diff options
Diffstat (limited to 'data/shatter/Campaigns/02/Templates/FS_Escort_02.def')
-rw-r--r-- | data/shatter/Campaigns/02/Templates/FS_Escort_02.def | 255 |
1 files changed, 255 insertions, 0 deletions
diff --git a/data/shatter/Campaigns/02/Templates/FS_Escort_02.def b/data/shatter/Campaigns/02/Templates/FS_Escort_02.def new file mode 100644 index 0000000..1ff4a65 --- /dev/null +++ b/data/shatter/Campaigns/02/Templates/FS_Escort_02.def @@ -0,0 +1,255 @@ +MISSION_TEMPLATE + +name: "Harmony Run" +type: ESCORT_FREIGHT +system: Solus +region: Trellis +degrees: true + +alias: { name: A1, code: player_carrier } +alias: { name: A2, code: player_squadron } +alias: { name: FC1, elem: "Trellis-Solus" } +alias: { name: FC2, elem: "Solus-Trellis" } +alias: { name: FC3, elem: "Solus-Kalon" } +alias: { name: FC4, elem: "Kalon-Solus" } +alias: { name: HS, elem: "Harmony" } + +callsign: { name: Player, iff: 1 } +callsign: { name: Alpha, iff: 2 } +callsign: { name: Bravo, iff: 2 } +callsign: { name: Charlie, iff: 2 } +callsign: { name: Echo, iff: 2 } + +element: { + name: Ward1, + design: IM2800, + region: Trellis, + rloc: { ref: A1, dex: 130e3, dex_var: 15e3, az: 70, az_var: 30 }, + mission: cargo, + count: 1, + iff: 0, + intel: tracked, + hold: 900, + + navpt: { cmd: vector, rloc: { ref: FC1, dex: 99e3, dex_var:10e3, az: 180, az_var: 45, el_var: 0 }, speed: 530, rgn: Trellis }, + navpt: { cmd: vector, rloc: { ref: FC1, dex: 30e3, dex_var: 3e3, az: 180, az_var: 3, el_var: 0 }, speed: 530, rgn: Trellis }, + navpt: { cmd: vector, rloc: { ref: FC2, dex: 25e3, az: 0, az_var: 3, el_var: 0 }, speed: 520, rgn: Solus }, + navpt: { cmd: vector, rloc: { ref: FC3, dex: 20e3, dex_var: 3e3, az: 180, az_var: 5, el_var: 0 }, speed: 500, rgn: Solus }, + navpt: { cmd: vector, rloc: { ref: FC4, dex: 50e3, dex_var: 5e3, az: 0, az_var: 60, el_var: 0 }, speed: 500, rgn: Kalon }, + navpt: { cmd: vector, rloc: { ref: HS, dex: 90e3, dex_var:30e3 }, speed: 450, rgn: Kalon }, +} + +ward: Ward1 + +element: { + name: Ward2, + design: IM2800, + region: Solus, + rloc: { ref: FC2, dex: 28e3, dex_var: 3e3, az: 0, az_var: 30 }, + mission: cargo, + count: 1, + iff: 0, + intel: tracked, + hold: 1800, + + navpt: { cmd: vector, rloc: { ref: FC3, dex: 22e3, dex_var: 6e3, az: 180, az_var: 5, el_var: 0 }, speed: 500, rgn: Solus }, + navpt: { cmd: vector, rloc: { ref: FC4, dex: 50e3, dex_var:20e3, az: 0, az_var: 60, el_var: 0 }, speed: 500, rgn: Kalon }, + navpt: { cmd: vector, rloc: { ref: HS, dex: 90e3, dex_var:30e3 }, speed: 450, rgn: Kalon }, +} + +element: { + name: Player, + design: Stormhawk, + squadron: A2, + commander: A1, + region: Trellis, + rloc: { ref: A1, dex: 20e3, dex_var: 1e3 }, + mission: escort_freight, + + player: 1, + alert: true, + count: 2, + iff: 1, + + navpt: { cmd: vector, rloc: { ref: "Ward1", dex: 15e3, az: 270, az_var: 20, el_var: 0 }, speed: 500, rgn: Trellis }, + navpt: { cmd: escort, rloc: { ref: "Ward1:1", dex: 10e3, az: 270, az_var: 30, el_var: 0 }, speed: 500, rgn: Trellis }, + navpt: { cmd: escort, rloc: { ref: "Ward1:2", dex: 10e3, az: 270, az_var: 20, el_var: 0 }, speed: 500, rgn: Trellis }, + navpt: { cmd: escort, rloc: { ref: "Ward1:3", dex: 10e3, az: 0, az_var: 10, el_var: 0 }, speed: 500, rgn: Solus }, + navpt: { cmd: escort, rloc: { ref: "Ward1:4", dex: 10e3, az: 180, az_var: 20, el_var: 0 }, speed: 500, rgn: Solus }, + navpt: { cmd: escort, rloc: { ref: "Ward1:5", dex: 10e3, az: 180, az_var: 20, el_var: 0 }, speed: 500, rgn: Kalon }, + navpt: { cmd: escort, rloc: { ref: "Ward1:6", dex: 10e3, az: 180, az_var: 20, el_var: 0 }, speed: 500, rgn: Kalon }, + + navpt: { cmd: vector, rloc: { ref: FC4, dex: 28e3, dex_var: 3e3, az: 180, az_var: 5, el_var: 0 }, speed: 500, rgn: Kalon }, + navpt: { cmd: vector, rloc: { ref: FC3, dex: 18e3, dex_var: 3e3, az: 0, az_var: 5, el_var: 