diff options
Diffstat (limited to 'data/shatter/Screens/MenuDlg.frm')
-rw-r--r-- | data/shatter/Screens/MenuDlg.frm | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/data/shatter/Screens/MenuDlg.frm b/data/shatter/Screens/MenuDlg.frm new file mode 100644 index 0000000..4785e09 --- /dev/null +++ b/data/shatter/Screens/MenuDlg.frm @@ -0,0 +1,159 @@ +FORM + +// +--------------------------------------------------------------------+ +// Project: Starshatter 4.5 +// File: MenuDlg.frm +// +// Destroyer Studios LLC +// Copyright © 1997-2004. All Rights Reserved. +// +--------------------------------------------------------------------+ + +form: { + back_color: ( 0, 0, 0), + fore_color: (255, 255, 255), + font: Limerick12, + + layout: { + x_mins: (20, 20, 28, 180, 20), + x_weights: ( 0, 1, 0, 0, 0), + + y_mins: (60, 60, 40, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30), + y_weights: ( 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1) + }, + + // background images: + + defctrl: { + fore_color: (4,4,4), + cell_insets: (0,0,0,0) + }, + + ctrl: { + id: 300 + type: background + texture: MenuDlg1 + cells: (0,0,5,1) + margins: (248,2,2,32) + hide_partial: false + }, + + ctrl: { + id: 301 + type: background + texture: Plasma + cells: (0,1,5,1) + margins: (0,896,0,0) + hide_partial: false + }, + + ctrl: { + id: 302 + type: background + texture: MenuDlg2 + cells: (0,2,5,12) + margins: (2,248,32,2) + hide_partial: false + }, + + ctrl: { + id: 100, + type: label, + align: right, + font: Verdana, + transparent: true, + cells: (3,2,1,1) + cell_insets: (0,0,30,5) + hide_partial: false + }, + + + // buttons: + + defctrl: { + align: left, + font: Limerick12, + fore_color: (0,0,0), + standard_image: Button23_0, + activated_image: Button23_1, + transition_image: Button23_2, + bevel_width: 6, + margins: (3,18,0,0), + cell_insets: (0,0,0,5) + }, + + + ctrl: { + id: 120, + type: button, + text: "Start", + alt: "Start a new game, or resume your current game", + cells: (3,3,1,1) + }, + + ctrl: { + id: 101, + type: button, + text: "Campaign", + alt: "Start a new dynamic campaign, or load a saved game", + cells: (3,4,1,1), + }, + + ctrl: { + id: 102, + type: button, + text: "Mission", + alt: "Play or create a scripted mission exercise", + cells: (3,5,1,1) + }, + + ctrl: { + id: 104, + type: button, + text: "Multiplayer", + alt: "Start or join a multiplayer scenario", + cells: (3,6,1,1) + }, + + ctrl: { + id: 103, + type: button, + text: "Logbook", + alt: "Manage your logbook and player preferences", + cells: (3,7,1,1) + }, + + ctrl: { + id: 111, + type: button, + text: "Options", + alt: "Audio, Video, Gameplay, Control, and Mod configuration options", + cells: (3,8,1,1) + }, + + ctrl: { + id: 116, + type: button, + text: "Tac Reference", + alt: "View ship and weapon stats and mission roles", + cells: (3,9,1,1) + }, + + ctrl: { + id: 114, + type: button, + text: "Exit", + alt: "Exit Starshatter and return to Windows", + cells: (3,10,1,1) + }, + + ctrl: { + id: 202, + type: label, + align: center, + font: Verdana, + transparent: true, + cells: (1,11,3,1) + } + + +} |