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-/* Starshatter OpenSource Distribution
- Copyright (c) 1997-2004, Destroyer Studios LLC.
- All Rights Reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
-
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- * Neither the name "Destroyer Studios" nor the names of its contributors
- may be used to endorse or promote products derived from this software
- without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
- LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- POSSIBILITY OF SUCH DAMAGE.
-
- SUBSYSTEM: nGenEx.lib
- FILE: FontMgr.cpp
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Font Resource Manager class implementation
-*/
-
-#include "MemDebug.h"
-#include "FontMgr.h"
-
-// +--------------------------------------------------------------------+
-
-List<FontItem> FontMgr::fonts;
-
-// +--------------------------------------------------------------------+
-
-void
-FontMgr::Close()
-{
- fonts.destroy();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-FontMgr::Register(const char* name, Font* font)
-{
- FontItem* item = new(__FILE__,__LINE__) FontItem;
-
- if (item) {
- item->name = name;
- item->size = 0;
- item->font = font;
-
- fonts.append(item);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-Font*
-FontMgr::Find(const char* name)
-{
- ListIter<FontItem> item = fonts;
- while (++item) {
- if (item->name == name)
- return item->font;
- }
-
- return 0;
-}