0 }, speed: 500, rgn: Solus }, + navpt: { cmd: vector, rloc: { ref: FC2, dex: 28e3, dex_var: 3e3, az: 180, az_var: 5, el_var: 0 }, speed: 500, rgn: Solus }, + navpt: { cmd: vector, rloc: { ref: A1, dex: 60e3, dex_var: 5e3, az: 150, az_var: 5, el_var: 0 }, speed: 500, rgn: Trellis }, + navpt: { cmd: rtb, rloc: { ref: A1, dex: 20e3, az: 180, az_var: 0, el_var: 0 }, speed: 250, rgn: Trellis }, + + objective: { cmd: patrol, tgt_desc: "inbound enemy units" }, + objective: { cmd: escort, tgt: Ward1, tgt_desc: "the merchant vessel" }, + objective: { cmd: escort, tgt: Ward2, tgt_desc: "the merchant vessel" }, + objective: { cmd: rtb }, + + loadout: { ship: -1, name: "ACM Medium Range" }, +} + +event: { + id: 1, + event: Hold, + event_ship: Ward1, + event_param: 0, + + trigger: Navpoint, + trigger_ship: Player, + trigger_param: 1, +} + +event: { + id: 2, + event: Message, + event_ship: Player, + event_source: Ward1, + sound: "Vox/Misc/A01-01.ogg", + event_message: "Glad to see you guys! Thanks for escorting us.", + + trigger: Event, + trigger_param: 1, + delay: 1, +} + +event: { + id: 3, + event: Message, + event_ship: Player, + event_source: Ward1, + sound: "Vox/Misc/A01-02.ogg", + event_message: "OK, we're ready to make the jump.", + + trigger: Navpoint, + trigger_ship: Ward1, + trigger_param: 2, + delay: 1, +} + +event: { + id: 4, + event: Message, + event_ship: Player, + sound: "Vox/Misc/A01-03.ogg", + event_message: "Form up and we'll go through together.", + + trigger: Event, + trigger_param: 3, + delay: 2, +} + +event: { + id: 5, + event: Message, + event_ship: Player, + event_source: Ward, + sound: "Vox/Misc/A01-04.ogg", + event_message: "All right, we're half way there.", + + trigger: Navpoint, + trigger_ship: Ward1, + trigger_param: 3, +} + +event: { + id: 6, + event: Message, + event_ship: Player, + sound: "Vox/Misc/A01-05.ogg", + event_message: "Next stop: Harmony Station.", + + trigger: Event, + trigger_param: 5, + delay: 2, +} + +event: { + id: 7, + event: Message, + event_ship: Player, + event_source: Ward1, + sound: "Vox/Misc/A01-06.ogg", + event_message: "Thanks for the lift. I think we are clear now.", + + trigger: Navpoint, + trigger_ship: Ward1, + trigger_param: 6, + delay: 2, +} + +event: { + id: 8, + event: Hold, + event_ship: Ward2, + event_param: 0, + + trigger: Navpoint, + trigger_ship: Player, + trigger_param: 4, +} + +optional: { + min: 1, + max: 2, + + element: { + name: Alpha, + design: Viper, + rloc: { ref: "Ward:1", dex: 135e3, az: 200, az_var: 30 }, + count: 2, + iff: 2, + loadout: { ship: -1, name: "ACM Medium Range" }, + intel: known, + + navpt: { cmd: intercept, tgt: Player, rloc: { ref: "Ward1:1", dex: 40e3, az: 200, az_var: 30 }, speed: 300, rgn: Trellis }, + }, + + element: { + name: Bravo, + design: Razor, + region: Solus, + rloc: { ref: "Ward1:4", dex: 140e3, az: 180, az_var: 45 }, + count: 3, + iff: 2, + loadout: { ship: -1, name: "Ship Strike" }, + intel: secret, + + navpt: { cmd: assault, tgt: Ward1, rloc: { ref: "Ward1:4", dex: 20e3, az: 180, az_var: 20, el_var: 0 }, speed: 200, rgn: Solus }, + }, +} + +optional: { + min: 1, + max: 2, + + element: { + name: Charlie, + design: Viper, + region: Kalon, + rloc: { ref: "Ward1:6", dex: 135e3, az: 200, az_var: 30 }, + count: 2, + iff: 2, + loadout: { ship: -1, name: "ACM Medium Range" }, + intel: known, + + navpt: { cmd: intercept, tgt: Player, rloc: { ref: "Ward1:5", dex: 40e3, az: 200, az_var: 30 }, speed: 300, rgn: Kalon }, + }, + + element: { + name: Echo, + design: Razor, + region: Kalon, + rloc: { ref: "Ward1:6", dex: 140e3, az: 180, az_var: 45 }, + count: 3, + iff: 2, + loadout: { ship: -1, name: "Ship Strike" }, + intel: secret, + + navpt: { cmd: assault, tgt: Ward2, rloc: { ref: "Ward1:5", dex: 20e3, az: 180, az_var: 20, el_var: 0 }, speed: 200, rgn: Kalon }, + }, +} |