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+/********************************************************************
+ * *
+ * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
+ * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
+ * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
+ * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
+ * *
+ * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 *
+ * by the Xiph.Org Foundation http://www.xiph.org/ *
+ * *
+ ********************************************************************
+
+ function: 8kHz psychoacoustic settings
+
+ ********************************************************************/
+
+static const att3 _psy_tone_masteratt_8[3]={
+ {{ 32, 25, 12}, 0, 0}, /* 0 */
+ {{ 30, 25, 12}, 0, 0}, /* 0 */
+ {{ 20, 0, -14}, 0, 0}, /* 0 */
+};
+
+static const vp_adjblock _vp_tonemask_adj_8[3]={
+ /* adjust for mode zero */
+ /* 63 125 250 500 1 2 4 8 16 */
+ {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0,10, 0, 0,99,99,99}}, /* 1 */
+ {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0,10, 0, 0,99,99,99}}, /* 1 */
+ {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0, 0, 0, 0,99,99,99}}, /* 1 */
+};
+
+
+static const noise3 _psy_noisebias_8[3]={
+ /* 63 125 250 500 1k 2k 4k 8k 16k*/
+ {{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 8, 8, 8, 10, 10, 99, 99, 99},
+ {-10,-10,-10,-10, -5, -5, -5, 0, 0, 4, 4, 4, 4, 4, 99, 99, 99},
+ {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}},
+
+ {{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 8, 8, 8, 10, 10, 99, 99, 99},
+ {-10,-10,-10,-10,-10,-10, -5, -5, -5, 0, 0, 0, 0, 0, 99, 99, 99},
+ {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}},
+
+ {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 4, 4, 5, 5, 99, 99, 99},
+ {-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10, 99, 99, 99},
+ {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24, 99, 99, 99}}},
+};
+
+/* stereo mode by base quality level */
+static const adj_stereo _psy_stereo_modes_8[3]={
+ /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */
+ {{ 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3},
+ { 6, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4},
+ { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
+ { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
+ {{ 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3},
+ { 6, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4},
+ { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
+ { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
+ {{ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3},
+ { 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4},
+ { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
+ { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
+};
+
+static const noiseguard _psy_noiseguards_8[2]={
+ {10,10,-1},
+ {10,10,-1},
+};
+
+static const compandblock _psy_compand_8[2]={
+ {{
+ 0, 1, 2, 3, 4, 5, 6, 7, /* 7dB */
+ 8, 8, 9, 9,10,10,11, 11, /* 15dB */
+ 12,12,13,13,14,14,15, 15, /* 23dB */
+ 16,16,17,17,17,18,18, 19, /* 31dB */
+ 19,19,20,21,22,23,24, 25, /* 39dB */
+ }},
+ {{
+ 0, 1, 2, 3, 4, 5, 6, 6, /* 7dB */
+ 7, 7, 6, 6, 5, 5, 4, 4, /* 15dB */
+ 3, 3, 3, 4, 5, 6, 7, 8, /* 23dB */
+ 9,10,11,12,13,14,15, 16, /* 31dB */
+ 17,18,19,20,21,22,23, 24, /* 39dB */
+ }},
+};
+
+static const double _psy_lowpass_8[3]={3.,4.,4.};
+static const int _noise_start_8[2]={
+ 64,64,
+};
+static const int _noise_part_8[2]={
+ 8,8,
+};
+
+static const int _psy_ath_floater_8[3]={
+ -100,-100,-105,
+};
+
+static const int _psy_ath_abs_8[3]={
+ -130,-130,-140,
+};