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-rw-r--r--data/content/Ships/Pirate_Ships/Cutlass.def236
-rw-r--r--data/content/Ships/Pirate_Ships/Marauder.def270
2 files changed, 506 insertions, 0 deletions
diff --git a/data/content/Ships/Pirate_Ships/Cutlass.def b/data/content/Ships/Pirate_Ships/Cutlass.def
new file mode 100644
index 0000000..b9dbd7b
--- /dev/null
+++ b/data/content/Ships/Pirate_Ships/Cutlass.def
@@ -0,0 +1,236 @@
+SHIP
+
+name: Cutlass
+display_name: Cutlass
+class: Fighter
+abrv: "F-19"
+description: "ship.cutlass"
+
+hud_icon: "CutlassHud.pcx"
+
+detail_0: "Cutlass_0.mag"
+feature_0: 25
+detail_1: "Cutlass_1.mag"
+feature_1: 2
+
+mass: 14
+integrity: 2500
+scuttle: 1e3
+vlimit: 250
+agility: 137
+air_factor: 0.25
+roll_rate: 1900
+scale: 0.24
+acs: 1.1
+detet: 30e3
+
+trans_x: 2e3
+trans_y: 1e3
+trans_z: 2e3
+
+arcade_drag: 0.22
+drag: 5.0e-5
+roll_drag: 10
+pitch_drag: 10
+yaw_drag: 10
+
+CL: 1.2e-2
+CD: 0.9e-1
+stall: 0.40
+
+prep_time: 15
+avoid_fighter: 7
+
+chase: (0, -1200, 250)
+bridge: (0, 145, 8)
+
+power: {
+ type: Fusion,
+ max_output: 50,
+
+ loc: (0, 0, 0),
+ size: 32,
+ hull_factor: 0.5
+}
+
+drive: {
+ type: Red
+ thrust: 19,
+ augmenter: 35,
+ scale: 0.6,
+ port: (-12, 0, -133)
+ port: ( 12, 0, -133)
+
+ loc: (0, 0, -80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+
+weapon: {
+ type: "Alpha Cannon",
+ abrv: Cannon,
+ muzzle: (-150, 5, -10),
+ muzzle: (-150, -6, -10),
+ muzzle: ( 150, 5, -10),
+ muzzle: ( 150, -6, -10),
+
+ loc: (0, 0, 32),
+ size: 32,
+ hull_factor: 0.5
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-1",
+ muzzle: (-64, -10, -100)
+
+ loc: (-46, -10, -25)
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-2",
+ muzzle: ( 64, -10, -100)
+
+ loc: ( 64, -10, -25)
+ size: 16,
+ hull_factor: 0.2
+}
+
+loadout: { name: "Clean", stations: (-1, -1) }
+loadout: { name: "ACM Light", stations: ( 0, 0) }
+loadout: { name: "ACM Short Range", stations: ( 0, 0) }
+loadout: { name: "ACM Medium Range", stations: ( 1, 1) }
+loadout: { name: "Ground Strike", stations: ( 0, 0) }
+loadout: { name: "Ship Strike", stations: ( 2, 2) }
+loadout: { name: "Hvy Ship Strike", stations: ( 2, 2) }
+loadout: { name: "Rockets", stations: ( 0, 0) }
+loadout: { name: "Scout/Recon", stations: ( 0, 0) }
+
+
+decoy: {
+ type: "Fighter Decoy",
+ abrv: Decoy,
+ muzzle: ( 0, -32, 0),
+
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5
+}
+
+sensor: {
+ pcs: 25,
+ active_efficiency: 2e9,
+ passive_efficiency: 500,
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+
+ loc: (0, 0, 100),
+ size: 25,
+ hull_factor: 0.25
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: HUD,
+ type: 1,
+
+ loc: (20, 0, 80),
+ size: 8,
+ hull_factor: 0.2
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: Flight,
+ type: 2,
+
+ loc: (-20, 0, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+gear: {
+ name: "Undercarriage",
+ abrv: Gear,
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5,
+
+ gear: {
+ model: "LeftSkid.mag",
+ start: (-20, -16, 0),
+ end: (-48, -44, 0),
+ },
+
+ gear: {
+ model: "RightSkid.mag",
+ start: ( 20, -16, 0),
+ end: ( 48, -44, 0),
+ },
+}
+
+nav: {
+ loc: (0, 0, 60),
+ size: 16,
+ hull_factor: 0.1
+}
+
+death_spiral: {
+ time: 2.5,
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.1,
+ explosion_loc: (0, 0, -64),
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.5,
+ explosion_loc: (20, 10, -20),
+
+ final_type: 23, // LARGE_EXPLOSION
+ final_loc: (0, 0, -32),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -32),
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,-2)
+ debris_mass: 20
+ debris_count: 4
+ debris_life: 1.8
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.3
+ debris_speed: 190
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,3)
+ debris_mass: 20
+ debris_count: 3
+ debris_life: 2.2
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.35
+ debris_speed: 220
+}
+
+
+map: {
+ sprite: "cmap0.pcx",
