light.cpp b/nGenEx/Light.cpp deleted file mode 100644 index 7815078..0000000 --- a/nGenEx/Light.cpp +++ /dev/null @@ -1,96 +0,0 @@ -/* Starshatter OpenSource Distribution - Copyright (c) 1997-2004, Destroyer Studios LLC. - All Rights Reserved. - - Redistribution and use in source and binary forms, with or without - modification, are permitted provided that the following conditions are met: - - * Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. - * Redistributions in binary form must reproduce the above copyright notice, - this list of conditions and the following disclaimer in the documentation - and/or other materials provided with the distribution. - * Neither the name "Destroyer Studios" nor the names of its contributors - may be used to endorse or promote products derived from this software - without specific prior written permission. - - THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE - LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - POSSIBILITY OF SUCH DAMAGE. - - SUBSYSTEM: nGenEx.lib - FILE: Light.cpp - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Dynamic Light Source -*/ - -#include "MemDebug.h" -#include "Light.h" -#include "Scene.h" - -// +--------------------------------------------------------------------+ - -int Light::id_key = 1; - -// +--------------------------------------------------------------------+ - -Light::Light(float l, float dl, int time) -: id(id_key++), type(LIGHT_POINT), life(time), -light(l), dldt(dl), color(255,255,255), -active(true), shadow(false), scene(0) -{ } - -// +--------------------------------------------------------------------+ - -Light::~Light() -{ } - -// +--------------------------------------------------------------------+ - -void -Light::Update() -{ - if (dldt < 1.0f) - light *= dldt; - - if (life > 0) life--; -} - -// +--------------------------------------------------------------------+ - -void -Light::Destroy() -{ - if (scene) - scene->DelLight(this); - - delete this; -} - -// +--------------------------------------------------------------------+ - -void -Light::MoveTo(const Point& dst) -{ - //if (type != LIGHT_DIRECTIONAL) - loc = dst; -} - -void -Light::TranslateBy(const Point& ref) -{ - if (type != LIGHT_DIRECTIONAL) - loc = loc - ref; -} |