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diff --git a/data/content/Ships/Alliance_Ships/Spectre.def b/data/content/Ships/Alliance_Ships/Spectre.def
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+SHIP
+
+name: Spectre
+display_name: Spectre
+class: Destroyer
+description: "ship.spectre"
+
+degrees: true
+beauty: (-16, 4, 1.3)
+hud_icon: "SpectreHud.pcx"
+
+detail_0: "Spectre_0opt.mag"
+feature_0: 1000
+detail_1: "Spectre_1opt.mag"
+feature_1: 40
+detail_2: "Spectre_3opt.mag"
+feature_2: 20
+
+mass: 22.5e3
+agility: 3
+vlimit: 300
+roll_rate: 7
+integrity: 25e3
+scale: 2.5
+acs: 1.2
+
+trans_x: 300e3
+trans_y: 100e3
+trans_z: 300e3
+
+arcade_drag: 3e-2
+drag: 6e-7
+roll_drag: 1.2
+pitch_drag: 1.2
+yaw_drag: 1.2
+
+chase: (0, -1800, 170)
+bridge: (0, 320, 60)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ name: "Reactor One",
+ max_output: 8000,
+
+ loc: (0, -48, -180),
+ size: 48,
+ hull_factor: 0.6,
+ explosion: 7
+}
+
+drive: {
+ type: Plasma,
+ name: "Plasma Drive",
+ design: "Plasma Drive",
+ thrust: 4000,
+ scale: 4,
+ port: (-23, -6, -630)
+ port: (-23, -31, -630)
+ port: ( 23, -6, -630)
+ port: ( 23, -31, -630)
+
+ loc: (0, -20, -480),
+ size: 48,
+ hull_factor: 0.3,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster,
+
+ loc: (0, 0, 128),
+ size: 24,
+ hull_factor: 0.3
+ scale: 1.5
+
+ port_left: {loc:( -74, 0,-402), fire: 0x0041}
+ port_left: {loc:( -74, 0,-366), fire: 0x0041}
+ port_left: {loc:( -49, 34, 391), fire: 0x0081}
+ port_left: {loc:( -49, 34, 404), fire: 0x0081}
+
+ port_right: {loc:( 74, 0,-402), fire: 0x0082}
+ port_right: {loc:( 74, 0,-366), fire: 0x0082}
+ port_right: {loc:( 49, 34, 391), fire: 0x0042}
+ port_right: {loc:( 49, 34, 404), fire: 0x0042}
+
+ port_fore: {loc:(-220, -15, -20), fire: 0x0044}
+ port_fore: {loc:(-205, -15, -20), fire: 0x0044}
+ port_fore: {loc:( 204, -15, -20), fire: 0x0084}
+ port_fore: {loc:( 219, -15, -20), fire: 0x0084}
+
+ port_aft: {loc:(-220, -15,-338), fire: 0x0088}
+ port_aft: {loc:(-205, -15,-338), fire: 0x0088}
+ port_aft: {loc:( 204, -15,-338), fire: 0x0048}
+ port_aft: {loc:( 219, -15,-338), fire: 0x0048}
+
+ port_top: {loc:( -20, 32,-492), fire: 0x0110}
+ port_top: {loc:( 20, 32,-492), fire: 0x0110}
+
+ port_bottom: {loc:( -20,-104,-492), fire: 0x0220}
+ port_bottom: {loc:( 20,-104,-492), fire: 0x0220}
+
+ port_top: {loc:(-212, 15,-125), fire: 0x0410}
+ port_top: {loc:(-212, 15,-233), fire: 0x0410}
+ port_top: {loc:( 212, 15,-125), fire: 0x0810}
+ port_top: {loc:( 212, 15,-233), fire: 0x0810}
+
+ port_bottom: {loc:(-212, -73,-125), fire: 0x0820}
+ port_bottom: {loc:(-212, -73,-233), fire: 0x0820}
+ port_bottom: {loc:( 212, -73,-125), fire: 0x0420}
+ port_bottom: {loc:( 212, -73,-233), fire: 0x0420}
+
+ port_top: {loc:( -32, 63, 383), fire: 0x0210}
+ port_top: {loc:( 31, 63, 383), fire: 0x0210}
+
+ port_bottom: {loc:( -32, -72, 383), fire: 0x0120}
+ port_bottom: {loc:( 31, -72, 383), fire: 0x0120}
+}
+
+quantum: {
+ design: "Quantum Drive",
+ loc: (0, 0, 0),
+ size: 24,
+ hull_factor: 0.3
+}
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ pcs: 100,
+ model: "Spectre_Shield.mag",
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ loc: (0, 0, 0),
+ size: 32,
+ hull_factor: 0.7
+}
+
+power: {
+ type: "Auxilliary Reactor",
+ design: "Auxilliary Reactor",
+ name: "Reactor Two",
+ max_output: 1500
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 1",
+ abrv: "Laser-1",
+ muzzle: (-36, -9, 467),
+
+ loc: (-36, -9, 400),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 2",
