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-rw-r--r--data/content/Ships/Dantari_Ships/Wolf.def367
1 files changed, 367 insertions, 0 deletions
diff --git a/data/content/Ships/Dantari_Ships/Wolf.def b/data/content/Ships/Dantari_Ships/Wolf.def
new file mode 100644
index 0000000..92d5a0c
--- /dev/null
+++ b/data/content/Ships/Dantari_Ships/Wolf.def
@@ -0,0 +1,367 @@
+SHIP
+
+name: Wolf
+display_name: Wolf
+class: Destroyer
+description: "ship.wolf"
+
+degrees: true
+beauty: (-7, 4, 1.1)
+hud_icon: "WolfHud.pcx"
+
+detail_0: "Destroyer_0opt.mag"
+feature_0: 1000
+detail_1: "Destroyer_1opt.mag"
+feature_1: 32
+detail_2: "Destroyer_2opt.mag"
+feature_2: 16
+
+mass: 15.8e3
+agility: 3.5
+vlimit: 240
+roll_rate: 7
+integrity: 18e3
+scale: 1.7
+acs: 1.2
+
+scuttle: 6e3
+
+trans_x: 300e3
+trans_y: 100e3
+trans_z: 300e3
+
+arcade_drag: 2.5e-2
+drag: 6e-7
+roll_drag: 1.2
+pitch_drag: 1.2
+yaw_drag: 1.2
+
+chase: (0, -1800, 170)
+bridge: (0, 320, 60)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 7000,
+
+ loc: (0, -40, -220),
+ size: 48,
+ hull_factor: 0.5,
+ explosion: 7
+}
+
+drive: {
+ type: Yellow,
+ name: "Plasma Drive",
+ design: "Plasma Drive",
+ thrust: 1250,
+ scale: 5,
+ port: (-88, 10, -808),
+ port: ( 0, 12, -808),
+ port: ( 85, 10, -808),
+
+ loc: (0, 0, -400),
+ size: 50,
+ hull_factor: 0.3,
+ explosion: 7
+}
+
+
+thruster: {
+ design: Thruster
+ type: Yellow,
+
+ loc: (0, 0, 64)
+ size: 24,
+ hull_factor: 0.3
+ scale: 2
+
+ port_left: {loc:(-170, 9,-601), fire: 0x0041}
+ port_left: {loc:(-170, 9,-579), fire: 0x0041}
+ port_left: {loc:(-100, 18, 786), fire: 0x0081}
+ port_left: {loc:(-100, -34, 786), fire: 0x0081}
+
+ port_right: {loc:( 170, 9,-601), fire: 0x0082}
+ port_right: {loc:( 170, 9,-579), fire: 0x0082}
+ port_right: {loc:( 100, 18, 786), fire: 0x0042}
+ port_right: {loc:( 100, -34, 786), fire: 0x0042}
+
+ port_fore: {loc:( -73, -34, 845), fire: 0x0044}
+ port_fore: {loc:( -30, -63, 845), fire: 0x0044}
+ port_fore: {loc:( 30, -63, 845), fire: 0x0084}
+ port_fore: {loc:( 73, -34, 845), fire: 0x0084}
+
+ port_aft: {loc:( -45, 48,-770), fire: 0x0088}
+ port_aft: {loc:( -45, -27,-770), fire: 0x0088}
+ port_aft: {loc:( 42, 48,-770), fire: 0x0048}
+ port_aft: {loc:( 42, -27,-770), fire: 0x0048}
+
+ port_top: {loc:( -80, 87,-601), fire: 0x0510}
+ port_top: {loc:( 77, 87,-601), fire: 0x0910}
+
+ port_bottom: {loc:( -80, -69,-601), fire: 0x0A20}
+ port_bottom: {loc:( 77, -69,-601), fire: 0x0620}
+
+ port_top: {loc:( -26, 71, 783), fire: 0x0610}
+ port_top: {loc:( 25, 71, 783), fire: 0x0A10}
+
+ port_bottom: {loc:( -26, -85, 783), fire: 0x0920}
+ port_bottom: {loc:( 25, -85, 783), fire: 0x0520}
+}
+
+quantum: {
+ design: "Quantum Drive",
+ loc: (0, 0, 0),
+ size: 24,
+ hull_factor: 0.3,
+ countdown: 7.5
+}
+
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ factor: 0.0125,
+ consumption: 6000,
+ // model: "WolfShield.mag",
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ pcs: 100,
+ loc: (0, 20, -80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+
+power: {
+ type: "Auxilliary Reactor",