+ sprite: "cmap1.pcx",
+ sprite: "cmap2.pcx",
+ sprite: "cmap3.pcx",
+ sprite: "cmap4.pcx",
+ sprite: "cmap5.pcx",
+ sprite: "cmap6.pcx",
+ sprite: "cmap7.pcx"
+}
+
diff --git a/data/content/Ships/Pirate_Ships/Marauder.def b/data/content/Ships/Pirate_Ships/Marauder.def
new file mode 100644
index 0000000..b18a128
--- /dev/null
+++ b/data/content/Ships/Pirate_Ships/Marauder.def
@@ -0,0 +1,270 @@
+SHIP
+
+name: Marauder
+display_name: Marauder
+class: Frigate
+description: "ship.marauder"
+
+hud_icon: "MarauderHud.pcx"
+
+detail_0: "Marauder_2opt.mag"
+feature_0: 32
+detail_1: "Marauder_3opt.mag"
+feature_1: 16
+
+mass: 7.9e3
+agility: 5
+vlimit: 280
+roll_rate: 60
+integrity: 22e3
+scale: 2.5
+acs: 1
+degrees: true
+detet: 30e3
+
+trans_x: 75e3
+trans_y: 25e3
+trans_z: 75e3
+
+arcade_drag:2e-2
+drag: 1e-6
+roll_drag: 1.2
+pitch_drag: 1.2
+yaw_drag: 1.2
+
+chase: (0, -1e3, 200)
+bridge: (0, 216, 34)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 3e3,
+
+ loc: (0, 0, -60),
+ size: 48,
+ hull_factor: 0.6,
+ explosion: 7
+}
+
+drive: {
+ type: Red
+ name: "Plasma Drive",
+ design: "Plasma Drive",
+ thrust: 800,
+ scale: 4,
+ port: (-44,12,-252),
+ port: ( 45,12,-252),
+
+ loc: (0,0,-200),
+ size: 32,
+ hull_factor: 0.5,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster,
+
+ loc: (0, 0, 64),
+ size: 24,
+ hull_factor: 0.3
+}
+
+quantum: {
+ design: "Quantum Drive",
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.3
+}
+
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ factor: 0.05,
+ consumption: 2000,
+
+ pcs: 100,
+ loc: (0, 20, -80),
+ size: 16,
+ hull_factor: 0.5,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+}
+
+weapon: {
+ type: "Plasma Cannon",
+ design: "Plasma Weapon",
+ name: "Port Cannon",
+ abrv: "Plasma 2",
+ muzzle: (-260, -32, 194),
+ azimuth: 0,
+
+ loc: (-260, -32, 60),
+ size: 24,
+ hull_factor: 0.3
+}
+
+weapon: {
+ type: "Plasma Cannon",
+ design: "Plasma Weapon",
+ name: "Starboard Cannon",
+ abrv: "Plasma 3",
+ muzzle: ( 260, -32, 194),
+ azimuth: 0,
+
+ loc: ( 260, -32, 60),
+ size: 24,
+ hull_factor: 0.3
+}
+
+weapon: {
+ type: "Light-PDB"
+ design: "Plasma Weapon"
+ name: "PDB-1"
+
+ azimuth: 60
+ aim_az_max: 90
+ aim_az_min: -60
+ aim_az_rest: -60
+
+ muzzle: (0, 0, 71)
+ loc: (-110, 26, 20)
+ size: 32
+ hull_factor: 0.3
+}
+
+weapon: {
+ type: "Light-PDB"
+ design: "Plasma Weapon"
+ name: "PDB-2"
+
+ azimuth: -60
+ aim_az_max: -90
+ aim_az_min: 60
+ aim_az_rest: 60
+
+ muzzle: (0, 0, 71)
+ loc: (110, 26, 20)
+ size: 32
+ hull_factor: 0.3
+}
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -10, 64),
+
+ loc: (0, -10, 50),
+ size: 16,
+ hull_factor: 0.2
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ max_output: 250
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+ range: 100e3,
+
+ loc: (0, 0, 180),
+ size: 16,
+ hull_factor: 0.1
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+death_spiral: {
+ time: 5,
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 2,
+ explosion_loc: (-50, 50, 0),
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 1,
+ explosion_loc: (60, 40, 190),
+
+ explosion_type: 10, // LARGE_BURST
+ explosion_time: 0.5,
+ explosion_loc: (0, -48, -180),
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 0,
+ explosion_loc: (20, 80, -190),
+
+ final_type: 11, // LARGE_EXPLOSION
+ final_loc: (0, 0, 0),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, 0),
+
+ debris: "Debris5.mag",
+ debris_loc: (0,0,-50),
+ debris_mass: 5,
+ debris_count: 15,
+ debris_life: 15,
+
+ debris: "Debris6.mag",
+ debris_loc: (0,0,60),
+ debris_mass: 4,
+ debris_count: 15,
+ debris_life: 15,
+
+ debris: "Debris7.mag",
+ debris_loc: (0,0,0),
+ debris_mass: 1,
+ debris_count: 10,
+ debris_life: 15,
+
+ }
+
+map: {
+ sprite: "m_map0.pcx",
+ sprite: "m_map1.pcx",
+ sprite: "m_map2.pcx",
+ sprite: "m_map3.pcx",
+ sprite: "m_map4.pcx",
+ sprite: "m_map5.pcx",
+ sprite: "m_map6.pcx",
+ sprite: "m_map7.pcx"
+}
+
+