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-rw-r--r--data/content/Ships/Marakan_Ships/Tiger.def314
1 files changed, 314 insertions, 0 deletions
diff --git a/data/content/Ships/Marakan_Ships/Tiger.def b/data/content/Ships/Marakan_Ships/Tiger.def
new file mode 100644
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+++ b/data/content/Ships/Marakan_Ships/Tiger.def
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+SHIP
+
+name: Tiger
+display_name: Tiger
+class: Frigate
+description: "ship.tiger"
+
+hud_icon: "TigerHud.pcx"
+
+detail_0: "Frigate_1opt.mag"
+feature_0: 1000
+detail_1: "Frigate_2opt.mag"
+feature_1: 32
+
+mass: 4.53e3
+agility: 3.8
+vlimit: 300
+roll_rate: 8
+integrity: 18e3
+scale: 1.8
+acs: 1
+
+trans_x: 85e3
+trans_y: 35e3
+trans_z: 85e3
+
+arcade_drag: 2e-2
+drag: 1e-6
+roll_drag: 1.2
+pitch_drag: 1.2
+yaw_drag: 1.2
+
+chase: (0, -1e3, 200)
+bridge: (0, 0, 92)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 4000,
+
+ loc: (0, -100, 0),
+ size: 60,
+ hull_factor: 0.8,
+ explosion: 7
+}
+
+drive: {
+ type: Yellow
+ name: "Plasma Drive",
+ abrv: Drive
+ design: "Plasma Drive",
+ thrust: 750,
+ scale: 4,
+ port: ( 24,91,-580)
+ port: (-24,91,-580)
+ port: ( 24,13,-580)
+ port: (-24,13,-580)
+
+ loc: (0,30,-450)
+ size: 64,
+ hull_factor: 0.5,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster,
+ type: Yellow,
+ scale: 1,
+ loc: (0, -52,0),
+ explosion: 8,
+
+/*
+0x0001 = Translate Right
+0x0002 = "" Left
+0x0004 = "" Backwards
+0x0008 = "" Forewards
+0x0010 = "" Down
+0x0020 = "" Up
+0x0040 = Yaw Left
+0x0080 = Yaw Right
+0x0100 = Pitch Down
+0x0200 = Pitch Up
+0x0400 = Roll Left
+0x0800 = Roll Right
+*/
+
+// fore reverse
+ port_fore: {loc:(-10, 42, 526),fire: 0x0004},
+ port_fore: {loc:(-10, 30, 526),fire: 0x0004},
+ port_fore: {loc:(-10, 18, 526),fire: 0x0004},
+ port_fore: {loc:( 10, 18, 526),fire: 0x0004},
+ port_fore: {loc:( 10, 30, 526),fire: 0x0004},
+ port_fore: {loc:( 10, 42, 526),fire: 0x0004},
+
+ port_aft: {loc:(-30, 53,-559),fire: 0x0008},
+ port_aft: {loc:( -9, 53,-559),fire: 0x0008},
+ port_aft: {loc:( 9, 53,-559),fire: 0x0008},
+ port_aft: {loc:( 30, 53,-559),fire: 0x0008},
+
+
+// Vertical
+ port_top: {loc:( -11, 60,509),fire: 0x0510},
+ port_top: {loc:( 11, 60,509),fire: 0x0910},
+ port_bottom: {loc:( -11,-10,509),fire: 0x0A20},
+ port_bottom: {loc:( 11,-10,509),fire: 0x0620},
+
+ port_top: {loc:(-48,135,-518),fire: 0x0610},
+ port_top: {loc:( 48,135,-518),fire: 0x0A10},
+ port_bottom: {loc:( 48,-29,-518),fire: 0x0920},
+ port_bottom: {loc:(-48,-29,-518),fire: 0x0520},
+
+ port_top: {loc:(-128,-29,20),fire: 0x0410},
+ port_top: {loc:( 128,-29,20),fire: 0x0810},
+ port_bottom: {loc:(-128,-48,20),fire: 0x0820},
+ port_bottom: {loc:( 128,-48,20),fire: 0x0420},
+
+// Side Translantion
+ port_right: {loc:( 60,44, 238),fire: 0x0042},
+ port_right: {loc:( 60,44, 251),fire: 0x0042},
+ port_right: {loc:( 90,36,-504),fire: 0x0082},
