diff options
Diffstat (limited to 'data/shatter/Ships/Marakan_Stations/S5.def')
-rw-r--r-- | data/shatter/Ships/Marakan_Stations/S5.def | 271 |
1 files changed, 271 insertions, 0 deletions
diff --git a/data/shatter/Ships/Marakan_Stations/S5.def b/data/shatter/Ships/Marakan_Stations/S5.def new file mode 100644 index 0000000..7423a21 --- /dev/null +++ b/data/shatter/Ships/Marakan_Stations/S5.def @@ -0,0 +1,271 @@ +SHIP + +name: Station5 +display_name: Station +class: STATION +hud_icon: "S5map.pcx" + +model: "S5opt.mag" + +mass: 5e6 +integrity: 1e6 +scale: 8 +acs: 3e6 +degrees: true + +chase: (0, -800, 50) +bridge: (0, 0, 0) + +degrees: true + +power: { + type: Fusion, + design: "Fusion Reactor", + max_output: 90e3, + + loc: (0, 0, 0), + size: 48, + hull_factor: 0.3, + explosion: 7 +} + +shield: { + type: 2, + design: "Grav Shield", + factor: 0.02, + consumption: 6000, + bolt_hit_sound: "shield_hit4.wav", + beam_hit_sound: "shield_hit5.wav", + + pcs: 100, + loc: (0, -60, 0), + size: 16, + hull_factor: 0.5 +} + +weapon: { + type: "Rail-12", + design: "Bolt Weapon", + name: "Turret 1A", + + azimuth: 90, + loc: (1150, 488, 0), + size: 32, + hull_factor: 0.3, +} + +weapon: { + type: "Rail-12 Inverted", + design: "Bolt Weapon", + name: "Turret 1B", + + azimuth: 90, + loc: (1150, 320, 0), + size: 32, + hull_factor: 0.3, +} + +weapon: { + type: "Rail-12", + design: "Bolt Weapon", + name: "Turret 2A", + + azimuth: 180, + loc: (0, 488, -1150), + size: 32, + hull_factor: 0.3, +} + +weapon: { + type: "Rail-12 Inverted", + design: "Bolt Weapon", + name: "Turret 2B", + + azimuth: 180, + loc: (0, 320, -1150), + size: 32, + hull_factor: 0.3, +} + +weapon: { + type: "Rail-12", + design: "Bolt Weapon", + name: "Turret 3A", + + azimuth: -90, + loc: (-1150, 488, 0), + size: 32, + hull_factor: 0.3, +} + +weapon: { + type: "Rail-12 Inverted", + design: "Bolt Weapon", + name: "Turret 3B", + + azimuth: -90, + loc: (-1150, 320, 0), + size: 32, + hull_factor: 0.3, +} + +weapon: { + type: "Rail-12", + design: "Bolt Weapon", + name: "Turret 4A", + + azimuth: 0, + loc: (0, 488, 1150), + size: 32, + hull_factor: 0.3, +} + +weapon: { + type: "Rail-12 Inverted", + design: "Bolt Weapon", + name: "Turret 4B", + + azimuth: 0, + loc: (0, 320, 1150), + size: 32, + hull_factor: 0.3, +} + + + + + +flightdeck: { + name: "Launch Bay 1", + + loc: ( 0, 60, 750), + cam: ( 40, 70, 820), + start: ( 0, 60, 750), + end: ( 0, 60, 2900), + + spot: ( -25, 60, 725), + spot: ( 25, 60, 725), + + light: 250, + + launch: true, + cycle_time: 20, + + size: 32, + hull_factor: 0.5, +} + +flightdeck: { + name: "Launch Bay 2" + + azimuth: 180 + + loc: ( 0, 60, -750), + cam: ( 40, 70, -820), + start: ( 0, 60, -750), + end: ( 0, 60, -2900), + + spot: ( -25, 60, -725), + spot: ( 25, 60, -725), + + light: 250, + + launch: true, + cycle_time: 20, + + size: 32, + hull_factor: 0.5, +} + +flightdeck: { + name: "Docking Bay 1" + + azimuth: -90 + + loc: ( 750, 60, 0), + cam: ( 770, 70, 20), + start: ( 3e3, 60, 0), + end: ( 750, 60, 0), + spot: ( 750, 60, 0), + + light: 250, + + recovery: true, + max_ships: 1, + cycle_time: 5, + + size: 32, + hull_factor: 0.5, +} + +flightdeck: { + name: "Docking Bay 2", + + azimuth: 90 + + loc: (-750, 60, 0), + cam: (-770, 70, 20), + start: (-3e3, 60, 0), + end: (-750, 60, 0), + spot: (-750, 60, 0), + + + light: 250, + + recovery: true, + max_ships: 1, + cycle_time: 5, + + size: 32, + hull_factor: 0.5, +} + +sensor: { + design: Sensor, + pcs: 20, + active_efficiency: 1e6, + passive_efficiency: 10e3, + range: 25e3, + range: 50e3, + range: 75e3, + range: 100e3, + + loc: (0, -16, 380), + size: 16, + hull_factor: 0.1 +} + +navlight: { + scale: 2, + period: 2.5, + + light: { loc: ( 64, 0, 112), pattern: 0xc0100000, type: 1 }, + light: { loc: ( 64, 0, -112), pattern: 0xc0100000, type: 1 }, + light: { loc: ( -64, 0, 112), pattern: 0xc0100000, type: 1 }, + light: { loc: ( -64, 0, -112), pattern: 0xc0100000, type: 1 }, + light: { loc: ( 112, 0, 64), pattern: 0xc0100000, type: 1 }, + light: { loc: ( 112, 0, -64), pattern: 0xc0100000, type: 1 }, + light: { loc: (-112, 0, 64), pattern: 0xc0100000, type: 1 }, + light: { loc: (-112, 0, -64), pattern: 0xc0100000, type: 1 }, +} + +map: { + sprite: "S5map.pcx" +} + +death_spiral: { + time: 0 + + explosion: { type: 12, loc: (0, 0,0), final: true } // Large burst + explosion: { type: 13, loc: (0, 100,0), final: true } // Nuke + explosion: { type: 13, loc: (0,-300,0), final: true } // Nuke + + debris: { model: "DebrisS41.mag", loc: (-40,-20,900), mass: 68e3, count: 1, life: 560 } + debris: { model: "DebrisS42.mag", loc: (0,0,-470), mass: 78e3, count: 1, life: 575 } + debris: { model: "Debris0A.mag", loc: (0,0,0), mass: 35, count: 20, life: 35 } + debris: { model: "Debris0B.mag", loc: (0,0,0), mass: 44, count: 20, life: 45 } + debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 23, count: 15, life: 35 } + +} + + |