summaryrefslogtreecommitdiffhomepage
path: root/data/shatter/Ships/Dantari_Ships/Wolf.def
diff options
context:
space:
mode:
Diffstat (limited to 'data/shatter/Ships/Dantari_Ships/Wolf.def')
-rw-r--r--data/shatter/Ships/Dantari_Ships/Wolf.def367
1 files changed, 367 insertions, 0 deletions
diff --git a/data/shatter/Ships/Dantari_Ships/Wolf.def b/data/shatter/Ships/Dantari_Ships/Wolf.def
new file mode 100644
index 0000000..9f9650d
--- /dev/null
+++ b/data/shatter/Ships/Dantari_Ships/Wolf.def
@@ -0,0 +1,367 @@
+SHIP
+
+name: Wolf
+display_name: Wolf
+class: Destroyer
+description: "The DD-305 WOLF class of medium destroyers are an older type of Hegemony warship now mainly used by client states and guerilla groups such as the Dantari Separatists. The Wolf class features a pair of internally-mounted heavy XRay Laser batteries and a full complement of Orca point defense batteries for protection from inbound threats. Due to design limitations, the Orca PDBs tend to provide better coverage for the dorsal hemisphere, leaving the Wolf class with a vulnerable underbelly."
+
+degrees: true
+beauty: (-7, 4, 1.1)
+hud_icon: "WolfHud.pcx"
+
+detail_0: "Destroyer_0opt.mag"
+feature_0: 1000
+detail_1: "Destroyer_1opt.mag"
+feature_1: 32
+detail_2: "Destroyer_2opt.mag"
+feature_2: 16
+
+mass: 15.8e3
+agility: 3.5
+vlimit: 240
+roll_rate: 7
+integrity: 18e3
+scale: 1.7
+acs: 1.2
+
+scuttle: 6e3
+
+trans_x: 300e3
+trans_y: 100e3
+trans_z: 300e3
+
+arcade_drag: 2.5e-2
+drag: 6e-7
+roll_drag: 1.2
+pitch_drag: 1.2
+yaw_drag: 1.2
+
+chase: (0, -1800, 170)
+bridge: (0, 320, 60)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 7000,
+
+ loc: (0, -40, -220),
+ size: 48,
+ hull_factor: 0.5,
+ explosion: 7
+}
+
+drive: {
+ type: Yellow,
+ name: "Plasma Drive",
+ design: "Plasma Drive",
+ thrust: 1250,
+ scale: 5,
+ port: (-88, 10, -808),
+ port: ( 0, 12, -808),
+ port: ( 85, 10, -808),
+
+ loc: (0, 0, -400),
+ size: 50,
+ hull_factor: 0.3,
+ explosion: 7
+}
+
+
+thruster: {
+ design: Thruster
+ type: Yellow,
+
+ loc: (0, 0, 64)
+ size: 24,
+ hull_factor: 0.3
+ scale: 2
+
+ port_left: {loc:(-170, 9,-601), fire: 0x0041}
+ port_left: {loc:(-170, 9,-579), fire: 0x0041}
+ port_left: {loc:(-100, 18, 786), fire: 0x0081}
+ port_left: {loc:(-100, -34, 786), fire: 0x0081}
+
+ port_right: {loc:( 170, 9,-601), fire: 0x0082}
+ port_right: {loc:( 170, 9,-579), fire: 0x0082}
+ port_right: {loc:( 100, 18, 786), fire: 0x0042}
+ port_right: {loc:( 100, -34, 786), fire: 0x0042}
+
+ port_fore: {loc:( -73, -34, 845), fire: 0x0044}
+ port_fore: {loc:( -30, -63, 845), fire: 0x0044}
+ port_fore: {loc:( 30, -63, 845), fire: 0x0084}
+ port_fore: {loc:( 73, -34, 845), fire: 0x0084}
+
+ port_aft: {loc:( -45, 48,-770), fire: 0x0088}
+ port_aft: {loc:( -45, -27,-770), fire: 0x0088}
+ port_aft: {loc:( 42, 48,-770), fire: 0x0048}
+ port_aft: {loc:( 42, -27,-770), fire: 0x0048}
+
+ port_top: {loc:( -80, 87,-601), fire: 0x0510}
+ port_top: {loc:( 77, 87,-601), fire: 0x0910}
+
+ port_bottom: {loc:( -80, -69,-601), fire: 0x0A20}
+ port_bottom: {loc:( 77, -69,-601), fire: 0x0620}
+
+ port_top: {loc:( -26, 71, 783), fire: 0x0610}
+ port_top: {loc:( 25, 71, 783), fire: 0x0A10}
+
+ port_bottom: {loc:( -26, -85, 783), fire: 0x0920}
+ port_bottom: {loc:( 25, -85, 783), fire: 0x0520}
+}
+
+quantum: {
+ design: "Quantum Drive",
+ loc: (0, 0, 0),
+ size: 24,
+ hull_factor: 0.3,
+ countdown: 7.5