+ port_right: {loc:( 90,36,-516),fire: 0x0082},
+
+ port_left: {loc:(-60,44, 238),fire: 0x0081},
+ port_left: {loc:(-60,44, 251),fire: 0x0081},
+ port_left: {loc:(-90,36,-504),fire: 0x0041},
+ port_left: {loc:(-90,36,-516),fire: 0x0041},
+
+ size: 32,
+ hull_factor: 0.8
+}
+
+quantum: {
+ design: "Quantum Drive",
+ abrv: "Q-Drive"
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.5
+}
+
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ abrv: Shield
+ factor: 0.03,
+ consumption: 1500,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ pcs: 100,
+ loc: (0, 0, 0),
+ size: 48,
+ hull_factor: 0.4
+}
+
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 1",
+ abrv: "Laser-1",
+ muzzle: ( 74, -12, 240)
+
+ loc: ( 74, -12, 110)
+ size: 24
+ hull_factor: 0.2
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 2",
+ abrv: "Laser-2",
+ muzzle: (-74, -12, 240)
+
+ loc: (-74, -12, 110)
+ size: 24
+ hull_factor: 0.2
+ explosion: 7
+}
+
+weapon: {
+ type: "Mk7 Interceptor",
+ design: "Missile Weapon",
+ name: "Interceptor 1",
+ abrv: "MK7",
+ muzzle: (-40, 0, 390),
+ muzzle: ( 40, 0, 390),
+ azimuth: 0,
+
+ loc: (-20, 0, 300),
+ size: 32,
+ hull_factor: 0.5
+}
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-1",
+ muzzle: (0, 10, 131),
+
+ loc: (0, 75, 220),
+ size: 32,
+ hull_factor: 0.3
+}
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-2",
+ muzzle: (0, 10, 131),
+
+ loc: (0, 135, -420),
+ size: 32,
+ hull_factor: 0.3
+
+ azimuth: 3.14159,
+}
+
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -10, 64),
+
+ loc: (0, -10, 50),
+ size: 16,
+ hull_factor: 0.2
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ abrv: Batt
+ max_output: 250
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 50e3,
+ range: 75e3,
+ range: 100e3,
+
+ loc: (0, 0, 180),
+ size: 16,
+ hull_factor: 0.1
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+death_spiral: {
+ time: 5,
+
+ explosion: { type: 10, time: 2.0, loc: (-30, 50, 0) }
+ explosion: { type: 10, time: 1.0, loc: ( 60, 20, 90) }
+ explosion: { type: 10, time: 0.5, loc: ( 0, -48, -80) }
+ explosion: { type: 10, time: 0.1, loc: ( 10, 80, -90) }
+
+ explosion: { type: 13, final: true } // Nuke
+ explosion: { type: 12, final: true } // Large burst
+
+ debris: { model: "FrigateDebris1.mag", loc: (0,0,200), mass:18e3, count: 1, life: 330, fire: (30,60,20) }
+ debris: { model: "FrigateDebris2.mag", loc: (100,0,0), mass:18e3, count: 1, life: 330 }
+ debris: { model: "Debris0A.mag", loc: (0,0,-20), mass: 55, count: 15, life: 20 }
+ debris: { model: "Debris0B.mag", loc: (0,0,-20), mass: 54, count: 10, life: 35 }
+ debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 53, count: 11, life: 30 }
+
+ }
+
+map: {
+ sprite: "TigerMap0.pcx",
+ sprite: "TigerMap1.pcx",
+ sprite: "TigerMap2.pcx",
+ sprite: "TigerMap3.pcx",
+ sprite: "TigerMap4.pcx",
+ sprite: "TigerMap5.pcx",
+ sprite: "TigerMap6.pcx",
+ sprite: "TigerMap7.pcx"
+}
+
+