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-rw-r--r--data/content/Ships/Dantari_Ships/Baikal.def314
1 files changed, 314 insertions, 0 deletions
diff --git a/data/content/Ships/Dantari_Ships/Baikal.def b/data/content/Ships/Dantari_Ships/Baikal.def
new file mode 100644
index 0000000..cc2b269
--- /dev/null
+++ b/data/content/Ships/Dantari_Ships/Baikal.def
@@ -0,0 +1,314 @@
+SHIP
+
+name: Baikal
+display_name: Baikal
+class: Frigate
+description: "ship.baikal"
+
+degrees: true
+beauty: (-22, 7, 1.1)
+hud_icon: "BaikalHud.pcx"
+
+detail_0: "Frigate_0opt.mag"
+feature_0: 1000
+detail_1: "Frigate_1opt.mag"
+feature_1: 32
+detail_2: "Frigate_2opt.mag"
+feature_2: 16
+
+mass: 9.53e3
+agility: 3.8
+vlimit: 300
+roll_rate: 8
+integrity: 21e3
+scale: 1.6
+acs: 1
+degrees: true
+
+trans_x: 85e3
+trans_y: 35e3
+trans_z: 85e3
+
+arcade_drag: 2e-2
+drag: 1e-6
+roll_drag: 1.2
+pitch_drag: 1.2
+yaw_drag: 1.2
+
+chase: (0, -1e3, 200)
+bridge: (0, 0, 92)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 3e3,
+
+ loc: (0, 0, -60),
+ size: 48,
+ hull_factor: 0.9,
+ explosion: 7
+}
+
+drive: {
+ type: Yellow
+ abrv: Drive
+ name: "Plasma Drive",
+ design: "Plasma Drive",
+ thrust: 750,
+ scale: 3,
+ port: ( 0, 43,-435),
+ port: ( 42, 0,-435),
+ port: (-42, 0,-435),
+ port: ( 0,-43,-435),
+
+ loc: (0, 0, -220),
+ size: 32,
+ hull_factor: 0.6,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster
+ type: Yellow,
+
+ loc: (0, 0, 64)
+ size: 24,
+ hull_factor: 0.3
+ scale: 1.5
+
+ port_left: {loc:( -88, 0,-356), fire: 0x0041}
+ port_left: {loc:( -72, -19, 453), fire: 0x0081}
+ port_left: {loc:( -72, 19, 453), fire: 0x0081}
+
+ port_right: {loc:( 88, 0,-356), fire: 0x0082}
+ port_right: {loc:( 72, -19, 453), fire: 0x0042}
+ port_right: {loc:( 72, 19, 453), fire: 0x0042}
+
+ port_fore: {loc:( -54, -19, 498), fire: 0x0044}
+ port_fore: {loc:( -21, -41, 498), fire: 0x0044}
+ port_fore: {loc:( 21, -41, 498), fire: 0x0084}
+ port_fore: {loc:( 54, -19, 498), fire: 0x0084}
+
+ port_top: {loc:( -64, 29,-319), fire: 0x0510}
+ port_top: {loc:( 64, 29,-319), fire: 0x0910}
+
+ port_bottom: {loc:( -64, -29,-319), fire: 0x0A20}
+ port_bottom: {loc:( 64, -29,-319), fire: 0x0620}
+
+ port_top: {loc:( -19, 60, 452), fire: 0x0610}
+ port_top: {loc:( 19, 60, 452), fire: 0x0A10}
+
+ port_bottom: {loc:( -19, -60, 452), fire: 0x0920}
+ port_bottom: {loc:( 19, -60, 452), fire: 0x0520}
+}
+
+quantum: {
+ design: "Quantum Drive",
+ abrv: "Q-Drive"
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.7
+}
+
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ abrv: Shield
+ factor: 0.02,
+ consumption: 1500,
+ // model: "BaikalShield.mag",
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ pcs: 100
+ loc: (0, 20, -80)
+ size: 16
+ hull_factor: 0.6
+}
+
+weapon: {
+ type: "Plasma Cannon",
+ design: "Plasma Weapon",
+ name: "Fwd Cannon",
+ abrv: "Plasma 1",
+ muzzle: (0, 25, 540),
+ azimuth: 0,
+
+ loc: (0, 25, 500),
+ size: 24,
+ hull_factor: 0.1
+}
+
+weapon: {
+ type: "Mk7 Interceptor",
+ design: "Missile Weapon",
+ name: "Interceptor 1",
+ abrv: "MK7",
+ muzzle: (-20, 0, 450),
+ muzzle: ( 20, 0, 450),
+ azimuth: 0,
+
+ loc: (-50, 0, -40),
+ size: 16,
+ hull_factor: 0.1
+}
+
+weapon: {
+ type: "Ursa Cannon",
+ design: "Bolt Weapon",
+ name: "Starboard Cannon",
+ abrv: "PDB 1",
+
+ loc: ( 85, 0, -30),
+ muzzle: ( 0, 0, 70),
+ azimuth: 90
+ rest_azimuth: -90
+
+ size: 24,
+ hull_factor: 0.3
+}
+
+weapon: {
+ type: "Ursa Cannon",
+ design: "Bolt Weapon",
+ name: "Port Cannon",
+ abrv: "PDB 2",
+
+ loc: (-85, 0, -30),
+ muzzle: ( 0, 0, 70),
+ azimuth: -90
+ rest_azimuth: 90
+
+ size: 24,
+ hull_factor: 0.3
+}
+
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -10, 64),
+
+ loc: (0, -10, 50),
+ size: 16,
+ hull_factor: 0.3
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ abrv: Batt
+ max_output: 250
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 50e3,
+ range: 75e3,
+ range: 100e3,
+
+ loc: (0, 0, 180),
+ size: 16,
+ hull_factor: 0.1
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+death_spiral: {
+ time: 5,
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 2,
+ explosion_loc: (-50, 50, 0),
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 1,
+ explosion_loc: (60, 40, 190),
+
+ explosion_type: 10, // LARGE_BURST
+ explosion_time: 0.5,
+ explosion_loc: (0, -48, -180),
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 0,
+ explosion_loc: (20, 80, -190),
+
+ final_type: 11, // LARGE_EXPLOSION
+ final_loc: (0, 0, 0),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, 0),
+
+ debris: "DebrisFrigate1.mag",
+ debris_loc: (0,0,-150),
+ debris_mass: 11e3,
+ debris_count: 1,
+ debris_life: 400,
+ debris_fire: ( 44, 24, 84),
+ debris_fire: (-41,-24,100),
+
+ debris: "Debris0A.mag",
+ debris_loc: (0,0,-50),
+ debris_mass: 5,
+ debris_count: 10,
+ debris_life: 15,
+
+ debris: "Debris0B.mag",
+ debris_loc: (0,0,60),
+ debris_mass: 4,
+ debris_count: 15,
+ debris_life: 20,
+
+ debris: "Debris0C.mag",
+ debris_loc: (0,0,0),
+ debris_mass: 2,
+ debris_count: 10,
+ debris_life: 22,
+
+ }
+
+map: {
+ sprite: "BaikalMap0.pcx",
+ sprite: "BaikalMap1.pcx",
+ sprite: "BaikalMap2.pcx",
+ sprite: "BaikalMap3.pcx",
+ sprite: "BaikalMap4.pcx",
+ sprite: "BaikalMap5.pcx",
+ sprite: "BaikalMap6.pcx",
+ sprite: "BaikalMap7.pcx"
+}
+
+