diff options
Diffstat (limited to 'data/shatter/Campaigns/03/Scenes/11-Tantalus.def')
-rw-r--r-- | data/shatter/Campaigns/03/Scenes/11-Tantalus.def | 239 |
1 files changed, 239 insertions, 0 deletions
diff --git a/data/shatter/Campaigns/03/Scenes/11-Tantalus.def b/data/shatter/Campaigns/03/Scenes/11-Tantalus.def new file mode 100644 index 0000000..2f3ed0c --- /dev/null +++ b/data/shatter/Campaigns/03/Scenes/11-Tantalus.def @@ -0,0 +1,239 @@ +MISSION + +name: "Cmpn03 Brief 11 Tantalus" +type: "Patrol" +system: Haiche +region: Haiche +stardate: 1177665544.0 + +degrees: true + +element: { + name: Camera + design: CameraPod + mission: Misc + + intel: Secret + count: 1 + iff: 0 + player: 1 + loc: (100e3, 30e3, 0) +} + + +element: { + name: Broadsword + design: Broadsword + mission: Misc + + intel: Secret + count: 1 + iff: 0 + loc: (0,0,0) +} + + +element: { + name: Volnaris + design: Volnaris + mission: Misc + + intel: Secret + count: 1 + iff: 0 + loc: (2e3,1e3,100) +} + +element: { + name: "Tantalus Mining Station", + design: "Dsrt05", + mission: "Misc", + intel: "Located", + count: 1, + iff: 2, + playable: false, + region: "Tantalus", + loc: (0, 0, 0), +} + +element: { + name: "Administration", + design: "Dsrt01", + mission: "Misc", + intel: "Located", + count: 1, + iff: 2, + playable: false, + region: "Tantalus", + loc: (3e3, 2e3, 0), +} + +element: { + name: "Refinery", + design: "Dsrt00", + mission: "Misc", + intel: "Located", + count: 1, + iff: 2, + playable: false, + region: "Tantalus", + loc: (-4e3, 3e3, 0), +} + +element: { + name: "Cooling Tower A", + design: "Cool00", + mission: "Misc", + intel: "Located", + count: 1, + iff: 2, + playable: false, + region: "Tantalus", + loc: (-5e3, 2200, 0) +} + +element: { + name: "Cooling Tower B", + design: "Cool00", + mission: "Misc", + intel: "Located", + count: 1, + iff: 2, + playable: false, + region: "Tantalus", + loc: (-5e3, 3000, 0) +} + +element: { + name: "Cooling Tower C", + design: "Cool00", + mission: "Misc", + intel: "Located", + count: 1, + iff: 2, + playable: false, + region: "Tantalus", + loc: (-5e3, 3800, 0) +} + +element: { + name: "Cryo Tank A", + design: "Tank00", + mission: "Misc", + intel: "Located", + count: 1, + iff: 2, + playable: false, + region: "Tantalus", + loc: (-5.5e3, 2200, 0) +} + +element: { + name: "Cryo Tank B", + design: "Tank00", + mission: "Misc", + intel: "Located", + count: 1, + iff: 2, + playable: false, + region: "Tantalus", + loc: (-5.5e3, 3000, 0) +} + +element: { + name: "Cryo Tank C", + design: "Tank00", + mission: "Misc", + intel: "Located", + count: 1, + iff: 2, + playable: false, + region: "Tantalus", + loc: (-5.5e3, 3800, 0) +} + +element: { + name: "Reactor", + design: "Reac01", + mission: "Misc", + intel: "Located", + count: 1, + iff: 2, + playable: false, + region: "Tantalus", + loc: (2e3, 1e3, 0), +} + +element: { + name: "Downtown", + design: "Dsrt04", + mission: "Misc", + intel: "Located", + count: 1, + iff: 2, + playable: false, + region: "Tantalus", + loc: (-5e3, -2e3, 0), +} + +element: { + name: "Outpost", + design: "Dsrt04", + mission: "Misc", + intel: "Located", + count: 1, + iff: 2, + playable: false, + region: "Tantalus", + loc: (15e3, 2e3, 0), +} + +element: { + name: "Processing Plant", + design: "Fact01", + mission: "Misc", + intel: "Located", + count: 1, + iff: 2, + playable: false, + region: "Tantalus", + loc: (5e3, 4e3, 0), +} + + + +event: { event: BeginScene, time: 0, message: "Scene 1" } + +event: { event: Display, image: "Campaigns/03/Scenes/Black.pcx", color: 0xffffffff, fade: (0,1,1), rect: (0,0,0,0) } + +event: { event: Camera, param: 3, target: "body:Haiche", vec: (2, -0.15, 2.7e7) } +event: { event: Camera, param: 5, vec: (-0.11, 0.015, -0.015) } + +event: { event: Display, time: 1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff, + message: "STRATPLAN BRIEFING" } + +event: { event: Display, time: 1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80, + message: "Timestamp: $TIME\nSubject: Tantalus Sector\nClassified: CONFIDENTIAL DND/CRYPTO" } + +event: { event: Message, time: 3, sound: "Vox/Scenes/03/C3-B11-OK.ogg" } + + +event: { event: Camera, time: 20, param: 3, target: "Broadsword", vec: (2, -0.1, 5e3) } +event: { event: Camera, param: 5, vec: (0.10, 0.02, -0.015) } + + +event: { event: Camera, time: 30, param: 3, target: "Tantalus Mining Station", vec: (0,0.005,9e3) } +event: { event: Camera, param: 5, vec: (-0.07, 0.007, -0.01) } + + + +event: { event: Camera, time: 50, param: 3, target: "Downtown", vec: (1,0.005,7e3) } +event: { event: Camera, param: 5, vec: (0.07, 0.007, 0.01) } + + + + +event: { event: EndScene, time: 65, message: "Scene 1" } +event: { event: Exit } + +// EOF |