+ abrv: "Laser-2",
+ muzzle: ( 36, -9, 467),
+
+ loc: ( 36, -9, 400),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 3",
+ abrv: "Laser-3",
+ muzzle: (-14, -23, 467),
+
+ loc: (-14, -23, 400),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 4",
+ abrv: "Laser-4",
+ muzzle: ( 14, -23, 467),
+
+ loc: ( 14, -23, 400),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "Fusion Torpedo",
+ design: "Missile Weapon",
+ name: "Starboard Torpedo",
+ abrv: "Torp-1",
+ muzzle: (192, -32, -120),
+
+ size: 32,
+ hull_factor: 0.2
+}
+
+weapon: {
+ type: "Fusion Torpedo",
+ design: "Missile Weapon",
+ name: "Port Torpedo",
+ abrv: "Torp-2",
+ muzzle: (-192, -32, -120),
+
+ size: 32,
+ hull_factor: 0.2
+}
+
+weapon: {
+ type: "Phalanx Cannon",
+ design: "Bolt Weapon",
+ name: "Port/Fwd Phalanx",
+ abrv: "Fwd PDB 1",
+ group: "FWD PDB",
+ loc: (-211, -50, -106),
+
+ size: 32,
+ hull_factor: 0.2
+}
+
+weapon: {
+ type: "Phalanx Cannon",
+ design: "Bolt Weapon",
+ name: "Stbd/Fwd Phalanx",
+ abrv: "Fwd PDB 2",
+ group: "FWD PDB",
+ loc: ( 211, -50, -106),
+
+ size: 32,
+ hull_factor: 0.2
+}
+
+weapon: {
+ type: "Phalanx Cannon",
+ design: "Bolt Weapon",
+ name: "Port/Aft Phalanx",
+ abrv: "Aft PDB 1",
+ group: "AFT PDB",
+ loc: (-211, -50, -255),
+ azimuth: 180
+
+ size: 32,
+ hull_factor: 0.2
+}
+
+weapon: {
+ type: "Phalanx Cannon",
+ design: "Bolt Weapon",
+ name: "Stbd/Aft Phalanx",
+ abrv: "Aft PDB 2",
+ group: "AFT PDB",
+ loc: ( 211, -50, -255),
+ azimuth: 180
+
+ size: 32,
+ hull_factor: 0.2
+}
+
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+ range: 100e3,
+
+ loc: (0, -16, 380),
+ size: 16,
+ hull_factor: 0.1
+}
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -80, 0),
+
+ loc: (0, -80, 0),
+ size: 16,
+ hull_factor: 0.2
+}
+
+navlight: {
+ scale: 0.35,
+ period: 2.4,
+
+ light: { loc: ( 245,-12,-180), pattern: 0x12000000, type: 3 },
+ light: { loc: (-245,-12,-180), pattern: 0x00120000, type: 2 },
+ light: { loc: ( 0, 65, 320), pattern: 0x03000300, type: 1 },
+ light: { loc: ( 0, 55,-320), pattern: 0x00030003, type: 1 }
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ max_output: 250
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+death_spiral: {
+ time: 5,
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 2,
+ explosion_loc: (-50, 50, 0),
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 1,
+ explosion_loc: (60, 40, 190),
+
+ explosion_type: 10, // LARGE_BURST
+ explosion_time: 0.5,
+ explosion_loc: (0, -48, -180),
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 0,
+ explosion_loc: (20, 80, -190),
+
+ final_type: 13, // NUKE_EXPLOSION
+ final_loc: (0, 0, 0),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, 0),
+
+
+ debris: "Debris1A.mag",
+ debris_loc: (0,0,-450),
+ debris_mass: 17e3,
+ debris_count: 1,
+ debris_life: 350,
+
+ debris: "Debris1B.mag",
+ debris_loc: (220,0,10),
+ debris_mass: 13e3,
+ debris_count: 1,
+ debris_life: 380,
+
+ debris: "Debris0A.mag",
+ debris_loc: (0,0,-50),
+ debris_mass: 54,
+ debris_count: 25,
+ debris_life: 45,
+
+ debris: "Debris0B.mag",
+ debris_loc: (0,0,60),
+ debris_mass: 43,
+ debris_count: 20,
+ debris_life: 25,
+
+ debris: "Debris0C.mag",
+ debris_loc: (0,0,0),
+ debris_mass: 32,
+ debris_count: 10,
+ debris_life: 35,
+}
+
+
+map: {
+ sprite: "SpectreMap0.pcx",
+ sprite: "SpectreMap1.pcx",
+ sprite: "SpectreMap2.pcx",
+ sprite: "SpectreMap3.pcx",
+ sprite: "SpectreMap4.pcx",
+ sprite: "SpectreMap5.pcx",
+ sprite: "SpectreMap6.pcx",
+ sprite: "SpectreMap7.pcx"
+}
+
+
+
+
+