+}
+
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ factor: 0.0125,
+ consumption: 6000,
+ // model: "WolfShield.mag",
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ pcs: 100,
+ loc: (0, 20, -80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+
+power: {
+ type: "Auxilliary Reactor",
+ design: "Auxilliary Reactor",
+ max_output: 1100,
+
+ loc: (0, 0, -180),
+ hull_factor: 0.8
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 1",
+ abrv: "Laser-1",
+ muzzle: (-25, 23, 907),
+
+ loc: (-25, 23, 800),
+ size: 32,
+ hull_factor: 0.3,
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 2",
+ abrv: "Laser-2",
+ muzzle: ( 25, 23, 907),
+
+ loc: ( 25, 23, 800),
+ size: 32,
+ hull_factor: 0.3,
+ explosion: 7
+}
+
+weapon: {
+ type: "Orca Cannon",
+ design: "Bolt Weapon",
+ name: "Fwd Cannon",
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: ( 0, 82, 500),
+ size: 32,
+ hull_factor: 0.3,
+}
+
+weapon: {
+ type: "Orca Inverted",
+ design: "Bolt Weapon",
+ name: "Chin Cannon",
+ muzzle: ( 4, -11, 75),
+ muzzle: (-4, -11, 75),
+
+ loc: ( 0, -102, 500),
+ size: 32,
+ hull_factor: 0.3,
+}
+
+weapon: {
+ type: "Orca Cannon",
+ design: "Bolt Weapon",
+ name: "Stbd Cannon",
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: ( 60, 50, 38),
+ size: 32,
+ hull_factor: 0.3,
+
+ azimuth: 90
+ rest_azimuth: -90
+}
+
+weapon: {
+ type: "Orca Cannon",
+ design: "Bolt Weapon",
+ name: "Port Cannon",
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (-60, 50, 38),
+ size: 32,
+ hull_factor: 0.3,
+
+ azimuth: -90
+ rest_azimuth: 90
+}
+
+weapon: {
+ type: "Orca Cannon",
+ design: "Bolt Weapon",
+ name: "Aft Cannon",
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: ( 0, 70, -256),
+ size: 32,
+ hull_factor: 0.3,
+
+ azimuth: 180
+}
+
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -80, 0),
+
+ loc: (0, -80, 0),
+ size: 16,
+ hull_factor: 0.2
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+ range: 100e3,
+
+ loc: (0, -16, 380),
+ size: 16,
+ hull_factor: 0.1
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ max_output: 100
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+map: {
+ sprite: "WolfMap0.pcx",
+ sprite: "WolfMap1.pcx",
+ sprite: "WolfMap2.pcx",
+ sprite: "WolfMap3.pcx",
+ sprite: "WolfMap4.pcx",
+ sprite: "WolfMap5.pcx",
+ sprite: "WolfMap6.pcx",
+ sprite: "WolfMap7.pcx"
+}
+
+
+death_spiral: {
+ time: 5,
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 2,
+ explosion_loc: (-50, 50, 0),
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 1,
+ explosion_loc: (60, 40, 190),
+
+ explosion_type: 10, // LARGE_BURST
+ explosion_time: 0.5,
+ explosion_loc: (0, -48, -180),
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 0,
+ explosion_loc: (20, 80, -190),
+
+ final_type: 13, // NUKE_EXPLOSION
+ final_loc: (0, 0, 0),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, 0),
+
+ debris: "DebrisDestroyer2.mag",
+ debris_loc: (0,0,520),
+ debris_mass: 21e3,
+ debris_count: 1,
+ debris_life: 500,
+ debris_fire: (44, 14,-314),
+ debris_fire: (34,-24,-306),
+
+ debris: "Debris0A.mag",
+ debris_loc: (0,0,-50),
+ debris_mass: 5,
+ debris_count: 15,
+ debris_life: 20,
+
+ debris: "Debris0B.mag",
+ debris_loc: (0,0,60),
+ debris_mass: 4,
+ debris_count: 15,
+ debris_life: 25,
+
+ debris: "Debris0C.mag",
+ debris_loc: (0,0,0),
+ debris_mass: 1,
+ debris_count: 10,
+ debris_life: 30,
+
+}
+