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diff --git a/data/content/Ships/Marakan_Fighters/Jackal.def b/data/content/Ships/Marakan_Fighters/Jackal.def
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+SHIP
+
+name: Jackal
+display_name: Jackal
+class: LCA
+abrv: LCA
+description: "ship.jackal"
+
+hud_icon: "JackalHud.pcx"
+
+detail_0: "LCA_1opt.mag"
+feature_0: 100
+detail_1: "LCA_2opt.mag"
+feature_1: 3
+
+
+mass: 92
+integrity: 5250
+vlimit: 220
+agility: 25
+roll_rate: 350
+scale: 0.275
+acs: 1
+
+trans_x: 2500
+trans_y: 2500
+trans_z: 2500
+
+arcade_drag: 0.2
+drag: 4e-5
+roll_drag: 5
+pitch_drag: 4
+yaw_drag: 4
+
+CL: 5e-3
+CD: 1e-4
+stall: 0.40
+
+avoid_fighter: 7
+
+chase: (0, -1200, 250)
+bridge: (0, 145, 8)
+
+power: {
+ type: Fusion,
+ max_output: 50,
+
+ loc: (0, 0, 0),
+ size: 32,
+ hull_factor: 0.5
+ }
+
+drive: {
+ type: Yellow
+ thrust: 75,
+ scale: 0.55,
+ port: (-147, 32, -160),
+ port: (-147,-32, -160),
+ port: ( 147, 32, -160),
+ port: ( 147,-32, -160),
+
+ loc: (0, 0, -80),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+thruster: {
+ design: Thruster
+ scale: 0.35
+ port: (-34, -32, -10)
+ port: ( 34, -32, -10)
+ port: (-34, -32, -128)
+ port: ( 34, -32, -128)
+
+ loc: (0, -32, -128)
+ size: 24
+ hull_factor: 0.3
+ }
+
+gear: {
+ name: "Undercarriage",
+ abrv: Gear,
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5,
+
+ gear: {
+ model: "zgear_r.mag",
+ start: ( 34, -30, -10)
+ end: ( 74, -60, -10)
+ },
+
+ gear: {
+ model: "zgear_l.mag",
+ start: (-34, -30, -10)
+ end: (-74, -60, -10)
+ },
+
+ gear: {
+ model: "zgear_r.mag",
+ start: ( 34, -30, -140),
+ end: ( 74, -60, -140)
+ },
+
+ gear: {
+ model: "zgear_l.mag",
+ start: (-34, -30, -140),
+ end: (-74, -60, -140)
+ },
+}
+
+weapon: {
+ type: "Vulcan Cannon",
+ design: "Bolt Weapon",
+ name: "Port Cannon",
+ abrv: "Gun-1",
+ muzzle: (-8, -26, 182),
+
+ loc: (-8, -26, 160),
+ size: 24,
+ hull_factor: 0.3
+ }
+
+weapon: {
+ type: "Vulcan Cannon",
+ design: "Bolt Weapon",
+ name: "Starboard Cannon",
+ abrv: "Gun-2",
+ muzzle: ( 8, -26, 182),
+
+ loc: ( 8, -26, 160),
+ size: 24,
+ hull_factor: 0.3
+ }
+
+decoy: {
+ type: "Fighter Decoy",
+ abrv: Decoy,
+ muzzle: ( 0, -24, 0),
+
+ loc: (0, 0, 0),
+ size: 32,
+ hull_factor: 0.2
+ }
+
+sensor: {
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+
+ loc: (0, 0, 100),
+ size: 32,
+ hull_factor: 0.1
+ }
+
+computer: {
+ name: "Avionics Package",
+ abrv: HUD,
+ type: 1,
+
+ loc: (20, 0, 80),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+computer: {
+ name: "Flight Computer",
+ abrv: Flight,
+ type: 2,
+
+ loc: (-20, 0, 80),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+nav: {
+ loc: (0, 0, 60),
+ size: 16,
+ hull_factor: 0.1
+ }
+
+death_spiral: {
+ time: 1.2,
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 0.5,
+ explosion_loc: (0, 0, -28),
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 1.0,
+ explosion_loc: (-10, 10, 30),
+
+ final_type: 11, // LARGE_EXPLOSION
+ final_loc: (0, 0, -12),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -12),
+ }
+
+map: {
+ sprite: "JackalMap0.pcx",
+ sprite: "JackalMap1.pcx",
+ sprite: "JackalMap2.pcx",
+ sprite: "JackalMap3.pcx",
+ sprite: "JackalMap4.pcx",
+ sprite: "JackalMap5.pcx",
+ sprite: "JackalMap6.pcx",
+ sprite: "JackalMap7.pcx",
+}
+