+ design: "Auxilliary Reactor",
+ max_output: 1100,
+
+ loc: (0, 0, -180),
+ hull_factor: 0.8
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 1",
+ abrv: "Laser-1",
+ muzzle: (-25, 23, 907),
+
+ loc: (-25, 23, 800),
+ size: 32,
+ hull_factor: 0.3,
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 2",
+ abrv: "Laser-2",
+ muzzle: ( 25, 23, 907),
+
+ loc: ( 25, 23, 800),
+ size: 32,
+ hull_factor: 0.3,
+ explosion: 7
+}
+
+weapon: {
+ type: "Orca Cannon",
+ design: "Bolt Weapon",
+ name: "Fwd Cannon",
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: ( 0, 82, 500),
+ size: 32,
+ hull_factor: 0.3,
+}
+
+weapon: {
+ type: "Orca Inverted",
+ design: "Bolt Weapon",
+ name: "Chin Cannon",
+ muzzle: ( 4, -11, 75),
+ muzzle: (-4, -11, 75),
+
+ loc: ( 0, -102, 500),
+ size: 32,
+ hull_factor: 0.3,
+}
+
+weapon: {
+ type: "Orca Cannon",
+ design: "Bolt Weapon",
+ name: "Stbd Cannon",
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: ( 60, 50, 38),
+ size: 32,
+ hull_factor: 0.3,
+
+ azimuth: 90
+ rest_azimuth: -90
+}
+
+weapon: {
+ type: "Orca Cannon",
+ design: "Bolt Weapon",
+ name: "Port Cannon",
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (-60, 50, 38),
+ size: 32,
+ hull_factor: 0.3,
+
+ azimuth: -90
+ rest_azimuth: 90
+}
+
+weapon: {
+ type: "Orca Cannon",
+ design: "Bolt Weapon",
+ name: "Aft Cannon",
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: ( 0, 70, -256),
+ size: 32,
+ hull_factor: 0.3,
+
+ azimuth: 180
+}
+
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -80, 0),
+
+ loc: (0, -80, 0),
+ size: 16,
+ hull_factor: 0.2
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+ range: 100e3,
+
+ loc: (0, -16, 380),
+ size: 16,
+ hull_factor: 0.1
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ max_output: 100
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+map: {
+ sprite: "WolfMap0.pcx",
+ sprite: "WolfMap1.pcx",
+ sprite: "WolfMap2.pcx",
+ sprite: "WolfMap3.pcx",
+ sprite: "WolfMap4.pcx",
+ sprite: "WolfMap5.pcx",
+ sprite: "WolfMap6.pcx",
+ sprite: "WolfMap7.pcx"
+}
+
+
+death_spiral: {
+ time: 5,
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 2,
+ explosion_loc: (-50, 50, 0),
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 1,
+ explosion_loc: (60, 40, 190),
+
+ explosion_type: 10, // LARGE_BURST
+ explosion_time: 0.5,
+ explosion_loc: (0, -48, -180),
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 0,
+ explosion_loc: (20, 80, -190),
+
+ final_type: 13, // NUKE_EXPLOSION
+ final_loc: (0, 0, 0),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, 0),
+
+ debris: "DebrisDestroyer2.mag",
+ debris_loc: (0,0,520),
+ debris_mass: 21e3,
+ debris_count: 1,
+ debris_life: 500,
+ debris_fire: (44, 14,-314),
+ debris_fire: (34,-24,-306),
+
+ debris: "Debris0A.mag",
+ debris_loc: (0,0,-50),
+ debris_mass: 5,
+ debris_count: 15,
+ debris_life: 20,
+
+ debris: "Debris0B.mag",
+ debris_loc: (0,0,60),
+ debris_mass: 4,
+ debris_count: 15,
+ debris_life: 25,
+
+ debris: "Debris0C.mag",
+ debris_loc: (0,0,0),
+ debris_mass: 1,
+ debris_count: 10,
+ debris_life: 30,
+
+}
+